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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-06 00:23:49 +02:00
Commit Graph

4045 Commits

Author SHA1 Message Date
Piratux
211880c5c9 Resource formula changes
Changes:
- Minable resource amount now scales linearly with leagues.
2023-02-19 15:47:35 +02:00
Piratux
e394cd7650 Balancing
Changes:
- Nerfed flamethrower dmg by 15%.
- Increased evolution scaling from leagues by 15%.
- Doubled the chance for elite biters to spawn in hard and nightmare difficulties.
- Reduced amount of iron/copper plates found in chests, but the amount now scales with leagues.
- Reduced the chance to find speed modules from chests.
- Fixed an issue where players would require launching silo in Red desert and Mysterious caves island to escape.
2023-02-19 15:05:34 +02:00
Piratux
4c0657caf3 Bug fixes
Changes:
- Fixed an issue where if captain and all officers were afk (or captain would leave the game), some other crew member would get captain role.
- Fixed an issue where the crew would lose, if boat would leave the island when there was ~10 secs left until auto undock in >800 leagues on hard+ difficulty, even when requirements were fulfilled.
- Attempt to fix some desyncs.
2023-02-18 18:57:33 +02:00
Piratux
040e901f9e Cave code cleanup 2023-02-14 21:22:52 +02:00
Piratux
85ffeb8e3b Merge branch 'develop' of https://github.com/Piratux/ComfyFactorio-Pirates into develop 2023-02-13 22:41:10 +02:00
Piratux
564428661a Fixes and quest balanacing
Changes:
- Fixed an issue, where crew would lose when ship auto undock timer reached 0, but crew hadn't escaped from island by then, causing it to lose (in cases where resources are a must to escape from island).
- Fixed an issue, where boat wouldn't auto undock in radioactive island when auto undock timer reached 0.
- Adjusted some dock market prices (for converting one item to another).
- Decreased the amount of items needed for a gui island crafting quest for harder difficulties and decreased the scaling of item requirement. This should make these quests completable even in late game.
- Slightly decreased the reward for gui island crafting quest to accommodate the change above.
- Reduced amount of items needed for island market quests.
2023-02-13 22:41:00 +02:00
Gerkiz
615815bbfa
Merge pull request #385 from Piratux/develop
Pirate ship V1.5.0
2023-02-12 11:25:04 +01:00
Gerkiz
a7e8e64eb8
Merge branch 'develop' into develop 2023-02-12 11:24:04 +01:00
Gerkiz
cd8cde7e8c .luacheckrc push 2023-02-12 11:23:44 +01:00
Piratux
9d0a920908 Post update fixes and changes
Changes:
- Disabled crafting of speed 2 and speed 3 modules.
- Items are saved for 5 minutes when player leaves and automatically given back when player joins instead of being sent to the crew.
- Increased captain /tax from 10% to 25% of good amount.
- Doubled the chance to find smol vein or chest when mining trees.
- Increased amount of fish that can be caught at sea from 30 to 40.
- Decreased amount of coins granted from selling pistols in markets from 500 to 300 coins.
- Fixed protected run timer only decreasing when crew was empty instead of when captain wasn't in the crew.
- Shaman now passively absorbs small amount of energy from the sun.
2023-02-12 00:01:53 +02:00
Piratux
1c97005d27 Update adjustments
Changes:
- Reverted 'artillery-targeting-remote' item being unobtainable for Hard and Nightmare difficulties.
- Increased the cost of 5x artillery shells in captain's cabin market from {400 coins, 10 coal, 20 iron plates} to {4000 coins, 20 coal, 20 iron plates}.
2023-02-09 13:23:15 +02:00
Piratux
cbedf91d73 Update fixes
Update fixes:
- Fixed items being unpickable
- Fixed some classes not working with multiple crews
- Cleaned up some debug prints
2023-02-08 23:37:23 +02:00
Piratux
7f2d824465 Update adjustments and fixes
Changes:
- Removed "artillery-targetting-remote" item offer in dock market in Hard and Nightmare difficulties.

Update adjustments:
- Made biter boats arrive more often or harder difficulties.
- Fixed issue that allowed biter boats to arrive from 1st island instead of 5th island.
- Biter boats arrive more often in harder difficulties.
2023-02-08 19:41:52 +02:00
Piratux
7c527b322f Merge branch 'develop' of https://github.com/Piratux/ComfyFactorio-Pirates into develop 2023-02-07 14:59:02 +02:00
Piratux
2c93dc079e Update adjustments
Update adjustments:
- Shaman biters despawn after 2 mins from 5.
- In protected crew captain role transfers to officers (if there are any).
- Elite biters have 6% chance to spawn up from 3%.
2023-02-07 14:58:48 +02:00
Piratux
830c1ec1e9
Merge branch 'develop' into develop 2023-02-06 23:03:39 +02:00
Piratux
a0417645c7 Warning fixes 2023-02-06 22:58:54 +02:00
Piratux
b6a82de331 Cleanup and small fix 2023-02-06 22:25:52 +02:00
Piratux
3f7e546d4e Silo position hunt fix
Changes:
- Fixed an issue where 99% of the time rocket silo would be spawned on bottom half of the map.
2023-02-04 21:04:17 +02:00
Piratux
369c852a2f Shaman biters auto de-spawn 2023-02-04 19:39:07 +02:00
Piratux
09254b72c3 Elite biters
Changes:
- Some biters in hard and nightmare difficulties have a chance to become elite. Elite biters have 5x more health in hard difficulty and 10x more health in nightmare difficulty.
- Increased uranium-235 requirement for late game Radioactive islands. The amount required remains the same for the first occurrence of this island.
2023-02-04 17:14:48 +02:00
Piratux
7e32ea3a77 Bug fixes and tweaks
Changes:
- It's darker in the cabin and holds now.
- Slightly decreased amount of time you can stay in Maze island.
- Slightly decreased Nightmare difficulty index.
- Slightly increased amount of biters that spawn in Red Desert.
- Biters in Red Desert island now spawn every 5 mins instead of every 6 mins.
- Fixed an issue where some classes like Scout or Samurai would heal themselves when getting splashed by grenades instead of getting damaged.
- Fixed an issue where obstacle boxes in hold could spawn on top of substations.
- Fixed an issue where players could get teleported around for no reason when boat was undocking.
2023-02-03 23:24:11 +02:00
Piratux
087ed90bb2 Small tweaks
Changes:
- Fixed an issue where boxes around captain's cabin wouldn't get upgraded on harder difficulties.
- Fish now can spawn in Poisonous Fen island lakes.
2023-02-02 23:09:26 +02:00
Piratux
0d9be8e524 Crew related changes
Changes:
- Added protected run checkbox when creating new run proposal. This locks captain role when captain becomes afk or leaves the afk.
- Increased crew run limit from 2 to 3.
- Public crew will no longer have captain protection when captain goes afk.
- Fixed an exploit where player could join private run bypassing password protection.
- Fixed an issue where spectator could take a class.
- Adjusted some GUI elements to look nicer.
2023-02-02 21:44:44 +02:00
Piratux
032c4d9d4f Small tweaks and fixes
Changes:
- Fixed an issue that caused player items to disappear when player left the game. But now offline player's items immediately go to captain's cabin.
- Added additional tiles around furnace quest structure.
- Veteran class now has 100% chance to slow an enemy.
- An error is printed to player now, when he is trying to create crew proposal with max crew limit.
2023-02-01 22:17:22 +02:00
Piratux
b579ff27f9 Difficulty and biter boat adjustments
Changes:
- In hard and nightmare difficulties, spawners have a chance to become elite.
- Biter boats now can arrive at any time, instead of only arriving within few minutes of crew ship's landing.
- Fixed memory leak with healthbars.

Previous change update:
- Allowing ore to spawn on top of another in walkways.
- Disabled boat steering in Mysterious Caves island.
2023-02-01 16:24:42 +02:00
Piratux
a1a3e7d1b9 Class related changes
Changes:
- Captain cabin's market now sells random class.
- Disabled 3 classes: Gourmet, Deckhand, Boatswain.
- Added 3 new classes: Medic, Doctor and Shaman.
- More than one class of same type can be acquired now. Same classes now can be offered again every 5 class purchases.
2023-01-31 00:25:43 +02:00
Piratux
0f2bf5a5f6 Gameplay and balance changes
Changes:
- Mining trees now have a chance to spawn smol ore vein and sometimes chest with loot.
- Oil/Ore patches from mining rocks now won't be created if another resource patch was created from other rock nearby.
- Mining rocks/trees in Maze island now gives you resources like in other islands.
- Killing worms in Maze island now gives you rewards like in other islands.
- The boat now requires 50 rail-signal to steer it each time, down from 100.
- Captain's market now sells 50 rail-signal per purchase down from 100 (but now at slightly more expensive price).
- Increased the amount of copper you can gather in Mysterious Caves and Isle of Buried Treasure islands.
- All spawners in Maze and Radioactive island are now destructible.
2023-01-30 17:19:45 +02:00
Piratux
668e7f501b Tips update 2023-01-29 23:53:30 +02:00
Piratux
aba27ac958 Parrot tip for when resources become a must 2023-01-29 23:24:25 +02:00
Piratux
d8b2fd982b Balancing
Changes:
- Disabled ever increasing productivity bonus from labs.
- Reduced base damage of flamethrowers by 10%.
- Slightly increased amount of ore in late game.
- Significantly reduced ore amount in radioactive island, but now the amount scales with leagues.
- Increased the minimum amount of ore gained from mining rocks in Mysterious Caves island. In addition minimum amount of ore gained there now scales with leagues.
- Increased requirements for Mysterious Caves island quests.
- Amount of resources gained from mining trees/rocks now scales with leagues.
- Biter boat spawner health now scales with leagues.
- Decreased kraken health scaling from player count.
2023-01-29 23:01:48 +02:00
Piratux
17014c0f3a Quest strucure balancing
Changes:
- Rebalanced quest structure item requirements (their amount and their chance to be required). Easier items won't appear as requirements in late game, and lesser amount is needed for harder items.
- Quest structures now have new items that can become required items.
- Market quest structure that only returns items when quest is completed, now doesn't appear after 600 leagues.
2023-01-29 20:20:29 +02:00
Piratux
12835ac9f1 Walkways tweaks
Changes:
- Slightly increased size of Frozen Pools island.
- Added fish and worms in freezing water lakes.
2023-01-29 17:30:59 +02:00
Piratux
65bea7b1c2 Mandatory resources to leave island in late game
Changes:
- From 800 leagues, islands will now have mandatory resource cost to leave, which doesn't decrease. Failing to collect resources, will cause the crew to lose.
- Killing all spawners now won't remove undock cost.
- Mysterious Caves island now has undock cost on later leagues.
- You can't stay forever in radioactive island anymore.
2023-01-29 15:02:06 +02:00
Piratux
82c41a3fbe Spectators now don't affect crew scale
Changes:
- Spectators now don't affect crew scale.
2023-01-28 20:37:17 +02:00
Piratux
1117190db0 Disabled gourmet
Changes:
- Disabled Gourmet class
2023-01-28 20:27:05 +02:00
Piratux
e67307afcf Balancing
Changes:
- Nerfed power upgrades by ~20%.
- Random upgrades will now sometimes demand hard to acquire items.
- Decreased maximum stay in islands for harder difficulties.
- Decreased maximum stay in islands for smaller crews to favor having more people.
2023-01-28 20:08:16 +02:00
Piratux
a5a93a11a4 More research!
Changes:
- Enabled a lot more researches (infinite ones too).
- Disabled all additional default researches.
2023-01-28 18:03:05 +02:00
Piratux
7930fdd32c Script error fixes from the logs 2023-01-28 15:55:01 +02:00
Piratux
2dd3e1523c Ship power fixes
Changes:
- Fixed power pole wire connection unnecessarily getting removed when teleporting boat between surfaces (for ex.: island -> sea).
- Added /fixpower command to connect poles between deck and holds.
2023-01-28 15:21:41 +02:00
Gerkiz
78bae6a7ad
Merge pull request #384 from ComfyFactory/minor_changes
Small fixes
2023-01-23 21:41:59 +01:00
Gerkiz
efabdde589 Towny
disable players from jailing eachother and building placement restriction
2023-01-23 21:40:01 +01:00
Gerkiz
0c613e5a00 Utils - add new check position func 2023-01-23 21:39:34 +01:00
Gerkiz
43355118c5 Creative - fix loop 2023-01-23 21:39:19 +01:00
Gerkiz
b36cdb67b1 Jail - adds the ability to toggle jail for normal players 2023-01-23 21:39:06 +01:00
Gerkiz
dd3b8cf5a0
Merge pull request #383 from ComfyFactory/changes
Minor fixes
2023-01-18 17:38:58 +01:00
Gerkiz
29618784d7 Fix control 2023-01-18 16:35:42 +01:00
Gerkiz
c5605d9fa9 Towny - Fix length of victory 2023-01-18 16:32:08 +01:00
Gerkiz
d0a13837b2 Mtn and RPG - add new spells and minor fix to breached wall 2023-01-18 16:31:58 +01:00
Gerkiz
854a6c5d7c Fix merge conflict 2023-01-17 10:52:42 +01:00