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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2024-12-26 22:56:43 +02:00
Commit Graph

21 Commits

Author SHA1 Message Date
Gerkiz
e91b6a352f 2.0 changes
Change global -> storage
Rework how rendering works
Game prototypes are now stored inside 'prototypes.#'
Renamed entity names
2024-10-22 21:47:11 +02:00
Gerkiz
95f2e90e55 refactor more gui 2022-04-05 19:28:08 +02:00
Gerkiz
fbda17b3aa removed unused functions and fixed so water is not generated near spawn 2021-04-01 22:07:46 +02:00
Gerkiz
9d033903fb more luachecks 2021-03-24 18:22:45 +01:00
Gerkiz
cd8f5105e2 first attempt to make luacheck happy 2021-03-24 16:46:00 +01:00
Gerkiz
77b331dc4d 1.1 fixes
removal of crash-site entities
removal of scrap
removal of plane
removal of railgun
rename techs
rename defines
2020-11-23 22:10:32 +01:00
MewMew
1e120eed52 added miner tag, fixed wrong text position 2020-09-14 13:07:41 +02:00
MewMew
67d526cd2d allow spectators to configure their quick bar 2020-09-14 09:39:01 +02:00
MewMew
84ca14db05 rock spawn guarantee 2020-08-28 12:21:51 +02:00
MewMew
66dda1bebc tweaks and fix 2020-08-27 22:27:57 +02:00
MewMew
7af65b9baf fixes for
new blueprint library permissions
offline player crafting queues
2020-08-20 03:08:11 +02:00
Gerkiz
4dd532e9f0 This commit fixes issue #132
Changes:
global.score is now inside of global.tokens
2020-04-27 21:09:45 +02:00
MewMew
733e2506d0 Soft Reset Feature 2020-04-21 15:13:19 +02:00
MewMew
00e1f84dad Update
biter raffle replaced
outposts are no longer safe
attack group strength is reduced up to 50% for far away outposts
biters seek a random target as side target, before making their way to the silo
side targets are more likely chosen near the center of the map
variety in unit group types (biter only, spitters only, mixed)
unit groups spawn more close to their nests
2020-04-18 12:10:54 +02:00
MewMew
5c8d0f74e3 ammo turret fix 2020-04-16 13:22:15 +02:00
MewMew
50337435d2 major internal terrain generator rework 2020-04-16 11:42:00 +02:00
MewMew
913d42d6d8 Update
added tooltip for current biter health and damage bonus
moved science gui button, to prevent cut off threat values for spectators
reverted to old biter health boost method
spawners and worms gain health boost too
reduced trees in spawn area 
increased tree generation randomness overall
bigger biter area, less worms
border to biter lands tweaked
biter area starts at ~y512
side area worm turrets start to appear at the same distance as the biter area starts
chunks that are discovered north are mirrored to south as well
biters will try to attack from different angles
removed some console spam
2020-04-13 06:31:39 +02:00
MewMew
673b6b81bc update
unit spawners are saved in global
biter terrain changes
random attack angles removed
2020-02-08 09:32:10 +01:00
MewMew
02f907f970 integration of biter extra lifes 2020-01-19 10:26:11 +01:00
MewMew
958309b019 tweak 2020-01-04 02:40:16 +01:00
MewMew
8e1868fdcc restructure 2020-01-02 16:09:24 +01:00