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rpg - more health regen
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@ -448,7 +448,7 @@ end
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function Public.get_heal_modifier(player)
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local rpg_t = RPG.get('rpg_t')
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return (rpg_t[player.index].vitality - 10) * 0.02
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return (rpg_t[player.index].vitality - 10) * 0.06
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end
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function Public.get_mana_modifier(player)
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