1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-10-30 23:47:41 +02:00

active_mods

This commit is contained in:
danielmartin0
2024-10-03 23:36:04 +01:00
committed by Gerkiz
parent 7845cd3bf7
commit 1388ebb54a
3 changed files with 4 additions and 4 deletions

View File

@@ -901,11 +901,11 @@ local function on_init()
end
local branch_version = '0.18.35'
local is_branch_18 = sub(branch_version, 3, 4)
local get_active_version = sub(game.active_mods.base, 3, 4)
local get_active_version = sub(script.active_mods.base, 3, 4)
local default = game.permissions.get_group('Default')
is_branch_18 = is_branch_18 .. sub(branch_version, 6, 7)
get_active_version = get_active_version .. sub(game.active_mods.base, 6, 7)
get_active_version = get_active_version .. sub(script.active_mods.base, 6, 7)
if get_active_version >= is_branch_18 then
default.set_allows_action(defines.input_action.flush_opened_entity_fluid, false)
default.set_allows_action(defines.input_action.flush_opened_entity_specific_fluid, false)

View File

@@ -16,7 +16,7 @@ local function get_instance()
if server_instances and server_instances[id] then
return server_instances[id]
else
return { name = 'Offline', id = id, status = 'offline', version = game.active_mods.base }
return { name = 'Offline', id = id, status = 'offline', version = script.active_mods.base }
end
end

View File

@@ -61,7 +61,7 @@ function is_loaded_bool(module)
end
function is_game_modded()
local active_mods = game.active_mods
local active_mods = script.active_mods
local i = 0
for _, _ in pairs(active_mods) do
i = i + 1