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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2026-06-20 16:32:28 +02:00

removal of unused things

This commit is contained in:
MewMew
2019-10-28 08:03:17 +01:00
parent 50712ec452
commit 3ad3336600
3 changed files with 1 additions and 64 deletions
+1 -3
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@@ -1,3 +1 @@
require "commands.misc"
require "commands.decoratives"
--require "commands.effects"
require "commands.misc"
-14
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@@ -1,14 +0,0 @@
function generate_decoratives_for_all_existing_chunks()
local decorative_names = {}
for k,v in pairs(game.decorative_prototypes) do
if v.autoplace_specification then
decorative_names[#decorative_names+1] = k
end
end
for _, surface in pairs(game.surfaces) do
for chunk in surface.get_chunks() do
surface.regenerate_decorative(decorative_names, {chunk})
end
end
end
-47
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@@ -1,47 +0,0 @@
local event = require 'utils.event'
local function spin(player)
local d = player.character.direction
d = d + 1
if d > 7 then d = 0 end
player.character.direction = d
end
local function on_player_joined_game(event)
if global.effects_commands_added then return end
commands.add_command("spin", "spins you",
function(args)
local player = game.players[args.player_index]
--if not args.parameter then player.print("Please add a player name.") return end
local c = 25
for t = 0, 600, 1 do
if t % math.ceil(c) == 0 then
local trigger_tick = game.tick + t
if not global.on_tick_schedule[trigger_tick] then global.on_tick_schedule[trigger_tick] = {} end
table.insert(global.on_tick_schedule[trigger_tick], {func = spin, args = {player}})
c = c - c * 0.05
if c < 1 then c = 1 end
end
end
local c = 1
for t = 600, 1200, 1 do
if t % math.ceil(c) == 0 then
local trigger_tick = game.tick + t
if not global.on_tick_schedule[trigger_tick] then global.on_tick_schedule[trigger_tick] = {} end
table.insert(global.on_tick_schedule[trigger_tick], {func = spin, args = {player}})
c = c + c * 0.05
if c > 25 then c = 25 end
end
end
end
)
global.effects_commands_added = true
end
event.add(defines.events.on_player_joined_game, on_player_joined_game)