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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-08 00:39:30 +02:00
Commit Graph

34 Commits

Author SHA1 Message Date
danielmartin0
8a20ec39b0 support 7 crews 2024-09-11 15:48:34 +01:00
danielmartin0
c8072b21b5 disable prod modules, make ships inactive when waiting at sea 2024-09-11 13:38:22 +01:00
danielmartin0
4d2c87f28f remove needs_more_capacity 2024-09-10 16:27:47 +01:00
danielmartin0
955884c1c3 show protected/private state in crews gui 2024-09-10 16:19:19 +01:00
danielmartin0
cedcc86add adjust comments 2024-09-10 11:29:44 +01:00
danielmartin0
1065d692fe remove endorsements and fix another sloop count bug 2024-09-09 14:47:43 +01:00
danielmartin0
3518badf4d fix starting runs 4/5 2024-09-09 12:20:30 +01:00
danielmartin0
986ca080e3 rename protected_run_cap 2024-09-07 22:44:15 +01:00
danielmartin0
c4afbd6dff linter cleanups 2024-09-07 22:26:53 +01:00
Piratux
254c43c081 Player leaving/joining changes
Changes:
- Fixed an issue where player force wasn't properly set to default force, when player joined the game 2nd time after 5 minutes, which caused all sorts of issues (such as being able to take classes while staying in lobby, etc.)
- Player inventory when player leaves the crew (either to lobby or quite game) now remains in their character corpse.
- When player leaves and joins the game within 1 minute, he will spawn where he left.
2023-06-26 21:51:55 +03:00
Piratux
b20def2974 Fixed Lua errors
Changes:
- Fixed Lua errors
2023-06-24 20:55:43 +03:00
Piratux
9aa5511bf9 Tweaks
Changes:
- When players enter the game they are now placed at the lobby. If the player left the game and rejoined within few minutes, they will be auto placed in the crew they were before.
- Increased amount of worms you need to kill for a quest in Sandworm Caldera island.
- Worm quest now can sometimes appear in Mysterious Caves island.
- Fixed an issue where worm quest was sometimes incompletable due to not enough worms on the island.
- Slightly reduced the cost of extra hold and new class purchases in captain's cabin.
- When player joins protected run with no captain, he will get information in whisper, instead of parrot announcing it.
2023-02-20 18:56:41 +02:00
Piratux
0d9be8e524 Crew related changes
Changes:
- Added protected run checkbox when creating new run proposal. This locks captain role when captain becomes afk or leaves the afk.
- Increased crew run limit from 2 to 3.
- Public crew will no longer have captain protection when captain goes afk.
- Fixed an exploit where player could join private run bypassing password protection.
- Fixed an issue where spectator could take a class.
- Adjusted some GUI elements to look nicer.
2023-02-02 21:44:44 +02:00
Piratux
032c4d9d4f Small tweaks and fixes
Changes:
- Fixed an issue that caused player items to disappear when player left the game. But now offline player's items immediately go to captain's cabin.
- Added additional tiles around furnace quest structure.
- Veteran class now has 100% chance to slow an enemy.
- An error is printed to player now, when he is trying to create crew proposal with max crew limit.
2023-02-01 22:17:22 +02:00
Piratux
9dc0a145ed Warning fixes 2022-10-28 16:22:59 +03:00
Piratux
f3f5f0a1b0 Added scroll pane for crews window
Changes:
- Added scroll pane for crews window.
2022-10-10 20:39:08 +03:00
Piratux
f72a577b7d New private runs
Changes:
- Players now can create private runs protected by a password. This run becomes public if the crew is empty or inactive for 24 horus (Limit is currently 1 private run at a time).
2022-10-10 20:21:14 +03:00
danielmartin0
9da8e2f4af un-localise default crew name 2022-06-03 09:53:14 +01:00
danielmartin0
281d22bb94 header on each file; clamp function; locale fixes 2022-06-01 19:50:36 +01:00
danielmartin0
fc08a81da3 locale fix, improvements
- reorder lines in locale file for clarity
- localise a few additional renderings
- players in the cabin now see the large 'outside world minimap' rather than the small spontaneous camera
- play sounds along with error messages
- correctly print info message when player joins a game with _DEBUG=true
2022-05-30 16:51:08 +01:00
danielmartin0
c9a6bc6ad4 new features & improvements
code restructuring along with:
v1.2.3
• Rework of 'quest buildings' that appear on islands.
• Fixed stutter when loading certain maps, such as swamp.
• Various new player-friendly visual renderings.
• Mod prepared for translation into other languages.
• Expanded Gourmet's sense of taste.
2022-05-29 12:36:27 +01:00
danielmartin0
0648828cff starting to build alt covered structures 2022-05-13 23:35:12 +01:00
danielmartin0
4b1949c4a1 patch 2022-03-20 11:41:23 +00:00
danielmartin0
ce80f3e108 update for luacheck 2022-03-19 21:20:55 +00:00
danielmartin0
e757c82661 v1.1.1.4 2022-03-15 18:50:19 +00:00
danielmartin0
e6df3a60a4 v1.1.1.0 2022-03-13 18:19:59 +00:00
danielmartin0
d2ecd38764 v1.1.0.2 2022-03-13 01:44:32 +00:00
danielmartin0
c88934e91b v1.0.4.8 2022-03-10 22:11:51 +00:00
danielmartin0
d68bf893fb v1.0.4.5.1 2022-03-07 12:57:07 +00:00
danielmartin0
50aae02473 v1.0.4.1 2022-03-05 19:56:41 +00:00
danielmartin0
4ef9d1b61a v1.0.3.9.1 2022-02-28 16:36:46 +00:00
danielmartin0
27ba3e5dff v1.0.3.8.2 2022-02-27 16:42:25 +00:00
danielmartin0
57713f55aa v1.0.3.7 2022-02-26 23:33:19 +00:00
danielmartin0
4da8094a0b move in pirates folders 2021-10-13 09:21:53 +01:00