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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-09-16 09:06:21 +02:00

ore spill limit

This commit is contained in:
MewMew
2019-10-10 03:09:50 +02:00
parent 712b8de513
commit 3c11af0207

View File

@@ -1,6 +1,6 @@
--destroying and mining rocks yields ore -- load as last module
local math_random = math.random
local max_spill = 64
local rock_yield = {
["rock-big"] = 1,
@@ -105,22 +105,22 @@ local function on_player_mined_entity(event)
return
end
local amount = get_amount(entity)
local amount_to_spill = math.ceil(amount * 0.5)
local amount_to_insert = math.floor(amount * 0.5)
local inserted_count = player.insert({name = ore, count = amount_to_insert})
local amount_to_spill = amount_to_spill + (amount_to_insert - inserted_count)
entity.surface.spill_item_stack(entity.position,{name = ore, count = amount_to_spill}, true)
--entity.surface.create_entity({name = "flying-text", position = entity.position, text = amount .. " " .. texts[ore][1], color = texts[ore][2]})
entity.surface.create_entity({name = "flying-text", position = entity.position, text = "+" .. amount .. " [img=item/" .. ore .. "]", color = {r = 200, g = 160, b = 30}})
local count = get_amount(entity)
entity.surface.create_entity({name = "flying-text", position = entity.position, text = "+" .. count .. " [img=item/" .. ore .. "]", color = {r = 200, g = 160, b = 30}})
create_particles(entity.surface, particles[ore], entity.position, 64, game.players[event.player_index].position)
if count > max_spill then
entity.surface.spill_item_stack(entity.position,{name = ore, count = max_spill}, true)
count = count - max_spill
local inserted_count = player.insert({name = ore, count = count})
count = count - inserted_count
if count > 0 then
entity.surface.spill_item_stack(entity.position,{name = ore, count = count}, true)
end
else
entity.surface.spill_item_stack(entity.position,{name = ore, count = count}, true)
end
end
end