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video.js/test/unit/tracks/text-track.test.js
heff f7466af956 Made tech related functions clearly private in the player
This is important for enforcing the model that techs should
work the same for everything.

closes #2590
fixes #2060

- Made techGet and techCall private functions
- Made loadTech, techName, and unloadTech private
- Cleaned up all other private method naming in the player
- Removed some unneeded comments
2015-09-15 12:54:26 -07:00

262 lines
6.2 KiB
JavaScript

import TextTrack from '../../../src/js/tracks/text-track.js';
import window from 'global/window';
import TestHelpers from '../test-helpers.js';
var noop = Function.prototype;
var defaultTech = {
textTracks: noop,
on: noop,
off: noop,
currentTime: noop
};
q.module('Text Track');
test('text-track requires a tech', function() {
window.throws(function() {
new TextTrack();
},
new Error('A tech was not provided.'),
'a tech is required for text track');
});
test('can create a TextTrack with various properties', function() {
var kind = 'captions',
label = 'English',
language = 'en',
id = '1',
mode = 'disabled',
tt = new TextTrack({
tech: defaultTech,
kind: kind,
label: label,
language: language,
id: id,
mode: mode
});
equal(tt.kind, kind, 'we have a kind');
equal(tt.label, label, 'we have a label');
equal(tt.language, language, 'we have a language');
equal(tt.id, id, 'we have a id');
equal(tt.mode, mode, 'we have a mode');
});
test('defaults when items not provided', function() {
var tt = new TextTrack({
tech: defaultTech
});
equal(tt.kind, 'subtitles', 'kind defaulted to subtitles');
equal(tt.mode, 'disabled', 'mode defaulted to disabled');
equal(tt.label, '', 'label defaults to empty string');
equal(tt.language, '', 'language defaults to empty string');
});
test('kind can only be one of several options, defaults to subtitles', function() {
var tt = new TextTrack({
tech: defaultTech,
kind: 'foo'
});
equal(tt.kind, 'subtitles', 'the kind is set to subtitles, not foo');
notEqual(tt.kind, 'foo', 'the kind is set to subtitles, not foo');
tt = new TextTrack({
tech: defaultTech,
kind: 'subtitles'
});
equal(tt.kind, 'subtitles', 'the kind is set to subtitles');
tt = new TextTrack({
tech: defaultTech,
kind: 'captions'
});
equal(tt.kind, 'captions', 'the kind is set to captions');
tt = new TextTrack({
tech: defaultTech,
kind: 'descriptions'
});
equal(tt.kind, 'descriptions', 'the kind is set to descriptions');
tt = new TextTrack({
tech: defaultTech,
kind: 'chapters'
});
equal(tt.kind, 'chapters', 'the kind is set to chapters');
tt = new TextTrack({
tech: defaultTech,
kind: 'metadata'
});
equal(tt.kind, 'metadata', 'the kind is set to metadata');
});
test('mode can only be one of several options, defaults to disabled', function() {
var tt = new TextTrack({
tech: defaultTech,
mode: 'foo'
});
equal(tt.mode, 'disabled', 'the mode is set to disabled, not foo');
notEqual(tt.mode, 'foo', 'the mode is set to disabld, not foo');
tt = new TextTrack({
tech: defaultTech,
mode: 'disabled'
});
equal(tt.mode, 'disabled', 'the mode is set to disabled');
tt = new TextTrack({
tech: defaultTech,
mode: 'hidden'
});
equal(tt.mode, 'hidden', 'the mode is set to hidden');
tt = new TextTrack({
tech: defaultTech,
mode: 'showing'
});
equal(tt.mode, 'showing', 'the mode is set to showing');
});
test('kind, label, language, id, cue, and activeCues are read only', function() {
var kind = 'captions',
label = 'English',
language = 'en',
id = '1',
mode = 'disabled',
tt = new TextTrack({
tech: defaultTech,
kind: kind,
label: label,
language: language,
id: id,
mode: mode
});
tt.kind = 'subtitles';
tt.label = 'Spanish';
tt.language = 'es';
tt.id = '2';
tt.cues = 'foo';
tt.activeCues = 'bar';
equal(tt.kind, kind, 'kind is still set to captions');
equal(tt.label, label, 'label is still set to English');
equal(tt.language, language, 'language is still set to en');
equal(tt.id, id, 'id is still set to \'1\'');
notEqual(tt.cues, 'foo', 'cues is still original value');
notEqual(tt.activeCues, 'bar', 'activeCues is still original value');
});
test('mode can only be set to a few options', function() {
var tt = new TextTrack({
tech: defaultTech,
});
tt.mode = 'foo';
notEqual(tt.mode, 'foo', 'the mode is still the old value, disabled');
equal(tt.mode, 'disabled', 'still on the default mode, disabled');
tt.mode = 'hidden';
equal(tt.mode, 'hidden', 'mode set to hidden');
tt.mode = 'bar';
notEqual(tt.mode, 'bar', 'the mode is still the old value, hidden');
equal(tt.mode, 'hidden', 'still on the previous mode, hidden');
tt.mode = 'showing';
equal(tt.mode, 'showing', 'mode set to showing');
tt.mode = 'baz';
notEqual(tt.mode, 'baz', 'the mode is still the old value, showing');
equal(tt.mode, 'showing', 'still on the previous mode, showing');
});
test('cues and activeCues return a TextTrackCueList', function() {
var tt = new TextTrack({
tech: defaultTech,
});
ok(tt.cues.getCueById, 'cues are a TextTrackCueList');
ok(tt.activeCues.getCueById, 'activeCues are a TextTrackCueList');
});
test('cues can be added and removed from a TextTrack', function() {
var tt = new TextTrack({
tech: defaultTech,
}),
cues;
cues = tt.cues;
equal(cues.length, 0, 'start with zero cues');
tt.addCue({id: '1'});
equal(cues.length, 1, 'we have one cue');
tt.removeCue(cues.getCueById('1'));
equal(cues.length, 0, 'we have removed our one cue');
tt.addCue({id: '1'});
tt.addCue({id: '2'});
tt.addCue({id: '3'});
equal(cues.length, 3, 'we now have 3 cues');
});
test('fires cuechange when cues become active and inactive', function() {
var player = TestHelpers.makePlayer(),
changes = 0,
cuechangeHandler,
tt = new TextTrack({
tech: player.tech_,
mode: 'showing'
});
cuechangeHandler = function() {
changes++;
};
tt.addCue({
id: '1',
startTime: 1,
endTime: 5
});
tt.oncuechange = cuechangeHandler;
tt.addEventListener('cuechange', cuechangeHandler);
player.tech_.currentTime = function() {
return 2;
};
player.tech_.trigger('timeupdate');
equal(changes, 2, 'a cuechange event trigger addEventListener and oncuechange');
player.tech_.currentTime = function() {
return 7;
};
player.tech_.trigger('timeupdate');
equal(changes, 4, 'a cuechange event trigger addEventListener and oncuechange');
player.dispose();
});