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v1.2.2 small balance patch
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@ -5,8 +5,8 @@ local _inspect = require 'utils.inspect'.inspect
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local Public = {}
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Public.scenario_id_name = 'pirates'
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Public.version_string = '1.2.1' --will now try to stick to major.minor.patch versioning, to match factorio mod portal
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Public.version_float = 1.21
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Public.version_string = '1.2.2' --will now try to stick to major.minor.patch versioning, to match factorio mod portal
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Public.version_float = 1.22
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Public.blueprint_library_allowed = true
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Public.blueprint_importing_allowed = true
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@ -41,7 +41,7 @@ function Public.fuel_depletion_rate()
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if state == Boats.enum_state.ATSEA_SAILING or state == Boats.enum_state.APPROACHING then
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return Balance.fuel_depletion_rate_sailing()
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elseif state == Boats.enum_state.LEAVING_DOCK then
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return Balance.fuel_depletion_rate_sailing() * 1
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return Balance.fuel_depletion_rate_sailing() * 1.25
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elseif state == Boats.enum_state.RETREATING then
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return Balance.fuel_depletion_rate_sailing() / 4
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elseif state == Boats.enum_state.LANDED then
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