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update ammo categories
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@ -688,11 +688,11 @@ end
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-- return 0.95
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-- end
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-- TODO: Update these for 2.0?
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function Public.player_ammo_damage_modifiers() -- modifiers are fractional. bullet affects gun turrets, but flamethrower does not affect flamer turrets
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local data = {
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['artillery-shell'] = 0,
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['biological'] = 0,
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['beam'] = 0,
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['bullet'] = 0.1,
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['cannon-shell'] = 0,
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['capsule'] = 0,
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@ -700,6 +700,7 @@ function Public.player_ammo_damage_modifiers() -- modifiers are fractional. bull
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['flamethrower'] = -0.5,
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['grenade'] = -0.05,
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['landmine'] = 0,
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['laser'] = 0,
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['melee'] = 0, -- only affects alien melee
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['rocket'] = 0,
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['shotgun-shell'] = 2,
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@ -726,6 +727,7 @@ function Public.player_gun_speed_modifiers()
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['flamethrower'] = 0,
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['grenade'] = -0.25,
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['landmine'] = 0,
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['laser'] = 0,
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['melee'] = 0, -- only affects alien melee
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['rocket'] = 0,
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['shotgun-shell'] = 0,
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