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Change ASSERT() to CHECK() in infoLoad().
Coverity complains that "Argument loaded of ASSERT() has a side effect because the variable is volatile. The containing function might work differently in a non-debug build." It does not look like this is a real issue, but a CHECK() here is not too expensive for production so change it to silence Coverity. Also fix a typo in the comment.
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@ -498,8 +498,8 @@ infoLoad(const String *error, InfoLoadCallback *callbackFunction, void *callback
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loaded = callbackFunction(callbackData, try);
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done = true;
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// There must be at least one attempt to the load file
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ASSERT(loaded || try > 0);
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// There must be at least one attempt to load the file
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CHECK(loaded || try > 0);
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}
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CATCH_ANY()
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{
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