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video.js/test/unit/api.js
David LaPalomento ff1c9c5cf0 Fix touch detection test on non-touch devices
TOUCH_ENABLED is false on non-touch devices which causes our minified API test to fail when opened in a browser on a traditional destktop machine. It worked fine through the command line because apparanetly phantomjs supports touch events (ha!). Check to make sure the property is not undefined instead.
2014-01-23 18:28:46 -05:00

173 lines
6.1 KiB
JavaScript

module('Player Minified');
test('should be able to access expected player API methods', function() {
var player = PlayerTest.makePlayer();
// Native HTML5 Methods
ok(player.error, 'error exists');
ok(player.src, 'src exists');
ok(player.currentSrc, 'currentSrc exists');
ok(player.buffered, 'buffered exists');
ok(player.load, 'load exists');
ok(player.seeking, 'seeking exists');
ok(player.currentTime, 'currentTime exists');
ok(player.duration, 'duration exists');
ok(player.paused, 'paused exists');
ok(player.ended, 'ended exists');
ok(player.autoplay, 'autoplay exists');
ok(player.loop, 'loop exists');
ok(player.play , 'play exists');
ok(player.pause , 'pause exists');
ok(player.controls, 'controls exists');
ok(player.volume, 'volume exists');
ok(player.muted, 'muted exists');
ok(player.width, 'width exists');
ok(player.height, 'height exists');
ok(player.poster, 'poster exists');
ok(player.textTracks, 'textTracks exists');
ok(player.requestFullScreen, 'requestFullScreen exists');
ok(player.cancelFullScreen, 'cancelFullScreen exists');
// Unsupported Native HTML5 Methods
// ok(player.canPlayType, 'canPlayType exists');
// ok(player.readyState, 'readyState exists');
// ok(player.networkState, 'networkState exists');
// ok(player.startTime, 'startTime exists');
// ok(player.defaultPlaybackRate, 'defaultPlaybackRate exists');
// ok(player.playbackRate, 'playbackRate exists');
// ok(player.played, 'played exists');
// ok(player.seekable, 'seekable exists');
// ok(player.videoWidth, 'videoWidth exists');
// ok(player.videoHeight, 'videoHeight exists');
// Additional player methods
ok(player.bufferedPercent, 'bufferedPercent exists');
ok(player.reportUserActivity, 'reportUserActivity exists');
ok(player.userActive, 'userActive exists');
ok(player.usingNativeControls, 'usingNativeControls exists');
ok(player.isFullScreen, 'isFullScreen exists');
// Component methods
ok(player.ready, 'ready exists');
ok(player.on, 'on exists');
ok(player.off, 'off exists');
ok(player.one, 'one exists');
ok(player.dimensions, 'dimensions exists');
ok(player.addClass, 'addClass exists');
ok(player.removeClass, 'removeClass exists');
ok(player.dispose, 'dispose exists');
player.dispose();
});
test('should export ready api call to public', function() {
var videoTag = PlayerTest.makeTag();
var fixture = document.getElementById('qunit-fixture');
fixture.appendChild(videoTag);
var player = videojs('example_1');
ok(player.ready !== undefined, 'ready callback is defined');
player.dispose();
});
test('should export useful components to the public', function () {
ok(videojs.TOUCH_ENABLED !== undefined, 'Touch detection should be public');
ok(videojs.ControlBar, 'ControlBar should be public');
ok(videojs.Button, 'Button should be public');
ok(videojs.PlayToggle, 'PlayToggle should be public');
ok(videojs.FullscreenToggle, 'FullscreenToggle should be public');
ok(videojs.BigPlayButton, 'BigPlayButton should be public');
ok(videojs.LoadingSpinner, 'LoadingSpinner should be public');
ok(videojs.CurrentTimeDisplay, 'CurrentTimeDisplay should be public');
ok(videojs.DurationDisplay, 'DurationDisplay should be public');
ok(videojs.TimeDivider, 'TimeDivider should be public');
ok(videojs.RemainingTimeDisplay, 'RemainingTimeDisplay should be public');
ok(videojs.Slider, 'Slider should be public');
ok(videojs.ProgressControl, 'ProgressControl should be public');
ok(videojs.SeekBar, 'SeekBar should be public');
ok(videojs.LoadProgressBar, 'LoadProgressBar should be public');
ok(videojs.PlayProgressBar, 'PlayProgressBar should be public');
ok(videojs.SeekHandle, 'SeekHandle should be public');
ok(videojs.VolumeControl, 'VolumeControl should be public');
ok(videojs.VolumeBar, 'VolumeBar should be public');
ok(videojs.VolumeLevel, 'VolumeLevel should be public');
ok(videojs.VolumeMenuButton, 'VolumeMenuButton should be public');
ok(videojs.VolumeHandle, 'VolumeHandle should be public');
ok(videojs.MuteToggle, 'MuteToggle should be public');
ok(videojs.PosterImage, 'PosterImage should be public');
ok(videojs.Menu, 'Menu should be public');
ok(videojs.MenuItem, 'MenuItem should be public');
ok(videojs.MenuButton, 'MenuButton should be public');
ok(videojs.util, 'util namespace should be public');
ok(videojs.util.mergeOptions, 'mergeOptions should be public');
});
test('should be able to initialize player twice on the same tag using string reference', function() {
var videoTag = PlayerTest.makeTag();
var id = videoTag.id;
var fixture = document.getElementById('qunit-fixture');
fixture.appendChild(videoTag);
var player = videojs('example_1');
player.dispose();
ok(!document.getElementById(id), 'element is removed');
videoTag = PlayerTest.makeTag();
fixture.appendChild(videoTag);
player = videojs('example_1');
player.dispose();
});
test('videojs.players should be available after minification', function() {
var videoTag = PlayerTest.makeTag();
var id = videoTag.id;
var fixture = document.getElementById('qunit-fixture');
fixture.appendChild(videoTag);
var player = videojs(id);
ok(videojs.players[id] === player, 'videojs.players is available');
player.dispose();
});
// NOTE: This test could be removed after we've landed on a permanent
// externs/exports strategy. See comment on videojs/video.js#853
test('fullscreenToggle does not depend on minified player methods', function(){
var noop, player, fullscreen, requestFullScreen, cancelFullScreen, isFullScreen_;
noop = function(){};
requestFullScreen = false;
cancelFullScreen = false;
player = {
id: noop,
on: noop,
ready: noop
};
player['requestFullScreen'] = function(){
requestFullScreen = true;
};
player['cancelFullScreen'] = function(){
cancelFullScreen = true;
};
isFullScreen_ = false;
player['isFullScreen'] = function(){
return isFullScreen_;
};
fullscreen = new videojs.FullscreenToggle(player);
fullscreen.trigger('click');
ok(requestFullScreen, 'requestFullScreen called');
isFullScreen_ = true;
fullscreen.trigger('click');
ok(cancelFullScreen, 'cancelFullScreen called');
});