1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-08 00:39:30 +02:00
ComfyFactorio/maps/nightfall_map_intro.lua

65 lines
2.2 KiB
Lua
Raw Normal View History

2018-12-31 16:39:09 +02:00
local event = require 'utils.event'
local main_caption = " --Nightfall-- "
2019-02-16 18:36:12 +02:00
local sub_caption = "*can you make it through*"
2018-12-31 16:39:09 +02:00
local info = [[
2019-02-16 18:36:12 +02:00
They come out at night, trying to nom your rocket silo.
2018-12-31 16:39:09 +02:00
Fend them off as long as possible!
2019-02-16 18:36:12 +02:00
There seem to be shipwrecks of unfortunate explorers all over this place.
2018-12-31 16:39:09 +02:00
It might be worth scavenging a few.
Wreck loot quality increases with distance.
2018-12-31 16:39:09 +02:00
]]
local function create_map_intro(player)
if player.gui.left["map_intro_frame"] then player.gui.left["map_intro_frame"].destroy() end
local frame = player.gui.left.add {type = "frame", name = "map_intro_frame", direction = "vertical"}
local t = frame.add {type = "table", column_count = 1}
local tt = t.add {type = "table", column_count = 3}
local l = tt.add {type = "label", caption = main_caption}
2019-02-26 21:05:31 +02:00
l.style.font = "default-listbox"
2018-12-31 16:39:09 +02:00
l.style.font_color = {r=0.85, g=0.0, b=0.25}
l.style.top_padding = 6
l.style.bottom_padding = 6
local l = tt.add {type = "label", caption = sub_caption}
l.style.font = "default"
l.style.font_color = {r=0.1, g=0.65, b=0.1}
l.style.minimal_width = 280
local b = tt.add {type = "button", caption = "X", name = "close_map_intro_frame", align = "right"}
b.style.font = "default"
b.style.minimal_height = 30
b.style.minimal_width = 30
b.style.top_padding = 2
b.style.left_padding = 4
b.style.right_padding = 4
b.style.bottom_padding = 2
local tt = t.add {type = "table", column_count = 1}
local frame = t.add {type = "frame"}
local l = frame.add {type = "label", caption = info}
l.style.single_line = false
l.style.font_color = {r=0.95, g=0.95, b=0.95}
end
local function on_player_joined_game(event)
local player = game.players[event.player_index]
if player.online_time < 36000 then
create_map_intro(player)
end
end
local function on_gui_click(event)
if not event then return end
if not event.element then return end
if not event.element.valid then return end
local player = game.players[event.element.player_index]
if event.element.name == "close_map_intro_frame" then player.gui.left["map_intro_frame"].destroy() end
end
event.add(defines.events.on_player_joined_game, on_player_joined_game)
event.add(defines.events.on_gui_click, on_gui_click)