2019-10-07 04:37:23 +02:00
|
|
|
local math_random = math.random
|
2019-10-07 07:19:41 +02:00
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|
|
local simplex_noise = require "utils.simplex_noise".d2
|
2019-10-07 04:37:23 +02:00
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|
local rock_raffle = {"sand-rock-big","sand-rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-huge"}
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local spawner_raffle = {"biter-spawner", "biter-spawner", "biter-spawner", "spitter-spawner"}
|
2019-10-07 07:19:41 +02:00
|
|
|
local noises = {
|
2019-10-08 19:26:40 +02:00
|
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["no_rocks"] = {{modifier = 0.0033, weight = 1}, {modifier = 0.01, weight = 0.22}, {modifier = 0.05, weight = 0.05}, {modifier = 0.1, weight = 0.04}},
|
2019-10-10 19:33:32 +02:00
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|
["no_rocks_2"] = {{modifier = 0.013, weight = 1}, {modifier = 0.1, weight = 0.1}},
|
2019-10-08 19:26:40 +02:00
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|
["large_caves"] = {{modifier = 0.0033, weight = 1}, {modifier = 0.01, weight = 0.22}, {modifier = 0.05, weight = 0.05}, {modifier = 0.1, weight = 0.04}},
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["small_caves"] = {{modifier = 0.008, weight = 1}, {modifier = 0.03, weight = 0.15}, {modifier = 0.25, weight = 0.05}},
|
2019-10-07 09:48:17 +02:00
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|
["cave_ponds"] = {{modifier = 0.01, weight = 1}, {modifier = 0.1, weight = 0.06}},
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2019-10-10 02:50:00 +02:00
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|
["cave_rivers"] = {{modifier = 0.005, weight = 1}, {modifier = 0.01, weight = 0.25}, {modifier = 0.05, weight = 0.01}},
|
2019-10-07 07:19:41 +02:00
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}
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|
local caves_start = -360
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2019-10-07 04:37:23 +02:00
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|
2019-10-07 07:19:41 +02:00
|
|
|
local function get_noise(name, pos, seed)
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|
|
local noise = 0
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|
local d = 0
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for _, n in pairs(noises[name]) do
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noise = noise + simplex_noise(pos.x * n.modifier, pos.y * n.modifier, seed) * n.weight
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|
d = d + n.weight
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seed = seed + 10000
|
2019-10-06 18:16:32 +02:00
|
|
|
end
|
2019-10-07 07:19:41 +02:00
|
|
|
noise = noise / d
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|
|
return noise
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|
|
|
end
|
|
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|
|
function get_cave_density_modifer(y)
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|
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if y < caves_start then y = y - 2048 end
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|
local m = 1 + ((y) * 0.000175)
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if m < 0.10 then m = 0.10 end
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return m
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end
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|
2019-10-11 21:52:32 +02:00
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|
|
local function get_replacement_tile(surface, position)
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|
|
for i = 1, 128, 1 do
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|
local vectors = {{0, i}, {0, i * -1}, {i, 0}, {i * -1, 0}}
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|
|
table.shuffle_table(vectors)
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|
|
for k, v in pairs(vectors) do
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|
local tile = surface.get_tile(position.x + v[1], position.y + v[2])
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|
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if not tile.collides_with("resource-layer") then return tile.name end
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|
|
end
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|
|
end
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|
return "grass-1"
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|
|
end
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|
2019-10-07 09:48:17 +02:00
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|
|
local function process_rock_chunk_position(p, seed, tiles, entities, markets, treasure)
|
2019-10-07 07:19:41 +02:00
|
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|
local m = get_cave_density_modifer(p.y)
|
2019-10-10 02:50:00 +02:00
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local small_caves = get_noise("small_caves", p, seed)
|
2019-10-08 19:26:40 +02:00
|
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|
local noise_large_caves = get_noise("large_caves", p, seed)
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|
2019-10-08 05:50:32 +02:00
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if noise_large_caves > m * -1 and noise_large_caves < m then
|
2019-10-10 02:50:00 +02:00
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local noise_cave_ponds = get_noise("cave_ponds", p, seed)
|
2019-10-08 19:26:40 +02:00
|
|
|
--Green Water Ponds
|
2019-10-07 09:48:17 +02:00
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|
if noise_cave_ponds > 0.80 then
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tiles[#tiles + 1] = {name = "deepwater-green", position = p}
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|
if math_random(1,16) == 1 then entities[#entities + 1] = {name="fish", position=p} end
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return
|
2019-10-10 02:50:00 +02:00
|
|
|
else
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|
|
if noise_cave_ponds > 0.785 then
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|
tiles[#tiles + 1] = {name = "dirt-7", position = p}
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|
|
|
return
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|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
--Chasms
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|
|
if noise_cave_ponds < 0.12 and noise_cave_ponds > -0.12 then
|
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|
|
if small_caves > 0.55 then
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|
|
tiles[#tiles + 1] = {name = "out-of-map", position = p}
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|
|
|
return
|
|
|
|
end
|
|
|
|
if small_caves < -0.55 then
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|
|
tiles[#tiles + 1] = {name = "out-of-map", position = p}
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|
|
|
return
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
--Rivers
|
|
|
|
local cave_rivers = get_noise("cave_rivers", p, seed + 100000)
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|
|
if cave_rivers < 0.025 and cave_rivers > -0.025 then
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|
|
if noise_cave_ponds > 0 then
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|
|
tiles[#tiles + 1] = {name = "water-shallow", position = p}
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|
|
if math_random(1,64) == 1 then entities[#entities + 1] = {name="fish", position=p} end
|
|
|
|
return
|
|
|
|
end
|
2019-10-07 09:48:17 +02:00
|
|
|
end
|
2019-10-08 19:26:40 +02:00
|
|
|
|
|
|
|
--Market Spots
|
2019-10-07 09:48:17 +02:00
|
|
|
if noise_cave_ponds < -0.80 then
|
2019-10-10 02:50:00 +02:00
|
|
|
tiles[#tiles + 1] = {name = "grass-" .. math.floor(noise_cave_ponds * 32) % 3 + 1, position = p}
|
2019-10-09 21:09:53 +02:00
|
|
|
if math_random(1,32) == 1 then markets[#markets + 1] = p end
|
2019-10-08 19:26:40 +02:00
|
|
|
if math_random(1,32) == 1 then entities[#entities + 1] = {name = "tree-0" .. math_random(1, 9), position=p} end
|
2019-10-07 09:48:17 +02:00
|
|
|
return
|
|
|
|
end
|
2019-10-10 02:50:00 +02:00
|
|
|
|
|
|
|
local no_rocks = get_noise("no_rocks", p, seed + 25000)
|
|
|
|
--Worm oil Zones
|
2019-10-08 19:26:40 +02:00
|
|
|
if p.y < -64 + noise_cave_ponds * 10 then
|
|
|
|
if no_rocks < 0.08 and no_rocks > -0.08 then
|
2019-10-10 02:50:00 +02:00
|
|
|
if small_caves > 0.35 then
|
2019-10-08 19:26:40 +02:00
|
|
|
tiles[#tiles + 1] = {name = "dirt-" .. math.floor(noise_cave_ponds * 32) % 7 + 1, position = p}
|
2019-10-09 21:09:53 +02:00
|
|
|
if math_random(1,500) == 1 then entities[#entities + 1] = {name = "crude-oil", position = p, amount = math.abs(p.y) * 500} end
|
2019-10-09 03:25:00 +02:00
|
|
|
if math_random(1,96) == 1 then
|
2019-10-08 19:26:40 +02:00
|
|
|
wave_defense_set_worm_raffle(math.abs(p.y) * 0.5)
|
|
|
|
entities[#entities + 1] = {name = wave_defense_roll_worm_name(), position = p, force = "enemy"}
|
|
|
|
end
|
|
|
|
if math_random(1,1024) == 1 then treasure[#treasure + 1] = p end
|
|
|
|
return
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
2019-10-07 22:40:05 +02:00
|
|
|
|
2019-10-10 19:33:32 +02:00
|
|
|
--Main Rock Terrain
|
2019-10-07 07:19:41 +02:00
|
|
|
tiles[#tiles + 1] = {name = "dirt-7", position = p}
|
2019-10-07 09:48:17 +02:00
|
|
|
if math_random(1,2048) == 1 then treasure[#treasure + 1] = p end
|
2019-10-10 19:33:32 +02:00
|
|
|
local no_rocks_2 = get_noise("no_rocks_2", p, seed + 75000)
|
|
|
|
if no_rocks_2 > 0.82 then return end
|
|
|
|
if no_rocks_2 < -0.82 then return end
|
|
|
|
if math_random(1,4) > 1 then entities[#entities + 1] = {name = rock_raffle[math_random(1, #rock_raffle)], position = p} end
|
2019-10-07 07:19:41 +02:00
|
|
|
return
|
|
|
|
end
|
|
|
|
|
2019-10-08 05:50:32 +02:00
|
|
|
if math.abs(noise_large_caves) > m * 7 then
|
2019-10-07 07:19:41 +02:00
|
|
|
tiles[#tiles + 1] = {name = "water", position = p}
|
2019-10-07 09:48:17 +02:00
|
|
|
if math_random(1,16) == 1 then entities[#entities + 1] = {name="fish", position=p} end
|
2019-10-07 07:19:41 +02:00
|
|
|
return
|
|
|
|
end
|
2019-10-08 05:50:32 +02:00
|
|
|
if math.abs(noise_large_caves) > m * 6.5 then
|
2019-10-07 07:19:41 +02:00
|
|
|
if math_random(1,16) == 1 then entities[#entities + 1] = {name="tree-02", position=p} end
|
2019-10-15 04:20:40 +02:00
|
|
|
if math_random(1,64) == 1 then markets[#markets + 1] = p end
|
2019-10-07 07:19:41 +02:00
|
|
|
end
|
2019-10-08 05:50:32 +02:00
|
|
|
if math.abs(noise_large_caves) > m * 5 then
|
2019-10-07 07:19:41 +02:00
|
|
|
tiles[#tiles + 1] = {name = "grass-2", position = p}
|
2019-10-15 04:20:40 +02:00
|
|
|
if math_random(1,512) == 1 then markets[#markets + 1] = p end
|
2019-10-08 19:26:40 +02:00
|
|
|
if math_random(1,384) == 1 then
|
2019-10-08 06:53:06 +02:00
|
|
|
wave_defense_set_worm_raffle(math.abs(p.y) * 0.5)
|
|
|
|
entities[#entities + 1] = {name = wave_defense_roll_worm_name(), position = p, force = "enemy"}
|
|
|
|
end
|
2019-10-07 07:19:41 +02:00
|
|
|
return
|
|
|
|
end
|
2019-10-08 19:26:40 +02:00
|
|
|
if math.abs(noise_large_caves) > m * 4.75 then
|
|
|
|
tiles[#tiles + 1] = {name = "dirt-7", position = p}
|
|
|
|
if math_random(1,3) > 1 then entities[#entities + 1] = {name = rock_raffle[math_random(1, #rock_raffle)], position = p} end
|
|
|
|
if math_random(1,2048) == 1 then treasure[#treasure + 1] = p end
|
|
|
|
return
|
|
|
|
end
|
2019-10-07 07:19:41 +02:00
|
|
|
|
2019-10-08 05:50:32 +02:00
|
|
|
if small_caves > (m + 0.05) * -1 and small_caves < m - 0.05 then
|
2019-10-08 19:26:40 +02:00
|
|
|
tiles[#tiles + 1] = {name = "dirt-7", position = p}
|
2019-10-07 07:19:41 +02:00
|
|
|
if math_random(1,5) > 1 then entities[#entities + 1] = {name = rock_raffle[math_random(1, #rock_raffle)], position = p} end
|
2019-10-07 09:48:17 +02:00
|
|
|
if math_random(1, 512) == 1 then treasure[#treasure + 1] = p end
|
2019-10-07 07:19:41 +02:00
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
tiles[#tiles + 1] = {name = "out-of-map", position = p}
|
2019-10-06 18:16:32 +02:00
|
|
|
end
|
|
|
|
|
2019-10-07 04:37:23 +02:00
|
|
|
local function rock_chunk(surface, left_top)
|
2019-10-07 07:19:41 +02:00
|
|
|
local tiles = {}
|
|
|
|
local entities = {}
|
2019-10-07 09:48:17 +02:00
|
|
|
local markets = {}
|
|
|
|
local treasure = {}
|
2019-10-08 09:32:54 +02:00
|
|
|
local seed = surface.map_gen_settings.seed
|
2019-10-07 07:19:41 +02:00
|
|
|
for y = 0, 31, 1 do
|
|
|
|
for x = 0, 31, 1 do
|
|
|
|
local p = {x = left_top.x + x, y = left_top.y + y}
|
2019-10-07 09:48:17 +02:00
|
|
|
process_rock_chunk_position(p, seed, tiles, entities, markets, treasure)
|
2019-10-07 07:19:41 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
surface.set_tiles(tiles, true)
|
2019-10-08 19:26:40 +02:00
|
|
|
|
|
|
|
if #markets > 0 then
|
|
|
|
local position = markets[math_random(1, #markets)]
|
|
|
|
if surface.count_entities_filtered{area = {{position.x - 96, position.y - 96}, {position.x + 96, position.y + 96}}, name = "market", limit = 1} == 0 then
|
2019-10-12 02:19:37 +02:00
|
|
|
local market = mountain_market(surface, position, math.abs(position.y) * 0.004)
|
2019-10-08 19:26:40 +02:00
|
|
|
market.destructible = false
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
for _, p in pairs(treasure) do treasure_chest(surface, p) end
|
|
|
|
|
2019-10-07 07:19:41 +02:00
|
|
|
for _, e in pairs(entities) do
|
2019-10-08 09:32:54 +02:00
|
|
|
if game.entity_prototypes[e.name].type == "simple-entity" or game.entity_prototypes[e.name].type == "turret" then
|
2019-10-07 07:19:41 +02:00
|
|
|
surface.create_entity(e)
|
|
|
|
else
|
|
|
|
if surface.can_place_entity(e) then
|
|
|
|
surface.create_entity(e)
|
|
|
|
end
|
2019-10-07 04:37:23 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
local function border_chunk(surface, left_top)
|
|
|
|
local trees = {"dead-grey-trunk", "dead-grey-trunk", "dry-tree"}
|
|
|
|
for x = 0, 31, 1 do
|
|
|
|
for y = 5, 31, 1 do
|
|
|
|
local pos = {x = left_top.x + x, y = left_top.y + y}
|
|
|
|
if math_random(1, math.ceil(pos.y + pos.y) + 64) == 1 then
|
|
|
|
surface.create_entity({name = trees[math_random(1, #trees)], position = pos})
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
for x = 0, 31, 1 do
|
|
|
|
for y = 0, 31, 1 do
|
|
|
|
local pos = {x = left_top.x + x, y = left_top.y + y}
|
|
|
|
if math_random(1, pos.y + 2) == 1 then
|
|
|
|
surface.create_decoratives{
|
|
|
|
check_collision=false,
|
|
|
|
decoratives={
|
|
|
|
{name = "rock-medium", position = pos, amount = math_random(1, 1 + math.ceil(20 - y / 2))}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
end
|
|
|
|
if math_random(1, pos.y + 2) == 1 then
|
|
|
|
surface.create_decoratives{
|
|
|
|
check_collision=false,
|
|
|
|
decoratives={
|
|
|
|
{name = "rock-small", position = pos, amount = math_random(1, 1 + math.ceil(20 - y / 2))}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
end
|
|
|
|
if math_random(1, pos.y + 2) == 1 then
|
|
|
|
surface.create_decoratives{
|
|
|
|
check_collision=false,
|
|
|
|
decoratives={
|
|
|
|
{name = "rock-tiny", position = pos, amount = math_random(1, 1 + math.ceil(20 - y / 2))}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
end
|
|
|
|
if math_random(1, math.ceil(pos.y + pos.y) + 2) == 1 then
|
|
|
|
surface.create_entity({name = rock_raffle[math_random(1, #rock_raffle)], position = pos})
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
2019-10-07 09:48:17 +02:00
|
|
|
|
|
|
|
for _, e in pairs(surface.find_entities_filtered({area = {{left_top.x, left_top.y},{left_top.x + 32, left_top.y + 32}}, type = "cliff"})) do e.destroy() end
|
2019-10-07 04:37:23 +02:00
|
|
|
end
|
|
|
|
|
|
|
|
local function biter_chunk(surface, left_top)
|
|
|
|
local tile_positions = {}
|
|
|
|
for x = 0, 31, 1 do
|
|
|
|
for y = 0, 31, 1 do
|
|
|
|
local p = {x = left_top.x + x, y = left_top.y + y}
|
|
|
|
tile_positions[#tile_positions + 1] = p
|
|
|
|
end
|
|
|
|
end
|
2019-10-08 23:50:57 +02:00
|
|
|
for i = 1, 2, 1 do
|
2019-10-07 04:37:23 +02:00
|
|
|
local position = surface.find_non_colliding_position("biter-spawner", tile_positions[math_random(1, #tile_positions)], 16, 2)
|
|
|
|
if position then
|
2019-10-08 23:50:57 +02:00
|
|
|
local e = surface.create_entity({name = spawner_raffle[math_random(1, #spawner_raffle)], position = position})
|
|
|
|
e.destructible = false
|
|
|
|
e.active = false
|
2019-10-07 04:37:23 +02:00
|
|
|
end
|
|
|
|
end
|
2019-10-07 09:48:17 +02:00
|
|
|
for _, e in pairs(surface.find_entities_filtered({area = {{left_top.x, left_top.y},{left_top.x + 32, left_top.y + 32}}, type = "cliff"})) do e.destroy() end
|
2019-10-07 04:37:23 +02:00
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end
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|
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|
2019-10-11 21:52:32 +02:00
|
|
|
local function replace_water(surface, left_top)
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|
|
|
for x = 0, 31, 1 do
|
|
|
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for y = 0, 31, 1 do
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local p = {x = left_top.x + x, y = left_top.y + y}
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|
|
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if surface.get_tile(p).collides_with("resource-layer") then
|
|
|
|
surface.set_tiles({{name = get_replacement_tile(surface, p), position = p}}, true)
|
|
|
|
end
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|
|
|
end
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|
|
|
end
|
|
|
|
end
|
|
|
|
|
2019-10-07 04:37:23 +02:00
|
|
|
local function out_of_map(surface, left_top)
|
|
|
|
for x = 0, 31, 1 do
|
|
|
|
for y = 0, 31, 1 do
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|
|
surface.set_tiles({{name = "out-of-map", position = {x = left_top.x + x, y = left_top.y + y}}})
|
|
|
|
end
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|
|
|
end
|
|
|
|
end
|
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|
|
2019-10-07 16:40:52 +02:00
|
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|
local function process_chunk(surface, left_top)
|
2019-10-09 03:25:00 +02:00
|
|
|
if not surface then return end
|
|
|
|
if not surface.valid then return end
|
2019-10-09 21:09:53 +02:00
|
|
|
if left_top.x >= 768 then return end
|
|
|
|
if left_top.x < -768 then return end
|
2019-10-11 21:52:32 +02:00
|
|
|
if left_top.y >= 0 then replace_water(surface, left_top) end
|
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|
|
if left_top.y > 32 then game.forces.player.chart(surface, {{left_top.x, left_top.y},{left_top.x + 31, left_top.y + 31}}) end
|
2019-10-07 16:40:52 +02:00
|
|
|
if left_top.y == 64 and left_top.x == 64 then
|
2019-10-07 04:37:23 +02:00
|
|
|
local p = global.locomotive.position
|
2019-10-13 12:57:54 +02:00
|
|
|
for _, entity in pairs(surface.find_entities_filtered({area = {{p.x - 3, p.y - 4},{p.x + 3, p.y + 10}}, type = "simple-entity"})) do entity.destroy() end
|
2019-10-07 04:37:23 +02:00
|
|
|
end
|
|
|
|
if left_top.y < 0 then rock_chunk(surface, left_top) return end
|
2019-10-09 21:09:53 +02:00
|
|
|
if left_top.y > 96 then out_of_map(surface, left_top) return end
|
2019-10-08 23:50:57 +02:00
|
|
|
if left_top.y > 64 then biter_chunk(surface, left_top) return end
|
2019-10-07 04:37:23 +02:00
|
|
|
if left_top.y >= 0 then border_chunk(surface, left_top) return end
|
|
|
|
end
|
|
|
|
|
|
|
|
local function process_chunk_queue()
|
2019-10-09 03:25:00 +02:00
|
|
|
for k, chunk in pairs(global.chunk_queue) do
|
|
|
|
process_chunk(game.surfaces[chunk.surface_index], chunk.left_top)
|
2019-10-07 04:37:23 +02:00
|
|
|
global.chunk_queue[k] = nil
|
|
|
|
return
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2019-10-06 18:16:32 +02:00
|
|
|
local function on_chunk_generated(event)
|
2019-10-07 16:40:52 +02:00
|
|
|
if event.surface.index == 1 then return end
|
2019-10-09 03:25:00 +02:00
|
|
|
global.chunk_queue[#global.chunk_queue + 1] = {left_top = {x = event.area.left_top.x, y = event.area.left_top.y}, surface_index = event.surface.index}
|
2019-10-06 18:16:32 +02:00
|
|
|
end
|
|
|
|
|
|
|
|
local event = require 'utils.event'
|
2019-10-11 21:52:32 +02:00
|
|
|
event.on_nth_tick(4, process_chunk_queue)
|
2019-10-06 18:16:32 +02:00
|
|
|
event.add(defines.events.on_chunk_generated, on_chunk_generated)
|