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tech
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feat: add ability to get current source object and all source objects (#2678)
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2016-11-03 15:50:55 -04:00 |
tracks
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refactor(texttracksettings): DRYer code and remove massive HTML blob (#3679)
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2016-11-04 13:45:51 -04:00 |
utils
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refactor(texttracksettings): DRYer code and remove massive HTML blob (#3679)
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2016-11-04 13:45:51 -04:00 |
button.test.js
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@rlchung fixed tests that weren't disposing players when they finished. closes 3524
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2016-08-25 10:58:42 -04:00 |
clickable-component.test.js
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feat(clickable-component): Disable interaction with disabled clickable components (#3525)
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2016-11-03 15:43:15 -04:00 |
close-button.test.js
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@pagarwal123 updated some test code to pass linter
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2016-08-05 11:38:08 -04:00 |
component.test.js
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feat: Components are now accessible via camelCase and UpperCamelCase (#3439)
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2016-11-03 15:40:35 -04:00 |
controls.test.js
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@rlchung fixed tests that weren't disposing players when they finished. closes 3524
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2016-08-25 10:58:42 -04:00 |
events.test.js
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Merge branch 'stable'
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2016-08-25 19:34:07 -04:00 |
extend.test.js
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@misteroneill updated tests to qunit 2.0. closes #3509
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2016-08-12 13:51:31 -04:00 |
media-error.test.js
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@misteroneill fixed IE8 media error test failure. closes #3568
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2016-08-24 13:48:39 -04:00 |
menu.test.js
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@misteroneill updated tests to qunit 2.0. closes #3509
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2016-08-12 13:51:31 -04:00 |
modal-dialog.test.js
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@pagarwal123 updated some test code to pass linter
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2016-08-05 11:38:08 -04:00 |
player.test.js
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fix: allow rounded value for fluid player ratio test (#3739)
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2016-11-03 18:40:14 -04:00 |
plugins.test.js
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@misteroneill updated tests to qunit 2.0. closes #3509
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2016-08-12 13:51:31 -04:00 |
poster.test.js
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@misteroneill updated tests to qunit 2.0. closes #3509
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2016-08-12 13:51:31 -04:00 |
setup.test.js
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@rlchung fixed tests that weren't disposing players when they finished. closes 3524
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2016-08-25 10:58:42 -04:00 |
test-helpers.js
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@BrandonOCasey updates tests to pass linter
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2016-08-05 11:37:12 -04:00 |
video.test.js
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test(hooks): fix hooks unit test in ie8 (#3745)
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2016-11-04 16:43:27 -04:00 |