Gerkiz
|
e91b6a352f
|
2.0 changes
Change global -> storage
Rework how rendering works
Game prototypes are now stored inside 'prototypes.#'
Renamed entity names
|
2024-10-22 21:47:11 +02:00 |
|
Gerkiz
|
a8538ebd67
|
Move folders to utils
|
2024-01-28 20:42:28 +01:00 |
|
Gerkiz
|
6d9aa6645a
|
Fix Territorial Control
|
2021-05-07 01:46:27 +02:00 |
|
Gerkiz
|
a94fcc98af
|
Removal of global variables and removed laggy functions
|
2021-05-07 01:36:10 +02:00 |
|
Gerkiz
|
e2a33f9f30
|
luacheck more fixes
|
2021-03-24 20:14:55 +01:00 |
|
Gerkiz
|
cd8f5105e2
|
first attempt to make luacheck happy
|
2021-03-24 16:46:00 +01:00 |
|
Gerkiz
|
77b331dc4d
|
1.1 fixes
removal of crash-site entities
removal of scrap
removal of plane
removal of railgun
rename techs
rename defines
|
2020-11-23 22:10:32 +01:00 |
|
Gerkiz
|
392bb9b342
|
on_tick_schedule removed and refactored
|
2020-06-13 10:45:04 +02:00 |
|
Gerkiz
|
1aa764a5d5
|
map update
|
2020-04-17 20:52:52 +02:00 |
|
Gerkiz
|
391aefd370
|
minor change
|
2019-12-01 01:05:44 +01:00 |
|
Gerkiz
|
b48bd0258a
|
minor change
|
2019-12-01 00:52:08 +01:00 |
|
Gerkiz
|
ad24fd3db2
|
new map, territorial control
|
2019-07-08 16:56:19 +02:00 |
|