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https://github.com/videojs/video.js.git
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54195f0b28
This brings the videojs-contrib-quality-levels plugin into Video.js as a feature.
110 lines
4.1 KiB
Plaintext
110 lines
4.1 KiB
Plaintext
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<title>Video.js Sandbox</title>
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<link href="../dist/video-js.css" rel="stylesheet" type="text/css">
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<style>
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.btn {
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background-color: #5cb85c;
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border-radius: 0.5em;
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border: 1px solid #18ab29;
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display: inline-block;
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cursor: pointer;
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color: #ffffff;
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font-size: 1em;
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padding: 0.5em;
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margin: 0.25em 0.25em 0.25em 0;
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}
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.btn-success {
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font-weight: bold;
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background-color: #337ab7;
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}
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</style>
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<script src="../dist/video.js"></script>
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</head>
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<body>
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<div
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style="background-color:#eee; border: 1px solid #777; padding: 10px; margin-bottom: 20px; font-size: .8em; line-height: 1.5em; font-family: Verdana, sans-serif;">
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<p>You can use /sandbox/ for writing and testing your own code. Nothing in /sandbox/ will get checked into the repo,
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except files that end in .example (so don't edit or add those files). To get started make a copy of
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index.html.example and rename it to index.html.</p>
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<pre>cp sandbox/index.html.example sandbox/index.html</pre>
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<pre>npm run start</pre>
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<pre>open http://localhost:9999/sandbox/index.html</pre>
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</div>
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<div style="width: 65%;">
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<video-js id="vid1" controls preload="auto" class="vjs-fluid">
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<source src="https://d2zihajmogu5jn.cloudfront.net/bipbop-advanced/bipbop_16x9_variant.m3u8"
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type="application/x-mpegURL">
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<p class="vjs-no-js">To view this video please enable JavaScript, and consider upgrading to a web browser that <a
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href="https://videojs.com/html5-video-support/" target="_blank">supports HTML5 video</a></p>
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</video-js>
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</div>
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<div id="currentLevelControl" style="width: 100%;">
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<button id="autoBtn" type="button" class="btn btn-success">Auto</button>
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</div>
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<script>
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const vid = document.getElementById('vid1');
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const player = videojs(vid, {
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qualityLevels: true
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});
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player.one('loadedmetadata', () => {
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const container = document.getElementById('currentLevelControl');
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const autoBtn = document.getElementById('autoBtn');
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const btnList = [];
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// create a button for every video quality level
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for (let i = 0; i < player.qualityLevels().length; i++) {
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let level = player.qualityLevels()[i];
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if (level.width === undefined) {
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continue;
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}
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let levelElm = document.createElement('button');
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levelElm.classList.add('btn');
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if (player.qualityLevels().selectedIndex === i) {
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levelElm.classList.add('btn-success');
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}
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levelElm.setAttribute('title', level.label);
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levelElm.setAttribute('type', 'button');
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levelElm.setAttribute('data-level', i);
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levelElm.innerText = `${i} ('${level.width}': ${level.height}p, ${(level.bitrate / 1024).toFixed(0)}kb)`;
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btnList.push(levelElm);
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container.append(levelElm);
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}
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// attach a click handler to buttons
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for (const btn of btnList) {
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btn.addEventListener('click', (event) => {
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const selectedIndex = player.qualityLevels().selectedIndex;
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const btnIndex = event.target.dataset.level;
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autoBtn.classList.remove('btn-success');
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if (selectedIndex == btnIndex) {
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return;
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}
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btnList.forEach((elm) => {
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player.qualityLevels()[elm.dataset.level].enabled = elm.dataset.level === btnIndex;
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});
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});
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}
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// update buttons on video quality changes
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player.qualityLevels().on('change', (event) => {
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for (let btn of btnList) {
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if (btn.dataset.level == event.selectedIndex) {
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btn.classList.add('btn-success');
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} else {
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btn.classList.remove('btn-success');
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}
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}
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});
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// add a click handler to reset previously selected video quality by the user
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autoBtn.addEventListener('click', (event) => {
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btnList.forEach((elm) => {
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player.qualityLevels()[elm.dataset.level].enabled = true;
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});
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autoBtn.classList.toggle('btn-success', true);
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});
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});
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</script>
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</body>
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</html>
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