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mirror of https://github.com/videojs/video.js.git synced 2024-12-14 11:23:30 +02:00
video.js/test/unit/button.test.js
heff a8ff970d4a Broke up Lib and Util into smaller libraries of functions
Broke out bind, guid, and element data functions from Lib

Separated out more dom functions in to dom.js

Broke out URL functions into url.js

Removed setLocalStorage since it wasn't being used

Moved browser tests out of lib

Moved log functions into their own file

Removed trim() since it wasn't being used

Moved formatTime into its own file

Moved round into its own file and renamed roundFloat()

Moved capitalize into its own file and renamed as toTitleCase()

Moved createTimeRange into its own file

Removed Lib.arr.forEach infavor of the native forEach

Removed Lib.obj.create in favor of native Object.create (ES6-sham)

Removed obj.each in favor of native Object.getOwnPropertyNames().forEach()

Removed obj.merge and copy. Using lodash.assign instead.

Replaced Lib.obj.isPlain with lodash.isPlainObject

Removed Lib.obj.isArray in favor of the native Array.isArray

Also removed the lib.js tests file as all tests have been moved
or removed.

Removed Lib.isEmpty in favor of !Object.getOwnPropertyNames().length

Switched Util.mergeOptions and deepMerge to use new mergeOptions()

Moved Lib.TEST_VID to Html5.TEST_VID

Removed Lib references everywhere. Woo!

Attempting to fix sourcemap test errors by setting grunt-browserify version

Switched to object.assign from lodash.assign

Removed unused 'inherits' dependency

Reorganzied test files and added '.test' to file names

Combined js/core.js and js/video.js

Moved events.js into the utils directory
2015-05-15 18:20:35 -07:00

26 lines
501 B
JavaScript

import Button from '../../src/js/button.js';
import TestHelpers from './test-helpers.js';
q.module('Button');
test('should localize its text', function(){
expect(1);
var player, testButton, el;
player = TestHelpers.makePlayer({
'language': 'es',
'languages': {
'es': {
'Play': 'Juego'
}
}
});
testButton = new Button(player);
testButton.buttonText = 'Play';
el = testButton.createEl();
ok(el.innerHTML, 'Juego', 'translation was successful');
});