1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-09-16 09:06:21 +02:00

fixes for luacheck

This commit is contained in:
hanakocz
2025-08-02 15:10:34 +02:00
parent 6459cd9324
commit 3ef199e848
2 changed files with 10 additions and 8 deletions

View File

@@ -333,7 +333,7 @@ function Public.check_invasion(expanse)
end
end
local function calculate_tier(expanse, left_top, _cell_value)
local function calculate_tier(expanse, left_top, cell_value)
local distances = {
30,
60,
@@ -371,7 +371,9 @@ local function calculate_tier(expanse, left_top, _cell_value)
tier = 10
end
end
--game.print('distance: ' .. distance .. ', tier: ' .. tier .. ', value: ' .. _cell_value)
if _DEBUG then
game.print('distance: ' .. distance .. ', tier: ' .. tier .. ', value: ' .. cell_value)
end
return tier
end

View File

@@ -26,7 +26,7 @@ local function get_item_worths(level, specific_only)
['burner-inserter'] = 3, -- 1x1 + 1x2
['stone-brick'] = 2,
['stone-furnace'] = 4,
['burner-mining-drill'] = 14, -- 3x1 + 3x2 + 1x4
['burner-mining-drill'] = 14, -- 3x1 + 3x2 + 1x4
['firearm-magazine'] = 4, -- 4x1
['light-armor'] = 40, -- 40x1
['copper-cable'] = 1, -- 1x1 / 2
@@ -152,7 +152,7 @@ local function get_item_worths(level, specific_only)
['substation'] = 240, --5x30 + 6x1 +10x6
['electric-furnace'] = 260, --10x6 + 5x30 + 10x2
['low-density-structure'] = 80, --20x1 + 2x6 + 5x8
['processing-unit'] = 160, --20x4 + 2x30
['processing-unit'] = 160, --20x4 + 2x30
['rocket-fuel'] = 180,
['power-armor'] = 7500, --40x160 + 40x6 + 20x30
['exoskeleton-equipment'] = 2800, --20x6 + 10x160 + 30x30
@@ -185,8 +185,8 @@ local function get_item_worths(level, specific_only)
--production science tier
['production-science-pack'] = 240, -- 30x8 + 1x260 + 1x180 / 3
['beacon'] = 800, --10x6 + 10x1 + 20x4 + 20x30
['express-transport-belt'] = 45, --10x2 + 1x14 +
['express-splitter'] = 460, --10x2 + 10x30 + 1x100
['express-transport-belt'] = 45, --10x2 + 1x14
['express-splitter'] = 460, --10x2 + 10x30 + 1x100
['express-underground-belt'] = 160, --80x2 + 2x64 / 2
['assembling-machine-3'] = 950,--2x70 + 4x180
['speed-module-3'] = not SA and 9000 or nil, --5x30 + 5x160 + 4x1800
@@ -286,7 +286,7 @@ local function get_item_worths(level, specific_only)
['electromagnetic-plant'] = 11000, --50x6 + 50x160 + 150x8 + 50x10
['superconductor'] = 12, --1x1 + 1x8 + 1x8 + 5 /2
['supercapacitor'] = 75, --1x14 + 4x4 + 2x8 + 2x12
['electromagnetic-science-pack'] = 200, --1x75 + 1x75 +
['electromagnetic-science-pack'] = 200, --1x75 + 1x75
['lightning-collector'] = 800, --8x75 + 1x75 + 1x75 + 80
['quality-module-3'] = 9000,
['battery-mk3-equipment'] = 23500, --10x75 + 5x4400
@@ -409,7 +409,7 @@ function Public.get_item_worth(name, quality_level)
return math.ceil((get_item_worths()[name] or 0) * (1 + quality_level / 5))
end
function roll_quality(tier, remaining_budget)
local function roll_quality(tier, remaining_budget)
if not script.active_mods['quality'] then
return 'normal', 0
end