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ComfyFactorio/maps/biter_battles_v2/config.lua

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--BITER BATTLES CONFIG FILE--
bb_config = {
--GENERAL SETTINGS
["blueprint_library_importing"] = false, --Allow the importing of blueprints from the blueprint library?
["blueprint_string_importing"] = false, --Allow the importing of blueprints via blueprint strings?
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--MAP PREGENERATION
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["map_pregeneration_radius"] = 31, --Radius in chunks to pregenerate at the start of the map.
["fast_pregen"] = false, --Force fast pregeneration.
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--TEAM SETTINGS
["north_side_team_name"] = "North", --Name in the GUI of Team North.
["south_side_team_name"] = "South", --Name in the GUI of Team South.
["team_balancing"] = true, --Should players only be able to join a team that has less or equal members than the opposing team?
--TERRAIN OPTIONS
["border_river_width"] = 32, --Approximate width of the horizontal impassable river seperating the teams. (values up to 100)
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["builders_area"] = true, --Grant each side a peaceful direction with no nests and biters?
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["random_scrap"] = true, --Generate harvestable scrap around worms randomly?
--BITER SETTINGS
["max_active_biters"] = 1500, --Maximum total amount of attacking units per side.
["biter_timeout"] = 54000 --Time it takes in ticks for an attacking unit to be deleted. This prevents perma stuck units.
}