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mirror of https://github.com/videojs/video.js.git synced 2024-11-26 08:51:09 +02:00
video.js/test/index.html
Steve Heffernan d7f840a969 Better error handling. closes #1197
Squashed commit of the following:

commit 81d785980d
Author: Steve Heffernan <steve@zencoder.com>
Date:   Mon May 12 12:53:59 2014 -0700

    Removed unneeded comments

commit c7ad7322e4
Author: Steve Heffernan <steve@zencoder.com>
Date:   Fri May 9 14:29:31 2014 -0700

    Addressed comments in #1191
    Now clearing errors on loadstart events.
    Added some default error messages.

commit a742239d0e
Author: Steve Heffernan <steve@zencoder.com>
Date:   Wed May 7 15:38:31 2014 -0700

    Fixed the error display to hide by default

commit 561c3f8449
Author: Steve Heffernan <steve@zencoder.com>
Date:   Mon May 5 10:44:47 2014 -0700

    Added support for displaying a message for the error.

commit 2214207842
Author: Steve Heffernan <steve@zencoder.com>
Date:   Fri May 2 17:18:22 2014 -0700

    Updated spinner to hide on all errors

commit 95d7e70274
Author: Steve Heffernan <steve@zencoder.com>
Date:   Fri May 2 15:37:44 2014 -0700

    Exported ErrorDisplay

commit 11ca9cdd8d
Author: Steve Heffernan <steve@zencoder.com>
Date:   Fri May 2 15:35:46 2014 -0700

    Updated flash tech to support new errors

commit 56cbe66f42
Author: Steve Heffernan <steve@zencoder.com>
Date:   Fri May 2 13:06:49 2014 -0700

    Started on better error handling and displaying in the UI when an error has occurred.

commit 740014c57b
Author: Steve Heffernan <steve@zencoder.com>
Date:   Wed Apr 30 16:11:33 2014 -0700

    Added better global log/error/warn functions.
    Added sinon.js for stubs in tests.
    Updated grunt version to satisfy peer dependency warning.
2014-05-12 17:08:48 -07:00

91 lines
2.5 KiB
HTML

<!DOCTYPE HTML>
<html>
<head>
<title>Video.js Test Suite</title>
<!-- Sinon -->
<script src="../node_modules/sinon/pkg/sinon.js"></script>
<script src="../node_modules/sinon/pkg/sinon-ie.js"></script>
<!-- QUnit -->
<link rel="stylesheet" href="../node_modules/qunitjs/qunit/qunit.css" />
<script src="../node_modules/qunitjs/qunit/qunit.js"></script>
<!-- Video.js CSS -->
<link rel="stylesheet" href="../build/files/video-js.css" type="text/css">
<script type="text/javascript">
(function(){
// ADD NEW TEST FILES HERE
window.tests = [
'test/unit/test-helpers.js',
'test/unit/core-object.js',
'test/unit/lib.js',
'test/unit/util.js',
'test/unit/events.js',
'test/unit/component.js',
'test/unit/mediafaker.js',
'test/unit/player.js',
'test/unit/core.js',
'test/unit/media.html5.js',
'test/unit/controls.js',
'test/unit/poster.js',
'test/unit/plugins.js',
'test/unit/flash.js',
'test/unit/api.js',
'test/unit/menu.js',
'test/unit/tracks.js'
];
var projectRoot = '../';
var scripts = [];
window.loadScripts = function(scripts) {
for (var i = 0; i < scripts.length; i++) {
document.write("<script src='" + projectRoot + scripts[i] + "'><\/script>" );
}
}
// Choose either the raw source and tests
// Or the compiled source + tests.
// Use ?comiled to use the compiled tests
if (QUnit.urlParams.min || QUnit.urlParams.compiled) {
window.compiled = true;
} else {
// Bunyip/Yeti starts tests after it's done loading which can
// lead to a double Qunit.start error which reads as
// "Uncaught Error: pushFailure() assertion outside test"
if (window.$yetify) {
QUnit.config.autostart = false;
}
loadScripts(['build/source-loader.js']);
}
})()
</script>
</head>
<body>
<div>
<h1 id="qunit-header">Video.js Test Suite</h1>
<h2 id="qunit-banner"></h2>
<div id="qunit-testrunner-toolbar"></div>
<h2 id="qunit-userAgent"></h2>
<ol id="qunit-tests"></ol>
<div id="qunit-fixture"></div>
</div>
<script>
// Loading tests before the end to give IE time to load vjs before tests
if (!window.compiled) {
loadScripts(window.tests);
} else {
var compiledTests = "build/files/test.minified.video.js";
loadScripts([compiledTests]);
}
</script>
</body>
</html>