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When `player.reset` is called, the `errorDisplay` component is not reset, and neither is `player.error`. - Sets `player.error` to `null`, so that the `player.errorDisplay` and `player.error` are correctly reset. - Adds an `error` function to the `testPlayer` stub to prevent tests from failing. |
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api | ||
require | ||
unit | ||
karma.conf.js | ||
sinon.js |