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c23ca5200c
Conflicts: Gruntfile.js
139 lines
4.8 KiB
JavaScript
139 lines
4.8 KiB
JavaScript
module('Player Minified');
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test('should be able to access expected player API methods', function() {
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var player = PlayerTest.makePlayer();
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// Native HTML5 Methods
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ok(player.play, 'play exists');
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ok(player.pause, 'pause exists');
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ok(player.paused, 'paused exists');
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ok(player.src, 'src exists');
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ok(player.currentTime, 'currentTime exists');
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ok(player.duration, 'duration exists');
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ok(player.buffered, 'buffered exists');
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ok(player.volume, 'volume exists');
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ok(player.muted, 'muted exists');
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ok(player.width, 'width exists');
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ok(player.height, 'height exists');
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ok(player.requestFullScreen, 'requestFullScreen exists');
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ok(player.cancelFullScreen, 'cancelFullScreen exists');
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// Added player methods
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ok(player.ready, 'ready exists');
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ok(player.on, 'on exists');
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ok(player.off, 'off exists');
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ok(player.one, 'one exists');
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ok(player.bufferedPercent, 'bufferedPercent exists');
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ok(player.dimensions, 'dimensions exists');
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ok(player.addClass, 'addClass exists');
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ok(player.removeClass, 'removeClass exists');
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ok(player.usingNativeControls, 'usingNativeControls exists');
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player.dispose();
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});
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test('should export ready api call to public', function() {
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var videoTag = PlayerTest.makeTag();
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var fixture = document.getElementById('qunit-fixture');
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fixture.appendChild(videoTag);
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var player = videojs('example_1');
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ok(player.ready !== undefined, 'ready callback is defined');
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player.dispose();
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});
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test('should export useful components to the public', function () {
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ok(videojs.TOUCH_ENABLED, 'Touch detection should be public');
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ok(videojs.ControlBar, 'ControlBar should be public');
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ok(videojs.Button, 'Button should be public');
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ok(videojs.PlayToggle, 'PlayToggle should be public');
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ok(videojs.FullscreenToggle, 'FullscreenToggle should be public');
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ok(videojs.BigPlayButton, 'BigPlayButton should be public');
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ok(videojs.LoadingSpinner, 'LoadingSpinner should be public');
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ok(videojs.CurrentTimeDisplay, 'CurrentTimeDisplay should be public');
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ok(videojs.DurationDisplay, 'DurationDisplay should be public');
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ok(videojs.TimeDivider, 'TimeDivider should be public');
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ok(videojs.RemainingTimeDisplay, 'RemainingTimeDisplay should be public');
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ok(videojs.Slider, 'Slider should be public');
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ok(videojs.ProgressControl, 'ProgressControl should be public');
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ok(videojs.SeekBar, 'SeekBar should be public');
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ok(videojs.LoadProgressBar, 'LoadProgressBar should be public');
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ok(videojs.PlayProgressBar, 'PlayProgressBar should be public');
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ok(videojs.SeekHandle, 'SeekHandle should be public');
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ok(videojs.VolumeControl, 'VolumeControl should be public');
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ok(videojs.VolumeBar, 'VolumeBar should be public');
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ok(videojs.VolumeLevel, 'VolumeLevel should be public');
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ok(videojs.VolumeMenuButton, 'VolumeMenuButton should be public');
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ok(videojs.VolumeHandle, 'VolumeHandle should be public');
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ok(videojs.MuteToggle, 'MuteToggle should be public');
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ok(videojs.PosterImage, 'PosterImage should be public');
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ok(videojs.Menu, 'Menu should be public');
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ok(videojs.MenuItem, 'MenuItem should be public');
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ok(videojs.MenuButton, 'MenuButton should be public');
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ok(videojs.util, 'util namespace should be public');
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ok(videojs.util.mergeOptions, 'mergeOptions should be public');
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});
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test('should be able to initialize player twice on the same tag using string reference', function() {
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var videoTag = PlayerTest.makeTag();
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var id = videoTag.id;
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var fixture = document.getElementById('qunit-fixture');
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fixture.appendChild(videoTag);
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var player = videojs('example_1');
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player.dispose();
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ok(!document.getElementById(id), 'element is removed');
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videoTag = PlayerTest.makeTag();
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fixture.appendChild(videoTag);
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player = videojs('example_1');
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player.dispose();
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});
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test('videojs.players should be available after minification', function() {
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var videoTag = PlayerTest.makeTag();
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var id = videoTag.id;
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var fixture = document.getElementById('qunit-fixture');
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fixture.appendChild(videoTag);
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var player = videojs(id);
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ok(videojs.players[id] === player, 'videojs.players is available');
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player.dispose();
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});
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test('fullscreenToggle does not depend on minified player methods', function(){
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var noop, player, fullscreen, requestFullScreen, cancelFullScreen;
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noop = function(){};
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requestFullScreen = false;
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cancelFullScreen = false;
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player = {
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id: noop,
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on: noop,
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ready: noop
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};
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player['requestFullScreen'] = function(){
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requestFullScreen = true;
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};
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player['cancelFullScreen'] = function(){
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cancelFullScreen = true;
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};
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player['isFullScreen'] = false;
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fullscreen = new videojs.FullscreenToggle(player);
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fullscreen.trigger('click');
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ok(requestFullScreen, 'requestFullScreen called');
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player.isFullScreen = true;
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fullscreen.trigger('click');
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ok(cancelFullScreen, 'cancelFullScreen called');
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});
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