mirror of
https://github.com/videojs/video.js.git
synced 2024-12-27 02:43:45 +02:00
0c2e3f5f5a
Added require.js for including individual source files during development.
2144 lines
87 KiB
JavaScript
2144 lines
87 KiB
JavaScript
/** vim: et:ts=4:sw=4:sts=4
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* @license RequireJS 1.0.4 Copyright (c) 2010-2011, The Dojo Foundation All Rights Reserved.
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* Available via the MIT or new BSD license.
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* see: http://github.com/jrburke/requirejs for details
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*/
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/*jslint strict: false, plusplus: false, sub: true */
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/*global window: false, navigator: false, document: false, importScripts: false,
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jQuery: false, clearInterval: false, setInterval: false, self: false,
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setTimeout: false, opera: false */
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var requirejs, require, define;
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(function () {
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//Change this version number for each release.
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var version = "1.0.4",
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commentRegExp = /(\/\*([\s\S]*?)\*\/|([^:]|^)\/\/(.*)$)/mg,
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cjsRequireRegExp = /require\(\s*["']([^'"\s]+)["']\s*\)/g,
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currDirRegExp = /^\.\//,
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jsSuffixRegExp = /\.js$/,
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ostring = Object.prototype.toString,
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ap = Array.prototype,
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aps = ap.slice,
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apsp = ap.splice,
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isBrowser = !!(typeof window !== "undefined" && navigator && document),
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isWebWorker = !isBrowser && typeof importScripts !== "undefined",
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//PS3 indicates loaded and complete, but need to wait for complete
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//specifically. Sequence is "loading", "loaded", execution,
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// then "complete". The UA check is unfortunate, but not sure how
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//to feature test w/o causing perf issues.
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readyRegExp = isBrowser && navigator.platform === 'PLAYSTATION 3' ?
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/^complete$/ : /^(complete|loaded)$/,
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defContextName = "_",
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//Oh the tragedy, detecting opera. See the usage of isOpera for reason.
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isOpera = typeof opera !== "undefined" && opera.toString() === "[object Opera]",
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empty = {},
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contexts = {},
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globalDefQueue = [],
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interactiveScript = null,
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checkLoadedDepth = 0,
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useInteractive = false,
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req, cfg = {}, currentlyAddingScript, s, head, baseElement, scripts, script,
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src, subPath, mainScript, dataMain, i, ctx, jQueryCheck, checkLoadedTimeoutId;
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function isFunction(it) {
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return ostring.call(it) === "[object Function]";
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}
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function isArray(it) {
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return ostring.call(it) === "[object Array]";
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}
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/**
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* Simple function to mix in properties from source into target,
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* but only if target does not already have a property of the same name.
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* This is not robust in IE for transferring methods that match
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* Object.prototype names, but the uses of mixin here seem unlikely to
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* trigger a problem related to that.
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*/
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function mixin(target, source, force) {
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for (var prop in source) {
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if (!(prop in empty) && (!(prop in target) || force)) {
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target[prop] = source[prop];
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}
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}
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return req;
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}
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/**
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* Constructs an error with a pointer to an URL with more information.
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* @param {String} id the error ID that maps to an ID on a web page.
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* @param {String} message human readable error.
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* @param {Error} [err] the original error, if there is one.
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*
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* @returns {Error}
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*/
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function makeError(id, msg, err) {
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var e = new Error(msg + '\nhttp://requirejs.org/docs/errors.html#' + id);
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if (err) {
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e.originalError = err;
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}
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return e;
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}
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/**
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* Used to set up package paths from a packagePaths or packages config object.
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* @param {Object} pkgs the object to store the new package config
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* @param {Array} currentPackages an array of packages to configure
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* @param {String} [dir] a prefix dir to use.
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*/
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function configurePackageDir(pkgs, currentPackages, dir) {
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var i, location, pkgObj;
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for (i = 0; (pkgObj = currentPackages[i]); i++) {
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pkgObj = typeof pkgObj === "string" ? { name: pkgObj } : pkgObj;
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location = pkgObj.location;
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//Add dir to the path, but avoid paths that start with a slash
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//or have a colon (indicates a protocol)
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if (dir && (!location || (location.indexOf("/") !== 0 && location.indexOf(":") === -1))) {
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location = dir + "/" + (location || pkgObj.name);
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}
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//Create a brand new object on pkgs, since currentPackages can
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//be passed in again, and config.pkgs is the internal transformed
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//state for all package configs.
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pkgs[pkgObj.name] = {
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name: pkgObj.name,
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location: location || pkgObj.name,
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//Remove leading dot in main, so main paths are normalized,
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//and remove any trailing .js, since different package
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//envs have different conventions: some use a module name,
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//some use a file name.
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main: (pkgObj.main || "main")
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.replace(currDirRegExp, '')
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.replace(jsSuffixRegExp, '')
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};
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}
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}
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/**
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* jQuery 1.4.3-1.5.x use a readyWait/ready() pairing to hold DOM
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* ready callbacks, but jQuery 1.6 supports a holdReady() API instead.
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* At some point remove the readyWait/ready() support and just stick
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* with using holdReady.
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*/
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function jQueryHoldReady($, shouldHold) {
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if ($.holdReady) {
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$.holdReady(shouldHold);
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} else if (shouldHold) {
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$.readyWait += 1;
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} else {
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$.ready(true);
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}
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}
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if (typeof define !== "undefined") {
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//If a define is already in play via another AMD loader,
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//do not overwrite.
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return;
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}
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if (typeof requirejs !== "undefined") {
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if (isFunction(requirejs)) {
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//Do not overwrite and existing requirejs instance.
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return;
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} else {
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cfg = requirejs;
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requirejs = undefined;
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}
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}
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//Allow for a require config object
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if (typeof require !== "undefined" && !isFunction(require)) {
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//assume it is a config object.
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cfg = require;
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require = undefined;
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}
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/**
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* Creates a new context for use in require and define calls.
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* Handle most of the heavy lifting. Do not want to use an object
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* with prototype here to avoid using "this" in require, in case it
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* needs to be used in more super secure envs that do not want this.
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* Also there should not be that many contexts in the page. Usually just
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* one for the default context, but could be extra for multiversion cases
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* or if a package needs a special context for a dependency that conflicts
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* with the standard context.
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*/
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function newContext(contextName) {
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var context, resume,
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config = {
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waitSeconds: 7,
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baseUrl: "./",
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paths: {},
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pkgs: {},
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catchError: {}
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},
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defQueue = [],
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specified = {
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"require": true,
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"exports": true,
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"module": true
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},
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urlMap = {},
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defined = {},
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loaded = {},
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waiting = {},
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waitAry = [],
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urlFetched = {},
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managerCounter = 0,
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managerCallbacks = {},
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plugins = {},
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//Used to indicate which modules in a build scenario
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//need to be full executed.
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needFullExec = {},
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fullExec = {},
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resumeDepth = 0;
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/**
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* Trims the . and .. from an array of path segments.
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* It will keep a leading path segment if a .. will become
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* the first path segment, to help with module name lookups,
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* which act like paths, but can be remapped. But the end result,
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* all paths that use this function should look normalized.
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* NOTE: this method MODIFIES the input array.
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* @param {Array} ary the array of path segments.
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*/
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function trimDots(ary) {
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var i, part;
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for (i = 0; (part = ary[i]); i++) {
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if (part === ".") {
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ary.splice(i, 1);
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i -= 1;
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} else if (part === "..") {
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if (i === 1 && (ary[2] === '..' || ary[0] === '..')) {
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//End of the line. Keep at least one non-dot
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//path segment at the front so it can be mapped
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//correctly to disk. Otherwise, there is likely
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//no path mapping for a path starting with '..'.
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//This can still fail, but catches the most reasonable
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//uses of ..
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break;
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} else if (i > 0) {
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ary.splice(i - 1, 2);
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i -= 2;
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}
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}
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}
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}
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/**
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* Given a relative module name, like ./something, normalize it to
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* a real name that can be mapped to a path.
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* @param {String} name the relative name
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* @param {String} baseName a real name that the name arg is relative
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* to.
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* @returns {String} normalized name
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*/
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function normalize(name, baseName) {
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var pkgName, pkgConfig;
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//Adjust any relative paths.
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if (name && name.charAt(0) === ".") {
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//If have a base name, try to normalize against it,
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//otherwise, assume it is a top-level require that will
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//be relative to baseUrl in the end.
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if (baseName) {
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if (config.pkgs[baseName]) {
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//If the baseName is a package name, then just treat it as one
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//name to concat the name with.
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baseName = [baseName];
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} else {
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//Convert baseName to array, and lop off the last part,
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//so that . matches that "directory" and not name of the baseName's
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//module. For instance, baseName of "one/two/three", maps to
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//"one/two/three.js", but we want the directory, "one/two" for
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//this normalization.
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baseName = baseName.split("/");
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baseName = baseName.slice(0, baseName.length - 1);
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}
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name = baseName.concat(name.split("/"));
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trimDots(name);
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//Some use of packages may use a . path to reference the
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//"main" module name, so normalize for that.
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pkgConfig = config.pkgs[(pkgName = name[0])];
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name = name.join("/");
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if (pkgConfig && name === pkgName + '/' + pkgConfig.main) {
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name = pkgName;
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}
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} else if (name.indexOf("./") === 0) {
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// No baseName, so this is ID is resolved relative
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// to baseUrl, pull off the leading dot.
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name = name.substring(2);
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}
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}
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return name;
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}
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/**
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* Creates a module mapping that includes plugin prefix, module
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* name, and path. If parentModuleMap is provided it will
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* also normalize the name via require.normalize()
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*
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* @param {String} name the module name
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* @param {String} [parentModuleMap] parent module map
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* for the module name, used to resolve relative names.
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*
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* @returns {Object}
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*/
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function makeModuleMap(name, parentModuleMap) {
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var index = name ? name.indexOf("!") : -1,
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prefix = null,
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parentName = parentModuleMap ? parentModuleMap.name : null,
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originalName = name,
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normalizedName, url, pluginModule;
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if (index !== -1) {
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prefix = name.substring(0, index);
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name = name.substring(index + 1, name.length);
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}
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if (prefix) {
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prefix = normalize(prefix, parentName);
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}
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//Account for relative paths if there is a base name.
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if (name) {
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if (prefix) {
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pluginModule = defined[prefix];
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if (pluginModule && pluginModule.normalize) {
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//Plugin is loaded, use its normalize method.
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normalizedName = pluginModule.normalize(name, function (name) {
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return normalize(name, parentName);
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});
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} else {
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normalizedName = normalize(name, parentName);
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}
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} else {
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//A regular module.
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normalizedName = normalize(name, parentName);
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url = urlMap[normalizedName];
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if (!url) {
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//Calculate url for the module, if it has a name.
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//Use name here since nameToUrl also calls normalize,
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//and for relative names that are outside the baseUrl
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//this causes havoc. Was thinking of just removing
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//parentModuleMap to avoid extra normalization, but
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//normalize() still does a dot removal because of
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//issue #142, so just pass in name here and redo
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//the normalization. Paths outside baseUrl are just
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//messy to support.
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url = context.nameToUrl(name, null, parentModuleMap);
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//Store the URL mapping for later.
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urlMap[normalizedName] = url;
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}
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}
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}
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return {
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prefix: prefix,
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name: normalizedName,
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parentMap: parentModuleMap,
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url: url,
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originalName: originalName,
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fullName: prefix ? prefix + "!" + (normalizedName || '') : normalizedName
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};
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}
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/**
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* Determine if priority loading is done. If so clear the priorityWait
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*/
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function isPriorityDone() {
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var priorityDone = true,
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priorityWait = config.priorityWait,
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priorityName, i;
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if (priorityWait) {
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for (i = 0; (priorityName = priorityWait[i]); i++) {
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if (!loaded[priorityName]) {
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priorityDone = false;
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break;
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}
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}
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if (priorityDone) {
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delete config.priorityWait;
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}
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}
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return priorityDone;
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}
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function makeContextModuleFunc(func, relModuleMap, enableBuildCallback) {
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return function () {
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//A version of a require function that passes a moduleName
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//value for items that may need to
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//look up paths relative to the moduleName
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var args = aps.call(arguments, 0), lastArg;
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if (enableBuildCallback &&
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isFunction((lastArg = args[args.length - 1]))) {
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lastArg.__requireJsBuild = true;
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}
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args.push(relModuleMap);
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return func.apply(null, args);
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};
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}
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/**
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* Helper function that creates a require function object to give to
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* modules that ask for it as a dependency. It needs to be specific
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* per module because of the implication of path mappings that may
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* need to be relative to the module name.
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*/
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function makeRequire(relModuleMap, enableBuildCallback) {
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var modRequire = makeContextModuleFunc(context.require, relModuleMap, enableBuildCallback);
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mixin(modRequire, {
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nameToUrl: makeContextModuleFunc(context.nameToUrl, relModuleMap),
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toUrl: makeContextModuleFunc(context.toUrl, relModuleMap),
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defined: makeContextModuleFunc(context.requireDefined, relModuleMap),
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specified: makeContextModuleFunc(context.requireSpecified, relModuleMap),
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isBrowser: req.isBrowser
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});
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return modRequire;
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}
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/*
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* Queues a dependency for checking after the loader is out of a
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* "paused" state, for example while a script file is being loaded
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* in the browser, where it may have many modules defined in it.
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*/
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function queueDependency(manager) {
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context.paused.push(manager);
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}
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function execManager(manager) {
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var i, ret, err, errFile, errModuleTree,
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cb = manager.callback,
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map = manager.map,
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fullName = map.fullName,
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args = manager.deps,
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listeners = manager.listeners,
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cjsModule;
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//Call the callback to define the module, if necessary.
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if (cb && isFunction(cb)) {
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if (config.catchError.define) {
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try {
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ret = req.execCb(fullName, manager.callback, args, defined[fullName]);
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} catch (e) {
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err = e;
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}
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} else {
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ret = req.execCb(fullName, manager.callback, args, defined[fullName]);
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}
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if (fullName) {
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//If setting exports via "module" is in play,
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//favor that over return value and exports. After that,
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//favor a non-undefined return value over exports use.
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cjsModule = manager.cjsModule;
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if (cjsModule &&
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cjsModule.exports !== undefined &&
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//Make sure it is not already the exports value
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cjsModule.exports !== defined[fullName]) {
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ret = defined[fullName] = manager.cjsModule.exports;
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} else if (ret === undefined && manager.usingExports) {
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//exports already set the defined value.
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ret = defined[fullName];
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} else {
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//Use the return value from the function.
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defined[fullName] = ret;
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//If this module needed full execution in a build
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//environment, mark that now.
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if (needFullExec[fullName]) {
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fullExec[fullName] = true;
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}
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}
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}
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} else if (fullName) {
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//May just be an object definition for the module. Only
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//worry about defining if have a module name.
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ret = defined[fullName] = cb;
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//If this module needed full execution in a build
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//environment, mark that now.
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if (needFullExec[fullName]) {
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fullExec[fullName] = true;
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}
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}
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//Clean up waiting. Do this before error calls, and before
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//calling back listeners, so that bookkeeping is correct
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//in the event of an error and error is reported in correct order,
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//since the listeners will likely have errors if the
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//onError function does not throw.
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if (waiting[manager.id]) {
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delete waiting[manager.id];
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manager.isDone = true;
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context.waitCount -= 1;
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if (context.waitCount === 0) {
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//Clear the wait array used for cycles.
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waitAry = [];
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}
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}
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//Do not need to track manager callback now that it is defined.
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delete managerCallbacks[fullName];
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//Allow instrumentation like the optimizer to know the order
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//of modules executed and their dependencies.
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if (req.onResourceLoad && !manager.placeholder) {
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req.onResourceLoad(context, map, manager.depArray);
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}
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if (err) {
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errFile = (fullName ? makeModuleMap(fullName).url : '') ||
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err.fileName || err.sourceURL;
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errModuleTree = err.moduleTree;
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err = makeError('defineerror', 'Error evaluating ' +
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'module "' + fullName + '" at location "' +
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errFile + '":\n' +
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err + '\nfileName:' + errFile +
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'\nlineNumber: ' + (err.lineNumber || err.line), err);
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err.moduleName = fullName;
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err.moduleTree = errModuleTree;
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return req.onError(err);
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}
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//Let listeners know of this manager's value.
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for (i = 0; (cb = listeners[i]); i++) {
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cb(ret);
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}
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|
return undefined;
|
|
}
|
|
|
|
/**
|
|
* Helper that creates a callack function that is called when a dependency
|
|
* is ready, and sets the i-th dependency for the manager as the
|
|
* value passed to the callback generated by this function.
|
|
*/
|
|
function makeArgCallback(manager, i) {
|
|
return function (value) {
|
|
//Only do the work if it has not been done
|
|
//already for a dependency. Cycle breaking
|
|
//logic in forceExec could mean this function
|
|
//is called more than once for a given dependency.
|
|
if (!manager.depDone[i]) {
|
|
manager.depDone[i] = true;
|
|
manager.deps[i] = value;
|
|
manager.depCount -= 1;
|
|
if (!manager.depCount) {
|
|
//All done, execute!
|
|
execManager(manager);
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
function callPlugin(pluginName, depManager) {
|
|
var map = depManager.map,
|
|
fullName = map.fullName,
|
|
name = map.name,
|
|
plugin = plugins[pluginName] ||
|
|
(plugins[pluginName] = defined[pluginName]),
|
|
load;
|
|
|
|
//No need to continue if the manager is already
|
|
//in the process of loading.
|
|
if (depManager.loading) {
|
|
return;
|
|
}
|
|
depManager.loading = true;
|
|
|
|
load = function (ret) {
|
|
depManager.callback = function () {
|
|
return ret;
|
|
};
|
|
execManager(depManager);
|
|
|
|
loaded[depManager.id] = true;
|
|
|
|
//The loading of this plugin
|
|
//might have placed other things
|
|
//in the paused queue. In particular,
|
|
//a loader plugin that depends on
|
|
//a different plugin loaded resource.
|
|
resume();
|
|
};
|
|
|
|
//Allow plugins to load other code without having to know the
|
|
//context or how to "complete" the load.
|
|
load.fromText = function (moduleName, text) {
|
|
/*jslint evil: true */
|
|
var hasInteractive = useInteractive;
|
|
|
|
//Indicate a the module is in process of loading.
|
|
loaded[moduleName] = false;
|
|
context.scriptCount += 1;
|
|
|
|
//Indicate this is not a "real" module, so do not track it
|
|
//for builds, it does not map to a real file.
|
|
context.fake[moduleName] = true;
|
|
|
|
//Turn off interactive script matching for IE for any define
|
|
//calls in the text, then turn it back on at the end.
|
|
if (hasInteractive) {
|
|
useInteractive = false;
|
|
}
|
|
|
|
req.exec(text);
|
|
|
|
if (hasInteractive) {
|
|
useInteractive = true;
|
|
}
|
|
|
|
//Support anonymous modules.
|
|
context.completeLoad(moduleName);
|
|
};
|
|
|
|
//No need to continue if the plugin value has already been
|
|
//defined by a build.
|
|
if (fullName in defined) {
|
|
load(defined[fullName]);
|
|
} else {
|
|
//Use parentName here since the plugin's name is not reliable,
|
|
//could be some weird string with no path that actually wants to
|
|
//reference the parentName's path.
|
|
plugin.load(name, makeRequire(map.parentMap, true), load, config);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Adds the manager to the waiting queue. Only fully
|
|
* resolved items should be in the waiting queue.
|
|
*/
|
|
function addWait(manager) {
|
|
if (!waiting[manager.id]) {
|
|
waiting[manager.id] = manager;
|
|
waitAry.push(manager);
|
|
context.waitCount += 1;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Function added to every manager object. Created out here
|
|
* to avoid new function creation for each manager instance.
|
|
*/
|
|
function managerAdd(cb) {
|
|
this.listeners.push(cb);
|
|
}
|
|
|
|
function getManager(map, shouldQueue) {
|
|
var fullName = map.fullName,
|
|
prefix = map.prefix,
|
|
plugin = prefix ? plugins[prefix] ||
|
|
(plugins[prefix] = defined[prefix]) : null,
|
|
manager, created, pluginManager, prefixMap;
|
|
|
|
if (fullName) {
|
|
manager = managerCallbacks[fullName];
|
|
}
|
|
|
|
if (!manager) {
|
|
created = true;
|
|
manager = {
|
|
//ID is just the full name, but if it is a plugin resource
|
|
//for a plugin that has not been loaded,
|
|
//then add an ID counter to it.
|
|
id: (prefix && !plugin ?
|
|
(managerCounter++) + '__p@:' : '') +
|
|
(fullName || '__r@' + (managerCounter++)),
|
|
map: map,
|
|
depCount: 0,
|
|
depDone: [],
|
|
depCallbacks: [],
|
|
deps: [],
|
|
listeners: [],
|
|
add: managerAdd
|
|
};
|
|
|
|
specified[manager.id] = true;
|
|
|
|
//Only track the manager/reuse it if this is a non-plugin
|
|
//resource. Also only track plugin resources once
|
|
//the plugin has been loaded, and so the fullName is the
|
|
//true normalized value.
|
|
if (fullName && (!prefix || plugins[prefix])) {
|
|
managerCallbacks[fullName] = manager;
|
|
}
|
|
}
|
|
|
|
//If there is a plugin needed, but it is not loaded,
|
|
//first load the plugin, then continue on.
|
|
if (prefix && !plugin) {
|
|
prefixMap = makeModuleMap(prefix);
|
|
|
|
//Clear out defined and urlFetched if the plugin was previously
|
|
//loaded/defined, but not as full module (as in a build
|
|
//situation). However, only do this work if the plugin is in
|
|
//defined but does not have a module export value.
|
|
if (prefix in defined && !defined[prefix]) {
|
|
delete defined[prefix];
|
|
delete urlFetched[prefixMap.url];
|
|
}
|
|
|
|
pluginManager = getManager(prefixMap, true);
|
|
pluginManager.add(function (plugin) {
|
|
//Create a new manager for the normalized
|
|
//resource ID and have it call this manager when
|
|
//done.
|
|
var newMap = makeModuleMap(map.originalName, map.parentMap),
|
|
normalizedManager = getManager(newMap, true);
|
|
|
|
//Indicate this manager is a placeholder for the real,
|
|
//normalized thing. Important for when trying to map
|
|
//modules and dependencies, for instance, in a build.
|
|
manager.placeholder = true;
|
|
|
|
normalizedManager.add(function (resource) {
|
|
manager.callback = function () {
|
|
return resource;
|
|
};
|
|
execManager(manager);
|
|
});
|
|
});
|
|
} else if (created && shouldQueue) {
|
|
//Indicate the resource is not loaded yet if it is to be
|
|
//queued.
|
|
loaded[manager.id] = false;
|
|
queueDependency(manager);
|
|
addWait(manager);
|
|
}
|
|
|
|
return manager;
|
|
}
|
|
|
|
function main(inName, depArray, callback, relModuleMap) {
|
|
var moduleMap = makeModuleMap(inName, relModuleMap),
|
|
name = moduleMap.name,
|
|
fullName = moduleMap.fullName,
|
|
manager = getManager(moduleMap),
|
|
id = manager.id,
|
|
deps = manager.deps,
|
|
i, depArg, depName, depPrefix, cjsMod;
|
|
|
|
if (fullName) {
|
|
//If module already defined for context, or already loaded,
|
|
//then leave. Also leave if jQuery is registering but it does
|
|
//not match the desired version number in the config.
|
|
if (fullName in defined || loaded[id] === true ||
|
|
(fullName === "jquery" && config.jQuery &&
|
|
config.jQuery !== callback().fn.jquery)) {
|
|
return;
|
|
}
|
|
|
|
//Set specified/loaded here for modules that are also loaded
|
|
//as part of a layer, where onScriptLoad is not fired
|
|
//for those cases. Do this after the inline define and
|
|
//dependency tracing is done.
|
|
specified[id] = true;
|
|
loaded[id] = true;
|
|
|
|
//If module is jQuery set up delaying its dom ready listeners.
|
|
if (fullName === "jquery" && callback) {
|
|
jQueryCheck(callback());
|
|
}
|
|
}
|
|
|
|
//Attach real depArray and callback to the manager. Do this
|
|
//only if the module has not been defined already, so do this after
|
|
//the fullName checks above. IE can call main() more than once
|
|
//for a module.
|
|
manager.depArray = depArray;
|
|
manager.callback = callback;
|
|
|
|
//Add the dependencies to the deps field, and register for callbacks
|
|
//on the dependencies.
|
|
for (i = 0; i < depArray.length; i++) {
|
|
depArg = depArray[i];
|
|
//There could be cases like in IE, where a trailing comma will
|
|
//introduce a null dependency, so only treat a real dependency
|
|
//value as a dependency.
|
|
if (depArg) {
|
|
//Split the dependency name into plugin and name parts
|
|
depArg = makeModuleMap(depArg, (name ? moduleMap : relModuleMap));
|
|
depName = depArg.fullName;
|
|
depPrefix = depArg.prefix;
|
|
|
|
//Fix the name in depArray to be just the name, since
|
|
//that is how it will be called back later.
|
|
depArray[i] = depName;
|
|
|
|
//Fast path CommonJS standard dependencies.
|
|
if (depName === "require") {
|
|
deps[i] = makeRequire(moduleMap);
|
|
} else if (depName === "exports") {
|
|
//CommonJS module spec 1.1
|
|
deps[i] = defined[fullName] = {};
|
|
manager.usingExports = true;
|
|
} else if (depName === "module") {
|
|
//CommonJS module spec 1.1
|
|
manager.cjsModule = cjsMod = deps[i] = {
|
|
id: name,
|
|
uri: name ? context.nameToUrl(name, null, relModuleMap) : undefined,
|
|
exports: defined[fullName]
|
|
};
|
|
} else if (depName in defined && !(depName in waiting) &&
|
|
(!(fullName in needFullExec) ||
|
|
(fullName in needFullExec && fullExec[depName]))) {
|
|
//Module already defined, and not in a build situation
|
|
//where the module is a something that needs full
|
|
//execution and this dependency has not been fully
|
|
//executed. See r.js's requirePatch.js for more info
|
|
//on fullExec.
|
|
deps[i] = defined[depName];
|
|
} else {
|
|
//Mark this dependency as needing full exec if
|
|
//the current module needs full exec.
|
|
if (fullName in needFullExec) {
|
|
needFullExec[depName] = true;
|
|
//Reset state so fully executed code will get
|
|
//picked up correctly.
|
|
delete defined[depName];
|
|
urlFetched[depArg.url] = false;
|
|
}
|
|
|
|
//Either a resource that is not loaded yet, or a plugin
|
|
//resource for either a plugin that has not
|
|
//loaded yet.
|
|
manager.depCount += 1;
|
|
manager.depCallbacks[i] = makeArgCallback(manager, i);
|
|
getManager(depArg, true).add(manager.depCallbacks[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Do not bother tracking the manager if it is all done.
|
|
if (!manager.depCount) {
|
|
//All done, execute!
|
|
execManager(manager);
|
|
} else {
|
|
addWait(manager);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Convenience method to call main for a define call that was put on
|
|
* hold in the defQueue.
|
|
*/
|
|
function callDefMain(args) {
|
|
main.apply(null, args);
|
|
}
|
|
|
|
/**
|
|
* jQuery 1.4.3+ supports ways to hold off calling
|
|
* calling jQuery ready callbacks until all scripts are loaded. Be sure
|
|
* to track it if the capability exists.. Also, since jQuery 1.4.3 does
|
|
* not register as a module, need to do some global inference checking.
|
|
* Even if it does register as a module, not guaranteed to be the precise
|
|
* name of the global. If a jQuery is tracked for this context, then go
|
|
* ahead and register it as a module too, if not already in process.
|
|
*/
|
|
jQueryCheck = function (jqCandidate) {
|
|
if (!context.jQuery) {
|
|
var $ = jqCandidate || (typeof jQuery !== "undefined" ? jQuery : null);
|
|
|
|
if ($) {
|
|
//If a specific version of jQuery is wanted, make sure to only
|
|
//use this jQuery if it matches.
|
|
if (config.jQuery && $.fn.jquery !== config.jQuery) {
|
|
return;
|
|
}
|
|
|
|
if ("holdReady" in $ || "readyWait" in $) {
|
|
context.jQuery = $;
|
|
|
|
//Manually create a "jquery" module entry if not one already
|
|
//or in process. Note this could trigger an attempt at
|
|
//a second jQuery registration, but does no harm since
|
|
//the first one wins, and it is the same value anyway.
|
|
callDefMain(["jquery", [], function () {
|
|
return jQuery;
|
|
}]);
|
|
|
|
//Ask jQuery to hold DOM ready callbacks.
|
|
if (context.scriptCount) {
|
|
jQueryHoldReady($, true);
|
|
context.jQueryIncremented = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
function forceExec(manager, traced) {
|
|
if (manager.isDone) {
|
|
return undefined;
|
|
}
|
|
|
|
var fullName = manager.map.fullName,
|
|
depArray = manager.depArray,
|
|
i, depName, depManager, prefix, prefixManager, value;
|
|
|
|
if (fullName) {
|
|
if (traced[fullName]) {
|
|
return defined[fullName];
|
|
}
|
|
|
|
traced[fullName] = true;
|
|
}
|
|
|
|
//Trace through the dependencies.
|
|
if (depArray) {
|
|
for (i = 0; i < depArray.length; i++) {
|
|
//Some array members may be null, like if a trailing comma
|
|
//IE, so do the explicit [i] access and check if it has a value.
|
|
depName = depArray[i];
|
|
if (depName) {
|
|
//First, make sure if it is a plugin resource that the
|
|
//plugin is not blocked.
|
|
prefix = makeModuleMap(depName).prefix;
|
|
if (prefix && (prefixManager = waiting[prefix])) {
|
|
forceExec(prefixManager, traced);
|
|
}
|
|
depManager = waiting[depName];
|
|
if (depManager && !depManager.isDone && loaded[depName]) {
|
|
value = forceExec(depManager, traced);
|
|
manager.depCallbacks[i](value);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return fullName ? defined[fullName] : undefined;
|
|
}
|
|
|
|
/**
|
|
* Checks if all modules for a context are loaded, and if so, evaluates the
|
|
* new ones in right dependency order.
|
|
*
|
|
* @private
|
|
*/
|
|
function checkLoaded() {
|
|
var waitInterval = config.waitSeconds * 1000,
|
|
//It is possible to disable the wait interval by using waitSeconds of 0.
|
|
expired = waitInterval && (context.startTime + waitInterval) < new Date().getTime(),
|
|
noLoads = "", hasLoadedProp = false, stillLoading = false, prop,
|
|
err, manager;
|
|
|
|
//If there are items still in the paused queue processing wait.
|
|
//This is particularly important in the sync case where each paused
|
|
//item is processed right away but there may be more waiting.
|
|
if (context.pausedCount > 0) {
|
|
return undefined;
|
|
}
|
|
|
|
//Determine if priority loading is done. If so clear the priority. If
|
|
//not, then do not check
|
|
if (config.priorityWait) {
|
|
if (isPriorityDone()) {
|
|
//Call resume, since it could have
|
|
//some waiting dependencies to trace.
|
|
resume();
|
|
} else {
|
|
return undefined;
|
|
}
|
|
}
|
|
|
|
//See if anything is still in flight.
|
|
for (prop in loaded) {
|
|
if (!(prop in empty)) {
|
|
hasLoadedProp = true;
|
|
if (!loaded[prop]) {
|
|
if (expired) {
|
|
noLoads += prop + " ";
|
|
} else {
|
|
stillLoading = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Check for exit conditions.
|
|
if (!hasLoadedProp && !context.waitCount) {
|
|
//If the loaded object had no items, then the rest of
|
|
//the work below does not need to be done.
|
|
return undefined;
|
|
}
|
|
if (expired && noLoads) {
|
|
//If wait time expired, throw error of unloaded modules.
|
|
err = makeError("timeout", "Load timeout for modules: " + noLoads);
|
|
err.requireType = "timeout";
|
|
err.requireModules = noLoads;
|
|
return req.onError(err);
|
|
}
|
|
if (stillLoading || context.scriptCount) {
|
|
//Something is still waiting to load. Wait for it, but only
|
|
//if a timeout is not already in effect.
|
|
if ((isBrowser || isWebWorker) && !checkLoadedTimeoutId) {
|
|
checkLoadedTimeoutId = setTimeout(function () {
|
|
checkLoadedTimeoutId = 0;
|
|
checkLoaded();
|
|
}, 50);
|
|
}
|
|
return undefined;
|
|
}
|
|
|
|
//If still have items in the waiting cue, but all modules have
|
|
//been loaded, then it means there are some circular dependencies
|
|
//that need to be broken.
|
|
//However, as a waiting thing is fired, then it can add items to
|
|
//the waiting cue, and those items should not be fired yet, so
|
|
//make sure to redo the checkLoaded call after breaking a single
|
|
//cycle, if nothing else loaded then this logic will pick it up
|
|
//again.
|
|
if (context.waitCount) {
|
|
//Cycle through the waitAry, and call items in sequence.
|
|
for (i = 0; (manager = waitAry[i]); i++) {
|
|
forceExec(manager, {});
|
|
}
|
|
|
|
//If anything got placed in the paused queue, run it down.
|
|
if (context.paused.length) {
|
|
resume();
|
|
}
|
|
|
|
//Only allow this recursion to a certain depth. Only
|
|
//triggered by errors in calling a module in which its
|
|
//modules waiting on it cannot finish loading, or some circular
|
|
//dependencies that then may add more dependencies.
|
|
//The value of 5 is a bit arbitrary. Hopefully just one extra
|
|
//pass, or two for the case of circular dependencies generating
|
|
//more work that gets resolved in the sync node case.
|
|
if (checkLoadedDepth < 5) {
|
|
checkLoadedDepth += 1;
|
|
checkLoaded();
|
|
}
|
|
}
|
|
|
|
checkLoadedDepth = 0;
|
|
|
|
//Check for DOM ready, and nothing is waiting across contexts.
|
|
req.checkReadyState();
|
|
|
|
return undefined;
|
|
}
|
|
|
|
/**
|
|
* Resumes tracing of dependencies and then checks if everything is loaded.
|
|
*/
|
|
resume = function () {
|
|
var manager, map, url, i, p, args, fullName;
|
|
|
|
resumeDepth += 1;
|
|
|
|
if (context.scriptCount <= 0) {
|
|
//Synchronous envs will push the number below zero with the
|
|
//decrement above, be sure to set it back to zero for good measure.
|
|
//require() calls that also do not end up loading scripts could
|
|
//push the number negative too.
|
|
context.scriptCount = 0;
|
|
}
|
|
|
|
//Make sure any remaining defQueue items get properly processed.
|
|
while (defQueue.length) {
|
|
args = defQueue.shift();
|
|
if (args[0] === null) {
|
|
return req.onError(makeError('mismatch', 'Mismatched anonymous define() module: ' + args[args.length - 1]));
|
|
} else {
|
|
callDefMain(args);
|
|
}
|
|
}
|
|
|
|
//Skip the resume of paused dependencies
|
|
//if current context is in priority wait.
|
|
if (!config.priorityWait || isPriorityDone()) {
|
|
while (context.paused.length) {
|
|
p = context.paused;
|
|
context.pausedCount += p.length;
|
|
//Reset paused list
|
|
context.paused = [];
|
|
|
|
for (i = 0; (manager = p[i]); i++) {
|
|
map = manager.map;
|
|
url = map.url;
|
|
fullName = map.fullName;
|
|
|
|
//If the manager is for a plugin managed resource,
|
|
//ask the plugin to load it now.
|
|
if (map.prefix) {
|
|
callPlugin(map.prefix, manager);
|
|
} else {
|
|
//Regular dependency.
|
|
if (!urlFetched[url] && !loaded[fullName]) {
|
|
req.load(context, fullName, url);
|
|
|
|
//Mark the URL as fetched, but only if it is
|
|
//not an empty: URL, used by the optimizer.
|
|
//In that case we need to be sure to call
|
|
//load() for each module that is mapped to
|
|
//empty: so that dependencies are satisfied
|
|
//correctly.
|
|
if (url.indexOf('empty:') !== 0) {
|
|
urlFetched[url] = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Move the start time for timeout forward.
|
|
context.startTime = (new Date()).getTime();
|
|
context.pausedCount -= p.length;
|
|
}
|
|
}
|
|
|
|
//Only check if loaded when resume depth is 1. It is likely that
|
|
//it is only greater than 1 in sync environments where a factory
|
|
//function also then calls the callback-style require. In those
|
|
//cases, the checkLoaded should not occur until the resume
|
|
//depth is back at the top level.
|
|
if (resumeDepth === 1) {
|
|
checkLoaded();
|
|
}
|
|
|
|
resumeDepth -= 1;
|
|
|
|
return undefined;
|
|
};
|
|
|
|
//Define the context object. Many of these fields are on here
|
|
//just to make debugging easier.
|
|
context = {
|
|
contextName: contextName,
|
|
config: config,
|
|
defQueue: defQueue,
|
|
waiting: waiting,
|
|
waitCount: 0,
|
|
specified: specified,
|
|
loaded: loaded,
|
|
urlMap: urlMap,
|
|
urlFetched: urlFetched,
|
|
scriptCount: 0,
|
|
defined: defined,
|
|
paused: [],
|
|
pausedCount: 0,
|
|
plugins: plugins,
|
|
needFullExec: needFullExec,
|
|
fake: {},
|
|
fullExec: fullExec,
|
|
managerCallbacks: managerCallbacks,
|
|
makeModuleMap: makeModuleMap,
|
|
normalize: normalize,
|
|
/**
|
|
* Set a configuration for the context.
|
|
* @param {Object} cfg config object to integrate.
|
|
*/
|
|
configure: function (cfg) {
|
|
var paths, prop, packages, pkgs, packagePaths, requireWait;
|
|
|
|
//Make sure the baseUrl ends in a slash.
|
|
if (cfg.baseUrl) {
|
|
if (cfg.baseUrl.charAt(cfg.baseUrl.length - 1) !== "/") {
|
|
cfg.baseUrl += "/";
|
|
}
|
|
}
|
|
|
|
//Save off the paths and packages since they require special processing,
|
|
//they are additive.
|
|
paths = config.paths;
|
|
packages = config.packages;
|
|
pkgs = config.pkgs;
|
|
|
|
//Mix in the config values, favoring the new values over
|
|
//existing ones in context.config.
|
|
mixin(config, cfg, true);
|
|
|
|
//Adjust paths if necessary.
|
|
if (cfg.paths) {
|
|
for (prop in cfg.paths) {
|
|
if (!(prop in empty)) {
|
|
paths[prop] = cfg.paths[prop];
|
|
}
|
|
}
|
|
config.paths = paths;
|
|
}
|
|
|
|
packagePaths = cfg.packagePaths;
|
|
if (packagePaths || cfg.packages) {
|
|
//Convert packagePaths into a packages config.
|
|
if (packagePaths) {
|
|
for (prop in packagePaths) {
|
|
if (!(prop in empty)) {
|
|
configurePackageDir(pkgs, packagePaths[prop], prop);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Adjust packages if necessary.
|
|
if (cfg.packages) {
|
|
configurePackageDir(pkgs, cfg.packages);
|
|
}
|
|
|
|
//Done with modifications, assing packages back to context config
|
|
config.pkgs = pkgs;
|
|
}
|
|
|
|
//If priority loading is in effect, trigger the loads now
|
|
if (cfg.priority) {
|
|
//Hold on to requireWait value, and reset it after done
|
|
requireWait = context.requireWait;
|
|
|
|
//Allow tracing some require calls to allow the fetching
|
|
//of the priority config.
|
|
context.requireWait = false;
|
|
//But first, call resume to register any defined modules that may
|
|
//be in a data-main built file before the priority config
|
|
//call. Also grab any waiting define calls for this context.
|
|
context.takeGlobalQueue();
|
|
resume();
|
|
|
|
context.require(cfg.priority);
|
|
|
|
//Trigger a resume right away, for the case when
|
|
//the script with the priority load is done as part
|
|
//of a data-main call. In that case the normal resume
|
|
//call will not happen because the scriptCount will be
|
|
//at 1, since the script for data-main is being processed.
|
|
resume();
|
|
|
|
//Restore previous state.
|
|
context.requireWait = requireWait;
|
|
config.priorityWait = cfg.priority;
|
|
}
|
|
|
|
//If a deps array or a config callback is specified, then call
|
|
//require with those args. This is useful when require is defined as a
|
|
//config object before require.js is loaded.
|
|
if (cfg.deps || cfg.callback) {
|
|
context.require(cfg.deps || [], cfg.callback);
|
|
}
|
|
},
|
|
|
|
requireDefined: function (moduleName, relModuleMap) {
|
|
return makeModuleMap(moduleName, relModuleMap).fullName in defined;
|
|
},
|
|
|
|
requireSpecified: function (moduleName, relModuleMap) {
|
|
return makeModuleMap(moduleName, relModuleMap).fullName in specified;
|
|
},
|
|
|
|
require: function (deps, callback, relModuleMap) {
|
|
var moduleName, fullName, moduleMap;
|
|
if (typeof deps === "string") {
|
|
if (isFunction(callback)) {
|
|
//Invalid call
|
|
return req.onError(makeError("requireargs", "Invalid require call"));
|
|
}
|
|
|
|
//Synchronous access to one module. If require.get is
|
|
//available (as in the Node adapter), prefer that.
|
|
//In this case deps is the moduleName and callback is
|
|
//the relModuleMap
|
|
if (req.get) {
|
|
return req.get(context, deps, callback);
|
|
}
|
|
|
|
//Just return the module wanted. In this scenario, the
|
|
//second arg (if passed) is just the relModuleMap.
|
|
moduleName = deps;
|
|
relModuleMap = callback;
|
|
|
|
//Normalize module name, if it contains . or ..
|
|
moduleMap = makeModuleMap(moduleName, relModuleMap);
|
|
fullName = moduleMap.fullName;
|
|
|
|
if (!(fullName in defined)) {
|
|
return req.onError(makeError("notloaded", "Module name '" +
|
|
moduleMap.fullName +
|
|
"' has not been loaded yet for context: " +
|
|
contextName));
|
|
}
|
|
return defined[fullName];
|
|
}
|
|
|
|
//Call main but only if there are dependencies or
|
|
//a callback to call.
|
|
if (deps && deps.length || callback) {
|
|
main(null, deps, callback, relModuleMap);
|
|
}
|
|
|
|
//If the require call does not trigger anything new to load,
|
|
//then resume the dependency processing.
|
|
if (!context.requireWait) {
|
|
while (!context.scriptCount && context.paused.length) {
|
|
//For built layers, there can be some defined
|
|
//modules waiting for intake into the context,
|
|
//in particular module plugins. Take them.
|
|
context.takeGlobalQueue();
|
|
resume();
|
|
}
|
|
}
|
|
return context.require;
|
|
},
|
|
|
|
/**
|
|
* Internal method to transfer globalQueue items to this context's
|
|
* defQueue.
|
|
*/
|
|
takeGlobalQueue: function () {
|
|
//Push all the globalDefQueue items into the context's defQueue
|
|
if (globalDefQueue.length) {
|
|
//Array splice in the values since the context code has a
|
|
//local var ref to defQueue, so cannot just reassign the one
|
|
//on context.
|
|
apsp.apply(context.defQueue,
|
|
[context.defQueue.length - 1, 0].concat(globalDefQueue));
|
|
globalDefQueue = [];
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Internal method used by environment adapters to complete a load event.
|
|
* A load event could be a script load or just a load pass from a synchronous
|
|
* load call.
|
|
* @param {String} moduleName the name of the module to potentially complete.
|
|
*/
|
|
completeLoad: function (moduleName) {
|
|
var args;
|
|
|
|
context.takeGlobalQueue();
|
|
|
|
while (defQueue.length) {
|
|
args = defQueue.shift();
|
|
|
|
if (args[0] === null) {
|
|
args[0] = moduleName;
|
|
break;
|
|
} else if (args[0] === moduleName) {
|
|
//Found matching define call for this script!
|
|
break;
|
|
} else {
|
|
//Some other named define call, most likely the result
|
|
//of a build layer that included many define calls.
|
|
callDefMain(args);
|
|
args = null;
|
|
}
|
|
}
|
|
if (args) {
|
|
callDefMain(args);
|
|
} else {
|
|
//A script that does not call define(), so just simulate
|
|
//the call for it. Special exception for jQuery dynamic load.
|
|
callDefMain([moduleName, [],
|
|
moduleName === "jquery" && typeof jQuery !== "undefined" ?
|
|
function () {
|
|
return jQuery;
|
|
} : null]);
|
|
}
|
|
|
|
//Doing this scriptCount decrement branching because sync envs
|
|
//need to decrement after resume, otherwise it looks like
|
|
//loading is complete after the first dependency is fetched.
|
|
//For browsers, it works fine to decrement after, but it means
|
|
//the checkLoaded setTimeout 50 ms cost is taken. To avoid
|
|
//that cost, decrement beforehand.
|
|
if (req.isAsync) {
|
|
context.scriptCount -= 1;
|
|
}
|
|
resume();
|
|
if (!req.isAsync) {
|
|
context.scriptCount -= 1;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Converts a module name + .extension into an URL path.
|
|
* *Requires* the use of a module name. It does not support using
|
|
* plain URLs like nameToUrl.
|
|
*/
|
|
toUrl: function (moduleNamePlusExt, relModuleMap) {
|
|
var index = moduleNamePlusExt.lastIndexOf("."),
|
|
ext = null;
|
|
|
|
if (index !== -1) {
|
|
ext = moduleNamePlusExt.substring(index, moduleNamePlusExt.length);
|
|
moduleNamePlusExt = moduleNamePlusExt.substring(0, index);
|
|
}
|
|
|
|
return context.nameToUrl(moduleNamePlusExt, ext, relModuleMap);
|
|
},
|
|
|
|
/**
|
|
* Converts a module name to a file path. Supports cases where
|
|
* moduleName may actually be just an URL.
|
|
*/
|
|
nameToUrl: function (moduleName, ext, relModuleMap) {
|
|
var paths, pkgs, pkg, pkgPath, syms, i, parentModule, url,
|
|
config = context.config;
|
|
|
|
//Normalize module name if have a base relative module name to work from.
|
|
moduleName = normalize(moduleName, relModuleMap && relModuleMap.fullName);
|
|
|
|
//If a colon is in the URL, it indicates a protocol is used and it is just
|
|
//an URL to a file, or if it starts with a slash or ends with .js, it is just a plain file.
|
|
//The slash is important for protocol-less URLs as well as full paths.
|
|
if (req.jsExtRegExp.test(moduleName)) {
|
|
//Just a plain path, not module name lookup, so just return it.
|
|
//Add extension if it is included. This is a bit wonky, only non-.js things pass
|
|
//an extension, this method probably needs to be reworked.
|
|
url = moduleName + (ext ? ext : "");
|
|
} else {
|
|
//A module that needs to be converted to a path.
|
|
paths = config.paths;
|
|
pkgs = config.pkgs;
|
|
|
|
syms = moduleName.split("/");
|
|
//For each module name segment, see if there is a path
|
|
//registered for it. Start with most specific name
|
|
//and work up from it.
|
|
for (i = syms.length; i > 0; i--) {
|
|
parentModule = syms.slice(0, i).join("/");
|
|
if (paths[parentModule]) {
|
|
syms.splice(0, i, paths[parentModule]);
|
|
break;
|
|
} else if ((pkg = pkgs[parentModule])) {
|
|
//If module name is just the package name, then looking
|
|
//for the main module.
|
|
if (moduleName === pkg.name) {
|
|
pkgPath = pkg.location + '/' + pkg.main;
|
|
} else {
|
|
pkgPath = pkg.location;
|
|
}
|
|
syms.splice(0, i, pkgPath);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Join the path parts together, then figure out if baseUrl is needed.
|
|
url = syms.join("/") + (ext || ".js");
|
|
url = (url.charAt(0) === '/' || url.match(/^\w+:/) ? "" : config.baseUrl) + url;
|
|
}
|
|
|
|
return config.urlArgs ? url +
|
|
((url.indexOf('?') === -1 ? '?' : '&') +
|
|
config.urlArgs) : url;
|
|
}
|
|
};
|
|
|
|
//Make these visible on the context so can be called at the very
|
|
//end of the file to bootstrap
|
|
context.jQueryCheck = jQueryCheck;
|
|
context.resume = resume;
|
|
|
|
return context;
|
|
}
|
|
|
|
/**
|
|
* Main entry point.
|
|
*
|
|
* If the only argument to require is a string, then the module that
|
|
* is represented by that string is fetched for the appropriate context.
|
|
*
|
|
* If the first argument is an array, then it will be treated as an array
|
|
* of dependency string names to fetch. An optional function callback can
|
|
* be specified to execute when all of those dependencies are available.
|
|
*
|
|
* Make a local req variable to help Caja compliance (it assumes things
|
|
* on a require that are not standardized), and to give a short
|
|
* name for minification/local scope use.
|
|
*/
|
|
req = requirejs = function (deps, callback) {
|
|
|
|
//Find the right context, use default
|
|
var contextName = defContextName,
|
|
context, config;
|
|
|
|
// Determine if have config object in the call.
|
|
if (!isArray(deps) && typeof deps !== "string") {
|
|
// deps is a config object
|
|
config = deps;
|
|
if (isArray(callback)) {
|
|
// Adjust args if there are dependencies
|
|
deps = callback;
|
|
callback = arguments[2];
|
|
} else {
|
|
deps = [];
|
|
}
|
|
}
|
|
|
|
if (config && config.context) {
|
|
contextName = config.context;
|
|
}
|
|
|
|
context = contexts[contextName] ||
|
|
(contexts[contextName] = newContext(contextName));
|
|
|
|
if (config) {
|
|
context.configure(config);
|
|
}
|
|
|
|
return context.require(deps, callback);
|
|
};
|
|
|
|
/**
|
|
* Support require.config() to make it easier to cooperate with other
|
|
* AMD loaders on globally agreed names.
|
|
*/
|
|
req.config = function (config) {
|
|
return req(config);
|
|
};
|
|
|
|
/**
|
|
* Export require as a global, but only if it does not already exist.
|
|
*/
|
|
if (!require) {
|
|
require = req;
|
|
}
|
|
|
|
/**
|
|
* Global require.toUrl(), to match global require, mostly useful
|
|
* for debugging/work in the global space.
|
|
*/
|
|
req.toUrl = function (moduleNamePlusExt) {
|
|
return contexts[defContextName].toUrl(moduleNamePlusExt);
|
|
};
|
|
|
|
req.version = version;
|
|
|
|
//Used to filter out dependencies that are already paths.
|
|
req.jsExtRegExp = /^\/|:|\?|\.js$/;
|
|
s = req.s = {
|
|
contexts: contexts,
|
|
//Stores a list of URLs that should not get async script tag treatment.
|
|
skipAsync: {}
|
|
};
|
|
|
|
req.isAsync = req.isBrowser = isBrowser;
|
|
if (isBrowser) {
|
|
head = s.head = document.getElementsByTagName("head")[0];
|
|
//If BASE tag is in play, using appendChild is a problem for IE6.
|
|
//When that browser dies, this can be removed. Details in this jQuery bug:
|
|
//http://dev.jquery.com/ticket/2709
|
|
baseElement = document.getElementsByTagName("base")[0];
|
|
if (baseElement) {
|
|
head = s.head = baseElement.parentNode;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Any errors that require explicitly generates will be passed to this
|
|
* function. Intercept/override it if you want custom error handling.
|
|
* @param {Error} err the error object.
|
|
*/
|
|
req.onError = function (err) {
|
|
throw err;
|
|
};
|
|
|
|
/**
|
|
* Does the request to load a module for the browser case.
|
|
* Make this a separate function to allow other environments
|
|
* to override it.
|
|
*
|
|
* @param {Object} context the require context to find state.
|
|
* @param {String} moduleName the name of the module.
|
|
* @param {Object} url the URL to the module.
|
|
*/
|
|
req.load = function (context, moduleName, url) {
|
|
req.resourcesReady(false);
|
|
|
|
context.scriptCount += 1;
|
|
req.attach(url, context, moduleName);
|
|
|
|
//If tracking a jQuery, then make sure its ready callbacks
|
|
//are put on hold to prevent its ready callbacks from
|
|
//triggering too soon.
|
|
if (context.jQuery && !context.jQueryIncremented) {
|
|
jQueryHoldReady(context.jQuery, true);
|
|
context.jQueryIncremented = true;
|
|
}
|
|
};
|
|
|
|
function getInteractiveScript() {
|
|
var scripts, i, script;
|
|
if (interactiveScript && interactiveScript.readyState === 'interactive') {
|
|
return interactiveScript;
|
|
}
|
|
|
|
scripts = document.getElementsByTagName('script');
|
|
for (i = scripts.length - 1; i > -1 && (script = scripts[i]); i--) {
|
|
if (script.readyState === 'interactive') {
|
|
return (interactiveScript = script);
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
/**
|
|
* The function that handles definitions of modules. Differs from
|
|
* require() in that a string for the module should be the first argument,
|
|
* and the function to execute after dependencies are loaded should
|
|
* return a value to define the module corresponding to the first argument's
|
|
* name.
|
|
*/
|
|
define = function (name, deps, callback) {
|
|
var node, context;
|
|
|
|
//Allow for anonymous functions
|
|
if (typeof name !== 'string') {
|
|
//Adjust args appropriately
|
|
callback = deps;
|
|
deps = name;
|
|
name = null;
|
|
}
|
|
|
|
//This module may not have dependencies
|
|
if (!isArray(deps)) {
|
|
callback = deps;
|
|
deps = [];
|
|
}
|
|
|
|
//If no name, and callback is a function, then figure out if it a
|
|
//CommonJS thing with dependencies.
|
|
if (!deps.length && isFunction(callback)) {
|
|
//Remove comments from the callback string,
|
|
//look for require calls, and pull them into the dependencies,
|
|
//but only if there are function args.
|
|
if (callback.length) {
|
|
callback
|
|
.toString()
|
|
.replace(commentRegExp, "")
|
|
.replace(cjsRequireRegExp, function (match, dep) {
|
|
deps.push(dep);
|
|
});
|
|
|
|
//May be a CommonJS thing even without require calls, but still
|
|
//could use exports, and module. Avoid doing exports and module
|
|
//work though if it just needs require.
|
|
//REQUIRES the function to expect the CommonJS variables in the
|
|
//order listed below.
|
|
deps = (callback.length === 1 ? ["require"] : ["require", "exports", "module"]).concat(deps);
|
|
}
|
|
}
|
|
|
|
//If in IE 6-8 and hit an anonymous define() call, do the interactive
|
|
//work.
|
|
if (useInteractive) {
|
|
node = currentlyAddingScript || getInteractiveScript();
|
|
if (node) {
|
|
if (!name) {
|
|
name = node.getAttribute("data-requiremodule");
|
|
}
|
|
context = contexts[node.getAttribute("data-requirecontext")];
|
|
}
|
|
}
|
|
|
|
//Always save off evaluating the def call until the script onload handler.
|
|
//This allows multiple modules to be in a file without prematurely
|
|
//tracing dependencies, and allows for anonymous module support,
|
|
//where the module name is not known until the script onload event
|
|
//occurs. If no context, use the global queue, and get it processed
|
|
//in the onscript load callback.
|
|
(context ? context.defQueue : globalDefQueue).push([name, deps, callback]);
|
|
|
|
return undefined;
|
|
};
|
|
|
|
define.amd = {
|
|
multiversion: true,
|
|
plugins: true,
|
|
jQuery: true
|
|
};
|
|
|
|
/**
|
|
* Executes the text. Normally just uses eval, but can be modified
|
|
* to use a more environment specific call.
|
|
* @param {String} text the text to execute/evaluate.
|
|
*/
|
|
req.exec = function (text) {
|
|
return eval(text);
|
|
};
|
|
|
|
/**
|
|
* Executes a module callack function. Broken out as a separate function
|
|
* solely to allow the build system to sequence the files in the built
|
|
* layer in the right sequence.
|
|
*
|
|
* @private
|
|
*/
|
|
req.execCb = function (name, callback, args, exports) {
|
|
return callback.apply(exports, args);
|
|
};
|
|
|
|
|
|
/**
|
|
* Adds a node to the DOM. Public function since used by the order plugin.
|
|
* This method should not normally be called by outside code.
|
|
*/
|
|
req.addScriptToDom = function (node) {
|
|
//For some cache cases in IE 6-8, the script executes before the end
|
|
//of the appendChild execution, so to tie an anonymous define
|
|
//call to the module name (which is stored on the node), hold on
|
|
//to a reference to this node, but clear after the DOM insertion.
|
|
currentlyAddingScript = node;
|
|
if (baseElement) {
|
|
head.insertBefore(node, baseElement);
|
|
} else {
|
|
head.appendChild(node);
|
|
}
|
|
currentlyAddingScript = null;
|
|
};
|
|
|
|
/**
|
|
* callback for script loads, used to check status of loading.
|
|
*
|
|
* @param {Event} evt the event from the browser for the script
|
|
* that was loaded.
|
|
*
|
|
* @private
|
|
*/
|
|
req.onScriptLoad = function (evt) {
|
|
//Using currentTarget instead of target for Firefox 2.0's sake. Not
|
|
//all old browsers will be supported, but this one was easy enough
|
|
//to support and still makes sense.
|
|
var node = evt.currentTarget || evt.srcElement, contextName, moduleName,
|
|
context;
|
|
|
|
if (evt.type === "load" || (node && readyRegExp.test(node.readyState))) {
|
|
//Reset interactive script so a script node is not held onto for
|
|
//to long.
|
|
interactiveScript = null;
|
|
|
|
//Pull out the name of the module and the context.
|
|
contextName = node.getAttribute("data-requirecontext");
|
|
moduleName = node.getAttribute("data-requiremodule");
|
|
context = contexts[contextName];
|
|
|
|
contexts[contextName].completeLoad(moduleName);
|
|
|
|
//Clean up script binding. Favor detachEvent because of IE9
|
|
//issue, see attachEvent/addEventListener comment elsewhere
|
|
//in this file.
|
|
if (node.detachEvent && !isOpera) {
|
|
//Probably IE. If not it will throw an error, which will be
|
|
//useful to know.
|
|
node.detachEvent("onreadystatechange", req.onScriptLoad);
|
|
} else {
|
|
node.removeEventListener("load", req.onScriptLoad, false);
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Attaches the script represented by the URL to the current
|
|
* environment. Right now only supports browser loading,
|
|
* but can be redefined in other environments to do the right thing.
|
|
* @param {String} url the url of the script to attach.
|
|
* @param {Object} context the context that wants the script.
|
|
* @param {moduleName} the name of the module that is associated with the script.
|
|
* @param {Function} [callback] optional callback, defaults to require.onScriptLoad
|
|
* @param {String} [type] optional type, defaults to text/javascript
|
|
* @param {Function} [fetchOnlyFunction] optional function to indicate the script node
|
|
* should be set up to fetch the script but do not attach it to the DOM
|
|
* so that it can later be attached to execute it. This is a way for the
|
|
* order plugin to support ordered loading in IE. Once the script is fetched,
|
|
* but not executed, the fetchOnlyFunction will be called.
|
|
*/
|
|
req.attach = function (url, context, moduleName, callback, type, fetchOnlyFunction) {
|
|
var node;
|
|
if (isBrowser) {
|
|
//In the browser so use a script tag
|
|
callback = callback || req.onScriptLoad;
|
|
node = context && context.config && context.config.xhtml ?
|
|
document.createElementNS("http://www.w3.org/1999/xhtml", "html:script") :
|
|
document.createElement("script");
|
|
node.type = type || (context && context.config.scriptType) ||
|
|
"text/javascript";
|
|
node.charset = "utf-8";
|
|
//Use async so Gecko does not block on executing the script if something
|
|
//like a long-polling comet tag is being run first. Gecko likes
|
|
//to evaluate scripts in DOM order, even for dynamic scripts.
|
|
//It will fetch them async, but only evaluate the contents in DOM
|
|
//order, so a long-polling script tag can delay execution of scripts
|
|
//after it. But telling Gecko we expect async gets us the behavior
|
|
//we want -- execute it whenever it is finished downloading. Only
|
|
//Helps Firefox 3.6+
|
|
//Allow some URLs to not be fetched async. Mostly helps the order!
|
|
//plugin
|
|
node.async = !s.skipAsync[url];
|
|
|
|
if (context) {
|
|
node.setAttribute("data-requirecontext", context.contextName);
|
|
}
|
|
node.setAttribute("data-requiremodule", moduleName);
|
|
|
|
//Set up load listener. Test attachEvent first because IE9 has
|
|
//a subtle issue in its addEventListener and script onload firings
|
|
//that do not match the behavior of all other browsers with
|
|
//addEventListener support, which fire the onload event for a
|
|
//script right after the script execution. See:
|
|
//https://connect.microsoft.com/IE/feedback/details/648057/script-onload-event-is-not-fired-immediately-after-script-execution
|
|
//UNFORTUNATELY Opera implements attachEvent but does not follow the script
|
|
//script execution mode.
|
|
if (node.attachEvent && !isOpera) {
|
|
//Probably IE. IE (at least 6-8) do not fire
|
|
//script onload right after executing the script, so
|
|
//we cannot tie the anonymous define call to a name.
|
|
//However, IE reports the script as being in "interactive"
|
|
//readyState at the time of the define call.
|
|
useInteractive = true;
|
|
|
|
|
|
if (fetchOnlyFunction) {
|
|
//Need to use old school onreadystate here since
|
|
//when the event fires and the node is not attached
|
|
//to the DOM, the evt.srcElement is null, so use
|
|
//a closure to remember the node.
|
|
node.onreadystatechange = function (evt) {
|
|
//Script loaded but not executed.
|
|
//Clear loaded handler, set the real one that
|
|
//waits for script execution.
|
|
if (node.readyState === 'loaded') {
|
|
node.onreadystatechange = null;
|
|
node.attachEvent("onreadystatechange", callback);
|
|
fetchOnlyFunction(node);
|
|
}
|
|
};
|
|
} else {
|
|
node.attachEvent("onreadystatechange", callback);
|
|
}
|
|
} else {
|
|
node.addEventListener("load", callback, false);
|
|
}
|
|
node.src = url;
|
|
|
|
//Fetch only means waiting to attach to DOM after loaded.
|
|
if (!fetchOnlyFunction) {
|
|
req.addScriptToDom(node);
|
|
}
|
|
|
|
return node;
|
|
} else if (isWebWorker) {
|
|
//In a web worker, use importScripts. This is not a very
|
|
//efficient use of importScripts, importScripts will block until
|
|
//its script is downloaded and evaluated. However, if web workers
|
|
//are in play, the expectation that a build has been done so that
|
|
//only one script needs to be loaded anyway. This may need to be
|
|
//reevaluated if other use cases become common.
|
|
importScripts(url);
|
|
|
|
//Account for anonymous modules
|
|
context.completeLoad(moduleName);
|
|
}
|
|
return null;
|
|
};
|
|
|
|
//Look for a data-main script attribute, which could also adjust the baseUrl.
|
|
if (isBrowser) {
|
|
//Figure out baseUrl. Get it from the script tag with require.js in it.
|
|
scripts = document.getElementsByTagName("script");
|
|
|
|
for (i = scripts.length - 1; i > -1 && (script = scripts[i]); i--) {
|
|
//Set the "head" where we can append children by
|
|
//using the script's parent.
|
|
if (!head) {
|
|
head = script.parentNode;
|
|
}
|
|
|
|
//Look for a data-main attribute to set main script for the page
|
|
//to load. If it is there, the path to data main becomes the
|
|
//baseUrl, if it is not already set.
|
|
if ((dataMain = script.getAttribute('data-main'))) {
|
|
if (!cfg.baseUrl) {
|
|
//Pull off the directory of data-main for use as the
|
|
//baseUrl.
|
|
src = dataMain.split('/');
|
|
mainScript = src.pop();
|
|
subPath = src.length ? src.join('/') + '/' : './';
|
|
|
|
//Set final config.
|
|
cfg.baseUrl = subPath;
|
|
//Strip off any trailing .js since dataMain is now
|
|
//like a module name.
|
|
dataMain = mainScript.replace(jsSuffixRegExp, '');
|
|
}
|
|
|
|
//Put the data-main script in the files to load.
|
|
cfg.deps = cfg.deps ? cfg.deps.concat(dataMain) : [dataMain];
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//See if there is nothing waiting across contexts, and if not, trigger
|
|
//resourcesReady.
|
|
req.checkReadyState = function () {
|
|
var contexts = s.contexts, prop;
|
|
for (prop in contexts) {
|
|
if (!(prop in empty)) {
|
|
if (contexts[prop].waitCount) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
req.resourcesReady(true);
|
|
};
|
|
|
|
/**
|
|
* Internal function that is triggered whenever all scripts/resources
|
|
* have been loaded by the loader. Can be overridden by other, for
|
|
* instance the domReady plugin, which wants to know when all resources
|
|
* are loaded.
|
|
*/
|
|
req.resourcesReady = function (isReady) {
|
|
var contexts, context, prop;
|
|
|
|
//First, set the public variable indicating that resources are loading.
|
|
req.resourcesDone = isReady;
|
|
|
|
if (req.resourcesDone) {
|
|
//If jQuery with DOM ready delayed, release it now.
|
|
contexts = s.contexts;
|
|
for (prop in contexts) {
|
|
if (!(prop in empty)) {
|
|
context = contexts[prop];
|
|
if (context.jQueryIncremented) {
|
|
jQueryHoldReady(context.jQuery, false);
|
|
context.jQueryIncremented = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
//FF < 3.6 readyState fix. Needed so that domReady plugin
|
|
//works well in that environment, since require.js is normally
|
|
//loaded via an HTML script tag so it will be there before window load,
|
|
//where the domReady plugin is more likely to be loaded after window load.
|
|
req.pageLoaded = function () {
|
|
if (document.readyState !== "complete") {
|
|
document.readyState = "complete";
|
|
}
|
|
};
|
|
if (isBrowser) {
|
|
if (document.addEventListener) {
|
|
if (!document.readyState) {
|
|
document.readyState = "loading";
|
|
window.addEventListener("load", req.pageLoaded, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Set up default context. If require was a configuration object, use that as base config.
|
|
req(cfg);
|
|
|
|
//If modules are built into require.js, then need to make sure dependencies are
|
|
//traced. Use a setTimeout in the browser world, to allow all the modules to register
|
|
//themselves. In a non-browser env, assume that modules are not built into require.js,
|
|
//which seems odd to do on the server.
|
|
if (req.isAsync && typeof setTimeout !== "undefined") {
|
|
ctx = s.contexts[(cfg.context || defContextName)];
|
|
//Indicate that the script that includes require() is still loading,
|
|
//so that require()'d dependencies are not traced until the end of the
|
|
//file is parsed (approximated via the setTimeout call).
|
|
ctx.requireWait = true;
|
|
setTimeout(function () {
|
|
ctx.requireWait = false;
|
|
|
|
//Any modules included with the require.js file will be in the
|
|
//global queue, assign them to this context.
|
|
ctx.takeGlobalQueue();
|
|
|
|
if (!ctx.scriptCount) {
|
|
ctx.resume();
|
|
}
|
|
req.checkReadyState();
|
|
}, 0);
|
|
}
|
|
}());
|
|
|
|
/**
|
|
* @license RequireJS order 1.0.0 Copyright (c) 2010-2011, The Dojo Foundation All Rights Reserved.
|
|
* Available via the MIT or new BSD license.
|
|
* see: http://github.com/jrburke/requirejs for details
|
|
*/
|
|
/*jslint nomen: false, plusplus: false, strict: false */
|
|
/*global require: false, define: false, window: false, document: false,
|
|
setTimeout: false */
|
|
|
|
//Specify that requirejs optimizer should wrap this code in a closure that
|
|
//maps the namespaced requirejs API to non-namespaced local variables.
|
|
/*requirejs namespace: true */
|
|
|
|
(function () {
|
|
|
|
//Sadly necessary browser inference due to differences in the way
|
|
//that browsers load and execute dynamically inserted javascript
|
|
//and whether the script/cache method works when ordered execution is
|
|
//desired. Currently, Gecko and Opera do not load/fire onload for scripts with
|
|
//type="script/cache" but they execute injected scripts in order
|
|
//unless the 'async' flag is present.
|
|
//However, this is all changing in latest browsers implementing HTML5
|
|
//spec. With compliant browsers .async true by default, and
|
|
//if false, then it will execute in order. Favor that test first for forward
|
|
//compatibility.
|
|
var testScript = typeof document !== "undefined" &&
|
|
typeof window !== "undefined" &&
|
|
document.createElement("script"),
|
|
|
|
supportsInOrderExecution = testScript && (testScript.async ||
|
|
((window.opera &&
|
|
Object.prototype.toString.call(window.opera) === "[object Opera]") ||
|
|
//If Firefox 2 does not have to be supported, then
|
|
//a better check may be:
|
|
//('mozIsLocallyAvailable' in window.navigator)
|
|
("MozAppearance" in document.documentElement.style))),
|
|
|
|
//This test is true for IE browsers, which will load scripts but only
|
|
//execute them once the script is added to the DOM.
|
|
supportsLoadSeparateFromExecute = testScript &&
|
|
testScript.readyState === 'uninitialized',
|
|
|
|
readyRegExp = /^(complete|loaded)$/,
|
|
cacheWaiting = [],
|
|
cached = {},
|
|
scriptNodes = {},
|
|
scriptWaiting = [];
|
|
|
|
//Done with the test script.
|
|
testScript = null;
|
|
|
|
//Callback used by the type="script/cache" callback that indicates a script
|
|
//has finished downloading.
|
|
function scriptCacheCallback(evt) {
|
|
var node = evt.currentTarget || evt.srcElement, i,
|
|
moduleName, resource;
|
|
|
|
if (evt.type === "load" || readyRegExp.test(node.readyState)) {
|
|
//Pull out the name of the module and the context.
|
|
moduleName = node.getAttribute("data-requiremodule");
|
|
|
|
//Mark this cache request as loaded
|
|
cached[moduleName] = true;
|
|
|
|
//Find out how many ordered modules have loaded
|
|
for (i = 0; (resource = cacheWaiting[i]); i++) {
|
|
if (cached[resource.name]) {
|
|
resource.req([resource.name], resource.onLoad);
|
|
} else {
|
|
//Something in the ordered list is not loaded,
|
|
//so wait.
|
|
break;
|
|
}
|
|
}
|
|
|
|
//If just loaded some items, remove them from cacheWaiting.
|
|
if (i > 0) {
|
|
cacheWaiting.splice(0, i);
|
|
}
|
|
|
|
//Remove this script tag from the DOM
|
|
//Use a setTimeout for cleanup because some older IE versions vomit
|
|
//if removing a script node while it is being evaluated.
|
|
setTimeout(function () {
|
|
node.parentNode.removeChild(node);
|
|
}, 15);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Used for the IE case, where fetching is done by creating script element
|
|
* but not attaching it to the DOM. This function will be called when that
|
|
* happens so it can be determined when the node can be attached to the
|
|
* DOM to trigger its execution.
|
|
*/
|
|
function onFetchOnly(node) {
|
|
var i, loadedNode, resourceName;
|
|
|
|
//Mark this script as loaded.
|
|
node.setAttribute('data-orderloaded', 'loaded');
|
|
|
|
//Cycle through waiting scripts. If the matching node for them
|
|
//is loaded, and is in the right order, add it to the DOM
|
|
//to execute the script.
|
|
for (i = 0; (resourceName = scriptWaiting[i]); i++) {
|
|
loadedNode = scriptNodes[resourceName];
|
|
if (loadedNode &&
|
|
loadedNode.getAttribute('data-orderloaded') === 'loaded') {
|
|
delete scriptNodes[resourceName];
|
|
require.addScriptToDom(loadedNode);
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
//If just loaded some items, remove them from waiting.
|
|
if (i > 0) {
|
|
scriptWaiting.splice(0, i);
|
|
}
|
|
}
|
|
|
|
define({
|
|
version: '1.0.0',
|
|
|
|
load: function (name, req, onLoad, config) {
|
|
var url = req.nameToUrl(name, null),
|
|
node, context;
|
|
|
|
//Make sure the async attribute is not set for any pathway involving
|
|
//this script.
|
|
require.s.skipAsync[url] = true;
|
|
if (supportsInOrderExecution || config.isBuild) {
|
|
//Just a normal script tag append, but without async attribute
|
|
//on the script.
|
|
req([name], onLoad);
|
|
} else if (supportsLoadSeparateFromExecute) {
|
|
//Just fetch the URL, but do not execute it yet. The
|
|
//non-standards IE case. Really not so nice because it is
|
|
//assuming and touching requrejs internals. OK though since
|
|
//ordered execution should go away after a long while.
|
|
context = require.s.contexts._;
|
|
|
|
if (!context.urlFetched[url] && !context.loaded[name]) {
|
|
//Indicate the script is being fetched.
|
|
context.urlFetched[url] = true;
|
|
|
|
//Stuff from require.load
|
|
require.resourcesReady(false);
|
|
context.scriptCount += 1;
|
|
|
|
//Fetch the script now, remember it.
|
|
node = require.attach(url, context, name, null, null, onFetchOnly);
|
|
scriptNodes[name] = node;
|
|
scriptWaiting.push(name);
|
|
}
|
|
|
|
//Do a normal require for it, once it loads, use it as return
|
|
//value.
|
|
req([name], onLoad);
|
|
} else {
|
|
//Credit to LABjs author Kyle Simpson for finding that scripts
|
|
//with type="script/cache" allow scripts to be downloaded into
|
|
//browser cache but not executed. Use that
|
|
//so that subsequent addition of a real type="text/javascript"
|
|
//tag will cause the scripts to be executed immediately in the
|
|
//correct order.
|
|
if (req.specified(name)) {
|
|
req([name], onLoad);
|
|
} else {
|
|
cacheWaiting.push({
|
|
name: name,
|
|
req: req,
|
|
onLoad: onLoad
|
|
});
|
|
require.attach(url, null, name, scriptCacheCallback, "script/cache");
|
|
}
|
|
}
|
|
}
|
|
});
|
|
}()); |