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Merge pull request #159 from ComfyFactory/rpg_fish_heal
rpg - fish heal
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@@ -508,7 +508,7 @@ function Public.get_heal_modifier_from_using_fish(player)
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end
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local base_amount = 80
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local rng = random(base_amount, base_amount * 4)
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local rng = random(base_amount, base_amount * rpg_extra.heal_modifier)
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local char = player.character
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local position = player.position
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if char and char.valid then
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@@ -94,6 +94,7 @@ function Public.reset_table()
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this.rpg_extra.reward_new_players = 0
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this.rpg_extra.level_limit_enabled = false
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this.rpg_extra.global_pool = 0
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this.rpg_extra.heal_modifier = 2
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this.rpg_extra.personal_tax_rate = 0.3
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this.rpg_extra.leftover_pool = 0
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this.rpg_extra.turret_kills_to_global_pool = true
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