2020-05-23 21:18:18 +02:00
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local Market = require 'maps.mountain_fortress_v3.basic_markets'
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2020-10-27 00:55:06 +02:00
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local WPT = require 'maps.mountain_fortress_v3.table'
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2020-05-17 12:23:55 +02:00
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local Loot = require 'maps.mountain_fortress_v3.loot'
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local Task = require 'utils.task'
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local Token = require 'utils.token'
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local Event = require 'utils.event'
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2021-03-14 02:02:07 +02:00
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local Terrain = require 'maps.mountain_fortress_v3.terrain'
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2021-11-11 02:57:58 +02:00
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local WD = require 'modules.wave_defense.table'
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local BiterHealthBooster = require 'modules.biter_health_booster_v2'
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2020-05-17 12:23:55 +02:00
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2020-08-09 20:22:33 +02:00
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local Public = {}
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local random = math.random
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local abs = math.abs
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local ceil = math.ceil
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2021-12-06 17:22:25 +02:00
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local round = math.round
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2020-07-25 22:22:21 +02:00
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local queue_task = Task.queue_task
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2020-06-07 13:33:24 +02:00
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local tiles_per_call = 8
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2020-08-09 20:22:33 +02:00
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local total_calls = ceil(1024 / tiles_per_call)
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2020-05-20 09:09:39 +02:00
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local regen_decoratives = false
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2021-03-14 02:02:07 +02:00
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local generate_map = Terrain.heavy_functions
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2022-04-07 00:17:41 +02:00
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local winter_mode = false
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2020-12-20 20:56:26 +02:00
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local wintery_type = {
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['simple-entity'] = true,
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['tree'] = true,
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['fish'] = true,
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2020-12-20 21:40:12 +02:00
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['market'] = true,
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2020-12-20 20:56:26 +02:00
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['locomotive'] = true,
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['cargo-wagon'] = true
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}
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2020-05-17 12:23:55 +02:00
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-- Set to false by modules that want to control the on_chunk_generated event themselves.
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Public.enable_register_events = true
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2021-07-23 16:38:23 +02:00
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-- Simple "loop" that is UPS friendly.
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local function get_position(data)
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data.yv = data.yv + 1
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if data.yv == 32 then
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if data.xv == 32 then
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data.xv = 0
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end
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if data.yv == 32 then
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data.yv = 0
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end
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data.xv = data.xv + 1
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end
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data.position = {x = data.top_x + data.xv, y = data.top_y + data.yv}
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end
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2020-05-17 12:23:55 +02:00
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local function do_tile_inner(tiles, tile, pos)
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if type(tile) == 'string' then
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2020-06-07 13:33:24 +02:00
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tiles[#tiles + 1] = {name = tile, position = pos}
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2020-05-17 12:23:55 +02:00
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end
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end
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2021-07-23 16:38:23 +02:00
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local function do_tile(x, y, data, shape)
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2020-05-17 12:23:55 +02:00
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local pos = {x, y}
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-- local coords need to be 'centered' to allow for correct rotation and scaling.
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2021-07-23 16:38:23 +02:00
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local tile = shape(data)
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2020-05-17 12:23:55 +02:00
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if type(tile) == 'table' then
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do_tile_inner(data.tiles, tile.tile, pos)
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2020-08-04 12:10:15 +02:00
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local hidden_tile = tile.hidden_tile
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if hidden_tile then
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data.hidden_tiles[#data.hidden_tiles + 1] = {tile = hidden_tile, position = pos}
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end
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2020-05-17 12:23:55 +02:00
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local entities = tile.entities
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if entities then
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2020-08-04 12:10:15 +02:00
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for _, entity in ipairs(entities) do
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2020-05-17 12:23:55 +02:00
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if not entity.position then
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entity.position = pos
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end
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2020-06-07 13:33:24 +02:00
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data.entities[#data.entities + 1] = entity
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2020-05-17 12:23:55 +02:00
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end
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end
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2020-06-25 17:59:16 +02:00
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local buildings = tile.buildings
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if buildings then
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2020-08-04 12:10:15 +02:00
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for _, entity in ipairs(buildings) do
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2020-06-25 17:59:16 +02:00
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if not entity.position then
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entity.position = pos
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end
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data.buildings[#data.buildings + 1] = entity
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end
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end
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2020-05-17 12:23:55 +02:00
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local decoratives = tile.decoratives
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if decoratives then
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2020-08-04 12:10:15 +02:00
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for _, decorative in ipairs(decoratives) do
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2020-06-07 13:33:24 +02:00
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data.decoratives[#data.decoratives + 1] = decorative
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2020-05-17 12:23:55 +02:00
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end
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end
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local markets = tile.markets
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if markets then
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2020-08-04 12:10:15 +02:00
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for _, t in ipairs(markets) do
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2020-05-17 12:23:55 +02:00
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if not t.position then
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t.position = pos
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end
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2020-06-07 13:33:24 +02:00
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data.markets[#data.markets + 1] = t
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2020-05-17 12:23:55 +02:00
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end
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end
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local treasure = tile.treasure
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if treasure then
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2020-08-04 12:10:15 +02:00
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for _, t in ipairs(treasure) do
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2020-05-17 12:23:55 +02:00
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if not t.position then
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t.position = pos
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end
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2020-06-07 13:33:24 +02:00
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data.treasure[#data.treasure + 1] = t
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2020-05-17 12:23:55 +02:00
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end
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end
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else
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do_tile_inner(data.tiles, tile, pos)
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end
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end
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local function do_row(row, data, shape)
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local y = data.top_y + row
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local top_x = data.top_x
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local tiles = data.tiles
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data.y = y
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for x = top_x, top_x + 31 do
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data.x = x
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local pos = {data.x, data.y}
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|
2021-07-23 16:38:23 +02:00
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get_position(data)
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2020-05-17 12:23:55 +02:00
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-- local coords need to be 'centered' to allow for correct rotation and scaling.
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2021-07-23 16:38:23 +02:00
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local tile = shape(data)
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2020-05-17 12:23:55 +02:00
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if type(tile) == 'table' then
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do_tile_inner(tiles, tile.tile, pos)
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2020-08-04 12:10:15 +02:00
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local hidden_tile = tile.hidden_tile
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if hidden_tile then
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data.hidden_tiles[#data.hidden_tiles + 1] = {tile = hidden_tile, position = pos}
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end
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2020-05-17 12:23:55 +02:00
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local entities = tile.entities
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if entities then
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2020-08-04 12:10:15 +02:00
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for _, entity in ipairs(entities) do
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2020-05-17 12:23:55 +02:00
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if not entity.position then
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entity.position = pos
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end
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2020-06-07 13:33:24 +02:00
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data.entities[#data.entities + 1] = entity
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2020-05-17 12:23:55 +02:00
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end
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end
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2020-06-25 17:59:16 +02:00
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local buildings = tile.buildings
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if buildings then
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2020-08-04 12:10:15 +02:00
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for _, entity in ipairs(buildings) do
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2020-06-25 17:59:16 +02:00
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if not entity.position then
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entity.position = pos
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end
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data.buildings[#data.buildings + 1] = entity
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end
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end
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2020-05-17 12:23:55 +02:00
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local decoratives = tile.decoratives
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if decoratives then
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2020-08-04 12:10:15 +02:00
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for _, decorative in ipairs(decoratives) do
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2020-05-17 12:23:55 +02:00
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if not decorative.position then
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decorative.position = pos
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end
|
2020-06-07 13:33:24 +02:00
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data.decoratives[#data.decoratives + 1] = decorative
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2020-05-17 12:23:55 +02:00
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end
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end
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local markets = tile.markets
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if markets then
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2020-08-04 12:10:15 +02:00
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for _, t in ipairs(markets) do
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2020-05-17 12:23:55 +02:00
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if not t.position then
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t.position = pos
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end
|
2020-06-07 13:33:24 +02:00
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data.markets[#data.markets + 1] = t
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2020-05-17 12:23:55 +02:00
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end
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end
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local treasure = tile.treasure
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if treasure then
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2020-08-04 12:10:15 +02:00
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for _, t in ipairs(treasure) do
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2020-05-17 12:23:55 +02:00
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if not t.position then
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t.position = pos
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end
|
2020-06-07 13:33:24 +02:00
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data.treasure[#data.treasure + 1] = t
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2020-05-17 12:23:55 +02:00
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end
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end
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else
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do_tile_inner(tiles, tile, pos)
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end
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end
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end
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local function do_place_treasure(data)
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local surface = data.surface
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local treasure = data.treasure
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if #treasure == 0 then
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return
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end
|
2020-09-25 11:08:15 +02:00
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2020-10-21 23:17:17 +02:00
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for _, e in ipairs(data.treasure) do
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if random(1, 6) == 1 then
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e.chest = 'iron-chest'
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2020-05-17 12:23:55 +02:00
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end
|
2020-10-21 23:17:17 +02:00
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Loot.add(surface, e.position, e.chest)
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end
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2020-05-17 12:23:55 +02:00
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end
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local function do_place_markets(data)
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local markets = data.markets
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local surface = data.surface
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if #markets == 0 then
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return
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end
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2020-10-21 23:17:17 +02:00
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local pos = markets[random(1, #markets)]
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if
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surface.count_entities_filtered {
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area = {{pos.x - 96, pos.y - 96}, {pos.x + 96, pos.y + 96}},
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name = 'market',
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limit = 1
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} == 0
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then
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local market = Market.mountain_market(surface, pos, abs(pos.y) * 0.004)
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market.destructible = false
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end
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2020-05-17 12:23:55 +02:00
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end
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local function do_place_tiles(data)
|
2020-08-04 12:10:15 +02:00
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local surface = data.surface
|
2020-10-21 23:17:17 +02:00
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surface.set_tiles(data.tiles, true)
|
2020-08-04 12:10:15 +02:00
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end
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local function do_place_hidden_tiles(data)
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local surface = data.surface
|
2020-10-21 23:17:17 +02:00
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surface.set_tiles(data.hidden_tiles, true)
|
2020-05-17 12:23:55 +02:00
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end
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local function do_place_decoratives(data)
|
2020-07-25 22:22:21 +02:00
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local surface = data.surface
|
2020-10-21 23:17:17 +02:00
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if regen_decoratives then
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surface.regenerate_decorative(nil, {{data.top_x / 32, data.top_y / 32}})
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end
|
2020-05-17 12:23:55 +02:00
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|
2020-10-21 23:17:17 +02:00
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local dec = data.decoratives
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if #dec > 0 then
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surface.create_decoratives({check_collision = true, decoratives = dec})
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end
|
2020-05-17 12:23:55 +02:00
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end
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|
2020-06-25 17:59:16 +02:00
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local function do_place_buildings(data)
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local surface = data.surface
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local entity
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local callback
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2020-10-21 23:17:17 +02:00
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for _, e in ipairs(data.buildings) do
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if e.e_type then
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local p = e.position
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if
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surface.count_entities_filtered {
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area = {{p.x - 32, p.y - 32}, {p.x + 32, p.y + 32}},
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type = e.e_type,
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limit = 1
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} == 0
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then
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entity = surface.create_entity(e)
|
2021-11-12 19:09:06 +02:00
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|
|
if entity and entity.valid then
|
2021-11-11 02:57:58 +02:00
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if e.direction then
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entity.direction = e.direction
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end
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|
|
if e.force then
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|
entity.force = e.force
|
2020-06-25 17:59:16 +02:00
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end
|
2021-11-11 02:57:58 +02:00
|
|
|
if e.callback then
|
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|
local c = e.callback.callback
|
2021-11-12 19:09:06 +02:00
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|
if c then
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|
local d = {callback_data = e.callback.data}
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if not d then
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callback = Token.get(c)
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callback(entity)
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else
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|
callback = Token.get(c)
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|
callback(entity, d)
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end
|
2021-11-11 02:57:58 +02:00
|
|
|
end
|
2020-10-21 23:17:17 +02:00
|
|
|
end
|
2020-06-25 17:59:16 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
2020-10-21 23:17:17 +02:00
|
|
|
end
|
2020-06-25 17:59:16 +02:00
|
|
|
end
|
|
|
|
|
2020-12-20 20:56:26 +02:00
|
|
|
local function wintery(ent, extra_lights)
|
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|
|
if not winter_mode then
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|
|
return false
|
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|
|
end
|
|
|
|
local colors = {{255, 0, 0}, {0, 255, 0}, {0, 0, 255}}
|
|
|
|
local function add_light(e)
|
|
|
|
local color = colors[math.random(1, 3)]
|
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|
|
local scale = extra_lights or 1
|
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|
|
rendering.draw_light(
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|
|
{
|
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|
|
sprite = 'utility/light_small',
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|
|
orientation = 1,
|
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|
|
scale = scale,
|
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|
|
intensity = 1,
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|
|
minimum_darkness = 0,
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|
|
oriented = false,
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|
color = color,
|
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|
|
target = e,
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|
|
target_offset = {0, -0.5},
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|
|
surface = e.surface
|
|
|
|
}
|
|
|
|
)
|
|
|
|
end
|
|
|
|
if not (ent and ent.valid) then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
if wintery_type[ent.type] then
|
|
|
|
if ent.type == 'simple-entity' then
|
2021-11-28 22:20:23 +02:00
|
|
|
if random(1, 64) == 1 then
|
|
|
|
return add_light(ent)
|
|
|
|
end
|
|
|
|
else
|
|
|
|
if random(1, 4) == 1 then
|
|
|
|
return add_light(ent)
|
2020-12-20 20:56:26 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
|
2020-05-17 12:23:55 +02:00
|
|
|
local function do_place_entities(data)
|
|
|
|
local surface = data.surface
|
|
|
|
local entity
|
2020-05-21 23:08:23 +02:00
|
|
|
local callback
|
2020-10-21 23:17:17 +02:00
|
|
|
for _, e in ipairs(data.entities) do
|
|
|
|
if e.collision then
|
|
|
|
if surface.can_place_entity(e) then
|
|
|
|
entity = surface.create_entity(e)
|
2021-11-11 02:57:58 +02:00
|
|
|
if entity then
|
2021-12-06 17:22:25 +02:00
|
|
|
if e.note then -- flamethrower-turret and artillery-turret are at default health, only gun-turret is modified
|
2021-11-13 02:38:22 +02:00
|
|
|
local modified_unit_health = WD.get('modified_unit_health')
|
2021-12-06 17:22:25 +02:00
|
|
|
local final_health = round(modified_unit_health.current_value * 0.5, 3)
|
|
|
|
if final_health < 1 then
|
|
|
|
final_health = 1
|
|
|
|
end
|
|
|
|
BiterHealthBooster.add_unit(entity, final_health)
|
2021-11-11 02:57:58 +02:00
|
|
|
end
|
|
|
|
wintery(entity)
|
|
|
|
if e.direction then
|
|
|
|
entity.direction = e.direction
|
|
|
|
end
|
|
|
|
if e.force then
|
|
|
|
entity.force = e.force
|
|
|
|
end
|
|
|
|
if e.amount then
|
|
|
|
entity.amount = e.amount
|
|
|
|
end
|
|
|
|
if e.callback then
|
|
|
|
local c = e.callback.callback
|
|
|
|
if not c then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
local d = {callback_data = e.callback.data}
|
|
|
|
if not d then
|
|
|
|
callback = Token.get(c)
|
|
|
|
callback(entity)
|
|
|
|
else
|
|
|
|
callback = Token.get(c)
|
|
|
|
callback(entity, d)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
else
|
|
|
|
entity = surface.create_entity(e)
|
|
|
|
if entity then
|
2021-12-06 17:22:25 +02:00
|
|
|
if e.note then -- small-worm-turret, medium-worm-turret, big-worm-turret, behemoth-worm-turret
|
2021-11-13 02:38:22 +02:00
|
|
|
local modified_unit_health = WD.get('modified_unit_health')
|
2021-12-06 17:22:25 +02:00
|
|
|
local worm_unit_settings = WD.get('worm_unit_settings')
|
|
|
|
local final_health = round(modified_unit_health.current_value * worm_unit_settings.scale_units_by_health[entity.name], 3)
|
|
|
|
if final_health < 1 then
|
|
|
|
final_health = 1
|
|
|
|
end
|
|
|
|
BiterHealthBooster.add_unit(entity, final_health)
|
2021-11-11 02:57:58 +02:00
|
|
|
end
|
2020-12-20 20:56:26 +02:00
|
|
|
wintery(entity)
|
2021-11-11 02:57:58 +02:00
|
|
|
if e.direction then
|
2020-10-21 23:17:17 +02:00
|
|
|
entity.direction = e.direction
|
|
|
|
end
|
2021-11-11 02:57:58 +02:00
|
|
|
if e.force then
|
2020-10-21 23:17:17 +02:00
|
|
|
entity.force = e.force
|
|
|
|
end
|
2021-11-11 02:57:58 +02:00
|
|
|
if e.amount then
|
2021-02-15 23:34:24 +02:00
|
|
|
entity.amount = e.amount
|
|
|
|
end
|
2021-11-11 02:57:58 +02:00
|
|
|
if e.callback then
|
2020-10-21 23:17:17 +02:00
|
|
|
local c = e.callback.callback
|
2021-11-11 02:57:58 +02:00
|
|
|
if c then
|
|
|
|
local d = {callback_data = e.callback.data}
|
|
|
|
if not d then
|
|
|
|
callback = Token.get(c)
|
|
|
|
callback(entity)
|
|
|
|
else
|
|
|
|
callback = Token.get(c)
|
|
|
|
callback(entity, d)
|
|
|
|
end
|
2020-07-25 22:22:21 +02:00
|
|
|
end
|
2020-10-21 23:17:17 +02:00
|
|
|
end
|
|
|
|
end
|
2020-05-17 12:23:55 +02:00
|
|
|
end
|
2020-10-21 23:17:17 +02:00
|
|
|
end
|
2020-05-17 12:23:55 +02:00
|
|
|
end
|
|
|
|
|
|
|
|
local function run_chart_update(data)
|
|
|
|
local x = data.top_x / 32
|
|
|
|
local y = data.top_y / 32
|
2020-07-25 22:22:21 +02:00
|
|
|
local surface = data.surface
|
2020-08-22 17:20:59 +02:00
|
|
|
if not surface or not surface.valid then
|
|
|
|
return
|
|
|
|
end
|
2020-07-25 22:22:21 +02:00
|
|
|
if game.forces.player.is_chunk_charted(surface, {x, y}) then
|
2020-05-17 12:23:55 +02:00
|
|
|
-- Don't use full area, otherwise adjacent chunks get charted
|
|
|
|
game.forces.player.chart(
|
2020-07-25 22:22:21 +02:00
|
|
|
surface,
|
2020-05-17 12:23:55 +02:00
|
|
|
{
|
|
|
|
{data.top_x, data.top_y},
|
|
|
|
{data.top_x + 1, data.top_y + 1}
|
|
|
|
}
|
|
|
|
)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
local function map_gen_action(data)
|
|
|
|
local state = data.y
|
|
|
|
|
|
|
|
if state < 32 then
|
2021-03-14 02:02:07 +02:00
|
|
|
local shape = generate_map
|
2020-05-17 12:23:55 +02:00
|
|
|
if shape == nil then
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
2020-06-07 13:33:24 +02:00
|
|
|
if not data.surface.valid then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
local count = tiles_per_call
|
2020-05-17 12:23:55 +02:00
|
|
|
|
|
|
|
local y = state + data.top_y
|
|
|
|
local x = data.x
|
|
|
|
|
|
|
|
local max_x = data.top_x + 32
|
|
|
|
|
|
|
|
data.y = y
|
|
|
|
|
|
|
|
repeat
|
|
|
|
count = count - 1
|
2021-07-23 16:38:23 +02:00
|
|
|
get_position(data)
|
|
|
|
do_tile(x, y, data, shape)
|
2020-05-17 12:23:55 +02:00
|
|
|
|
|
|
|
x = x + 1
|
2020-05-21 23:08:23 +02:00
|
|
|
|
2020-05-17 12:23:55 +02:00
|
|
|
if x == max_x then
|
|
|
|
y = y + 1
|
|
|
|
if y == data.top_y + 32 then
|
|
|
|
break
|
|
|
|
end
|
|
|
|
x = data.top_x
|
|
|
|
data.y = y
|
|
|
|
end
|
|
|
|
|
|
|
|
data.x = x
|
|
|
|
until count == 0
|
|
|
|
|
|
|
|
data.y = y - data.top_y
|
|
|
|
return true
|
|
|
|
elseif state == 32 then
|
|
|
|
do_place_tiles(data)
|
|
|
|
data.y = 33
|
|
|
|
return true
|
|
|
|
elseif state == 33 then
|
2020-08-04 12:10:15 +02:00
|
|
|
do_place_hidden_tiles(data)
|
2020-05-17 12:23:55 +02:00
|
|
|
data.y = 34
|
|
|
|
return true
|
|
|
|
elseif state == 34 then
|
2020-08-04 12:10:15 +02:00
|
|
|
do_place_entities(data)
|
2020-05-17 12:23:55 +02:00
|
|
|
data.y = 35
|
|
|
|
return true
|
|
|
|
elseif state == 35 then
|
2020-08-04 12:10:15 +02:00
|
|
|
do_place_buildings(data)
|
2020-05-17 12:23:55 +02:00
|
|
|
data.y = 36
|
|
|
|
return true
|
|
|
|
elseif state == 36 then
|
2020-08-04 12:10:15 +02:00
|
|
|
do_place_markets(data)
|
2020-05-17 12:23:55 +02:00
|
|
|
data.y = 37
|
|
|
|
return true
|
|
|
|
elseif state == 37 then
|
2020-08-04 12:10:15 +02:00
|
|
|
do_place_treasure(data)
|
2020-06-25 17:59:16 +02:00
|
|
|
data.y = 38
|
|
|
|
return true
|
|
|
|
elseif state == 38 then
|
2020-08-04 12:10:15 +02:00
|
|
|
do_place_decoratives(data)
|
|
|
|
data.y = 39
|
|
|
|
return true
|
|
|
|
elseif state == 39 then
|
2020-05-17 12:23:55 +02:00
|
|
|
run_chart_update(data)
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
local map_gen_action_token = Token.register(map_gen_action)
|
|
|
|
|
|
|
|
--- Adds generation of a Chunk of the map to the queue
|
|
|
|
-- @param event <table> the event table from on_chunk_generated
|
|
|
|
function Public.schedule_chunk(event)
|
|
|
|
local surface = event.surface
|
2021-03-14 02:02:07 +02:00
|
|
|
local shape = generate_map
|
2020-05-17 12:23:55 +02:00
|
|
|
|
2020-06-07 13:33:24 +02:00
|
|
|
if event.tick < 1 then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
2020-05-17 12:23:55 +02:00
|
|
|
if not surface.valid then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
if not shape then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
local area = event.area
|
|
|
|
|
|
|
|
local data = {
|
2021-07-23 16:38:23 +02:00
|
|
|
yv = -0,
|
2020-05-23 21:18:18 +02:00
|
|
|
xv = 0,
|
2020-05-17 12:23:55 +02:00
|
|
|
y = 0,
|
|
|
|
x = area.left_top.x,
|
|
|
|
area = area,
|
|
|
|
top_x = area.left_top.x,
|
|
|
|
top_y = area.left_top.y,
|
|
|
|
surface = surface,
|
|
|
|
tiles = {},
|
2020-08-04 12:10:15 +02:00
|
|
|
hidden_tiles = {},
|
2020-05-17 12:23:55 +02:00
|
|
|
entities = {},
|
2020-06-25 17:59:16 +02:00
|
|
|
buildings = {},
|
2020-05-17 12:23:55 +02:00
|
|
|
decoratives = {},
|
|
|
|
markets = {},
|
|
|
|
treasure = {}
|
|
|
|
}
|
|
|
|
|
2020-07-25 22:22:21 +02:00
|
|
|
if not data.surface or not data.surface.valid then
|
2020-05-17 12:23:55 +02:00
|
|
|
return
|
|
|
|
end
|
|
|
|
|
2020-07-25 22:22:21 +02:00
|
|
|
queue_task(map_gen_action_token, data, total_calls)
|
2020-05-17 12:23:55 +02:00
|
|
|
end
|
|
|
|
|
|
|
|
--- Generates a Chunk of map when called
|
|
|
|
-- @param event <table> the event table from on_chunk_generated
|
|
|
|
function Public.do_chunk(event)
|
|
|
|
local surface = event.surface
|
2021-03-14 02:02:07 +02:00
|
|
|
local shape = generate_map
|
2020-05-17 12:23:55 +02:00
|
|
|
|
|
|
|
if not surface.valid then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
if not shape then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
local area = event.area
|
|
|
|
|
|
|
|
local data = {
|
2020-06-05 23:53:58 +02:00
|
|
|
yv = -0,
|
|
|
|
xv = 0,
|
2020-05-17 12:23:55 +02:00
|
|
|
area = area,
|
|
|
|
top_x = area.left_top.x,
|
|
|
|
top_y = area.left_top.y,
|
|
|
|
surface = surface,
|
|
|
|
tiles = {},
|
2020-08-04 12:10:15 +02:00
|
|
|
hidden_tiles = {},
|
2020-05-17 12:23:55 +02:00
|
|
|
entities = {},
|
2020-06-25 17:59:16 +02:00
|
|
|
buildings = {},
|
2020-05-17 12:23:55 +02:00
|
|
|
decoratives = {},
|
|
|
|
markets = {},
|
|
|
|
treasure = {}
|
|
|
|
}
|
|
|
|
|
|
|
|
if not data.surface.valid then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
for row = 0, 31 do
|
|
|
|
do_row(row, data, shape)
|
|
|
|
end
|
|
|
|
|
|
|
|
do_place_tiles(data)
|
2020-08-04 12:10:15 +02:00
|
|
|
do_place_hidden_tiles(data)
|
2020-05-17 12:23:55 +02:00
|
|
|
do_place_entities(data)
|
2020-06-25 17:59:16 +02:00
|
|
|
do_place_buildings(data)
|
2020-05-17 12:23:55 +02:00
|
|
|
do_place_decoratives(data)
|
|
|
|
do_place_markets(data)
|
|
|
|
do_place_treasure(data)
|
|
|
|
end
|
|
|
|
|
|
|
|
local do_chunk = Public.do_chunk
|
|
|
|
local schedule_chunk = Public.schedule_chunk
|
|
|
|
|
|
|
|
local function on_chunk(event)
|
2020-10-27 00:55:06 +02:00
|
|
|
local force_chunk = WPT.get('force_chunk')
|
2021-03-14 02:02:07 +02:00
|
|
|
local stop_chunk = WPT.get('stop_chunk')
|
|
|
|
if stop_chunk then
|
|
|
|
return
|
|
|
|
end
|
2020-05-20 09:09:39 +02:00
|
|
|
if force_chunk then
|
2020-05-17 12:23:55 +02:00
|
|
|
do_chunk(event)
|
|
|
|
else
|
|
|
|
schedule_chunk(event)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2020-05-20 09:09:39 +02:00
|
|
|
Event.add(defines.events.on_chunk_generated, on_chunk)
|
2020-05-17 12:23:55 +02:00
|
|
|
|
2020-12-20 20:56:26 +02:00
|
|
|
Public.wintery = wintery
|
|
|
|
|
2020-05-17 12:23:55 +02:00
|
|
|
return Public
|