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Tweaks
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@@ -1,6 +1,7 @@
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-- launch fish into space to win the game -- by mewmew
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local Event = require 'utils.event'
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local Gui = require 'utils.gui'
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local function goals()
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if not global.catplanet_goals then
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@@ -98,14 +99,9 @@ local function fish_in_space_toggle_button(player)
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if player.gui.top['fish_in_space_toggle'] then
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return
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end
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local button = player.gui.top.add {name = 'fish_in_space_toggle', type = 'sprite-button', sprite = 'item/raw-fish', tooltip = 'Fish in Space'}
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button.style.font = 'default-bold'
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local button = player.gui.top.add {name = 'fish_in_space_toggle', type = 'sprite-button', sprite = 'item/raw-fish', tooltip = 'Fish in Space', style = Gui.button_style}
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button.style.minimal_height = 38
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button.style.minimal_width = 38
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button.style.top_padding = 2
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button.style.left_padding = 4
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button.style.right_padding = 4
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button.style.bottom_padding = 2
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button.style.maximal_height = 38
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end
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local function level_up_popup(player)
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@@ -138,6 +134,7 @@ local function fish_in_space_gui(player)
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local frame = player.gui.left.add({type = 'frame', name = 'fish_in_space'})
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local label = frame.add({type = 'label', caption = 'Fish rescued: '})
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label.style.font_color = {r = 0.11, g = 0.8, b = 0.44}
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frame.style.bottom_padding = -2
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local progress = global.fish_in_space / global.catplanet_goals[i + 1].goal
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if progress > 1 then
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