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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-10 00:43:27 +02:00

smol change again

This commit is contained in:
Gerkiz 2019-11-07 16:03:53 +01:00
parent bf75b93b87
commit 2900491bc8

View File

@ -10,7 +10,7 @@ local insert = table.insert
local math_random = math.random
local math_floor = math.floor
local math_abs = math.abs
local uncover_radius = 8
local uncover_radius = 10
local rock_raffle = {"sand-rock-big","sand-rock-big", "rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-huge"}
local enemies = {"small-biter", "medium-biter", "small-spitter", "small-worm-turret", "medium-spitter", "medium-worm-turret", "big-biter", "big-spitter", "big-worm-turret", "behemoth-biter", "behemoth-spitter"}
@ -202,7 +202,7 @@ function Public.reveal(player)
if math_random(1,4) ~= 1 then
insert(entities, {name = "mineable-wreckage", position = pos})
else
if math_random(1,512) == 1 then
if math_random(1,256) == 1 then
Loot.create_loot(surface, pos, "wooden-chest")
else
if math_random(1,512) == 1 then