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6df3ac78d4
Follow-up for #5471 This makes the breakpoints option and `breakpoints()` method clearer and introduces the responsive option and `responsive()` method, which will turn on the breakpoints. The return value of `currentBreakpoint()` was simplified to only ever return a string (empty if none). Also, added convenience methods: `responsive()`, `getBreakpointClass()`, and `currentBreakpointClass()`.
161 lines
4.1 KiB
Plaintext
161 lines
4.1 KiB
Plaintext
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
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<title>Video.js Sandbox - Responsive</title>
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<link href="../dist/video-js.css" rel="stylesheet" type="text/css">
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<script src="../dist/video.js"></script>
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<style type="text/css">
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body {
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margin: 0;
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padding: 0;
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}
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.breakpoints, .video-js, table {
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margin: 1em 0;
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid #ccc;
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padding: 0.5em 1em;
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}
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tbody tr {
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color: #999;
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}
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tbody tr:first-child {
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color: #000;
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}
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.breakpoints div {
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background-color: red;
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color: white;
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padding: 0.5em 1em;
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}
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@media (max-width: 210px) {
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.breakpoints .tiny {
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background-color: green;
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}
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}
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@media (min-width: 211px) and (max-width: 320px) {
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.breakpoints .x-small {
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background-color: green;
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}
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}
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@media (min-width: 321px) and (max-width: 425px) {
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.breakpoints .small {
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background-color: green;
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}
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}
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@media (min-width: 426px) and (max-width: 768px) {
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.breakpoints .medium {
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background-color: green;
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}
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}
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@media (min-width: 769px) and (max-width: 1440px) {
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.breakpoints .large {
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background-color: green;
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}
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}
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@media (min-width: 1441px) and (max-width: 2560px) {
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.breakpoints .x-large {
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background-color: green;
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}
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}
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@media (min-width: 2561px) {
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.breakpoints .huge {
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background-color: green;
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}
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}
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</style>
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</head>
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<body>
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<p>
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The following boxes indicate which breakpoint should be applied to the
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player when it fills the width of its containing viewport.
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</p>
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<p>
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Use these to validate that the default breakpoints match up with how
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CSS media queries work.
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</p>
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<p>
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<b>Because these bars are updated by CSS, they will change before the <code>playerresize</code> event occurs!</b>
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</p>
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<div class="breakpoints">
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<div class="tiny">vjs-layout-tiny (0px-210px)</div>
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<div class="x-small">vjs-layout-x-small (211px-320px)</div>
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<div class="small">vjs-layout-small (321px-425px)</div>
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<div class="medium">vjs-layout-medium (426px-768px)</div>
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<div class="large">vjs-layout-large (769px-1440px)</div>
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<div class="x-large">vjs-layout-x-large (1441px-2560px)</div>
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<div class="huge">vjs-layout-huge (2561px+)</div>
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</div>
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<video-js
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class="vjs-fluid"
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controls
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preload="auto"
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poster="http://vjs.zencdn.net/v/oceans.png">
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<source src="http://vjs.zencdn.net/v/oceans.mp4" type="video/mp4">
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<source src="http://vjs.zencdn.net/v/oceans.webm" type="video/webm">
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<source src="http://vjs.zencdn.net/v/oceans.ogv" type="video/ogg">
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<track kind="captions" src="../docs/examples/shared/example-captions.vtt" srclang="en" label="English">
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<p class="vjs-no-js">To view this video please enable JavaScript, and consider upgrading to a web browser that <a href="http://videojs.com/html5-video-support/" target="_blank">supports HTML5 video</a></p>
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</video-js>
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<p>
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Each time the player size changes, a row is prepended to this table.
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</p>
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<table>
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<thead>
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<tr>
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<th>Class</th>
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<th>Player Width</th>
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</tr>
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</thead>
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<tbody>
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</tbody>
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</table>
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<script>
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var vid = document.querySelector('video-js');
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var player = videojs(vid, {responsive: true});
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var tbody = document.querySelector('table tbody');
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player.on('playerresize', function() {
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var values = {
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breakpoint: player.currentBreakpoint(),
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className: player.el().className.match(/vjs-layout-([a-z\-]+)/)[0],
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playerWidth: player.currentWidth()
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};
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videojs.log('playerresize', values);
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var tr = document.createElement('tr');
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tr.innerHTML = '<td>' +
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values.className +
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'</td><td>' +
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values.playerWidth +
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'</td>';
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tbody.insertBefore(tr, tbody.firstChild);
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});
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</script>
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</body>
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</html>
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