Eric Anderson
|
7e55d2453e
|
Disable start_now in collapse rather than adding disable feature.
It looks like this works to keep the collapse logic from running.
It relies on the dungeons on_init function running after the collapse
one.
|
2022-04-24 19:50:50 -07:00 |
|
Eric Anderson
|
7cc268fab6
|
use type (red/blue chest) instead of position for identifying valid autostash targets for dungeons
|
2022-04-23 03:29:07 -07:00 |
|
Eric Anderson
|
938528798b
|
Update changelog module and tiered dungeon to handle move of comfy_panel to utils.gui
|
2022-04-07 21:50:05 -07:00 |
|
Eric Anderson
|
b8158f1f01
|
Merge remote-tracking branch 'gh/develop' into master
|
2022-04-07 21:05:59 -07:00 |
|
Eric Anderson
|
26f34ea8d5
|
Review fixes.
* Clearing corpses remains trusted only.
* Remove spurious debugging code.
|
2022-04-07 20:54:22 -07:00 |
|
Gerkiz
|
5a6539b6db
|
fix gui issue
|
2022-04-07 16:11:26 +02:00 |
|
Gerkiz
|
4ce2342629
|
rpg - revert inventory bonus
|
2022-04-07 16:10:40 +02:00 |
|
Gerkiz
|
29b865fe3b
|
rename one punch to aoe punch
|
2022-04-05 20:02:13 +02:00 |
|
Gerkiz
|
95f2e90e55
|
refactor more gui
|
2022-04-05 19:28:08 +02:00 |
|
Gerkiz
|
a51d361824
|
tweaks and changes
|
2022-04-05 12:00:13 +02:00 |
|
Eric Anderson
|
9abbd226da
|
Fix issues found by luacheck
|
2022-03-29 22:44:51 -07:00 |
|
Eric Anderson
|
79e9bdee7e
|
Merge https://github.com/eric-anderson/ComfyFactorio into master
|
2022-03-29 22:15:56 -07:00 |
|
Gerkiz
|
7cf25ff1c0
|
Fix minor gui issue
|
2022-03-29 22:24:58 +02:00 |
|
Gerkiz
|
e5611d8a3c
|
minor fix
|
2022-03-29 21:35:00 +02:00 |
|
Eric Anderson
|
e91d492a93
|
Fix sundry bugs in the changelog implementation
|
2022-03-15 00:01:32 -07:00 |
|
Eric Anderson
|
87a9c5de43
|
Add changelog module to the panel
|
2022-03-13 21:18:42 -07:00 |
|
Eric Anderson
|
73b5d03276
|
Add ability to entirely disable collapse. It is used by RPG and causes log spamming (12G log when noticed) because it can not collapse in tiered dungeon
|
2022-03-06 23:37:16 -08:00 |
|
Gerkiz
|
4edfd949d1
|
fix hunger games
|
2022-03-06 00:34:05 +01:00 |
|
Gerkiz
|
1a7d6f1c77
|
make luacheck happy
|
2022-03-01 19:33:13 +01:00 |
|
Gerkiz
|
0191cf5e5d
|
scrap towny ffa fixes
|
2022-03-01 19:31:57 +01:00 |
|
Gerkiz
|
f065a745bb
|
more fixes
|
2022-03-01 19:16:44 +01:00 |
|
Gerkiz
|
0837a8d329
|
scrap towny ffa fixes
Rebase from the running save
|
2022-03-01 18:55:02 +01:00 |
|
Gerkiz
|
8cae376904
|
wave defense - minor issue fix
|
2022-02-28 22:16:16 +01:00 |
|
Eric Anderson
|
e87adce867
|
Handle the case where player is dead
|
2022-02-25 21:46:23 -08:00 |
|
Eric Anderson
|
d0736d4fb5
|
Add hook to enable autostash into the dungeons linked chests
|
2022-02-25 19:41:20 -08:00 |
|
Eric Anderson
|
bc5729313e
|
add lots of missing locals, fix print to use proper quoting
|
2022-02-24 02:14:35 -08:00 |
|
Eric Anderson
|
64b0a33073
|
Add support for a button to put character in melee mode so that guns/ammo will not go into weapon/ammo slots
|
2022-02-23 03:51:51 -08:00 |
|
Gerkiz
|
222c81980e
|
Map update and module fix
|
2022-02-22 21:26:00 +01:00 |
|
Gerkiz
|
8ae1318c50
|
Don't check for entity ghosts when checking fullness
|
2022-02-13 23:33:10 +01:00 |
|
Gerkiz
|
ebb95ee000
|
Spam check players
|
2022-02-13 23:32:57 +01:00 |
|
Gerkiz
|
49f342d3fd
|
rpg - future fix
|
2022-01-14 22:53:27 +01:00 |
|
Gerkiz
|
d909dc42ba
|
Wave defense - minor change
|
2022-01-14 22:50:49 +01:00 |
|
Gerkiz
|
7750b47722
|
Wave defense - user requested feature
Prints a popup to pause the wave defense waves for 5 minutes. Requires 50% of connected players to have voted.
|
2022-01-14 21:58:43 +01:00 |
|
hanakocz
|
dfa4b2598b
|
New module - automatically fill placed turrets with ammo
|
2021-12-25 23:54:27 +01:00 |
|
Gerkiz
|
eddab8b0b0
|
Range buffs
Remove logging
|
2021-12-18 14:12:41 +01:00 |
|
Gerkiz
|
8a91c249f1
|
Explosives
Added cliff-explosives to explosives.
|
2021-12-18 14:04:02 +01:00 |
|
Gerkiz
|
66fd4b6f9c
|
RPG
Added buffs to weapon ranges. Hard limited to 5 as of now.
|
2021-12-18 14:03:48 +01:00 |
|
Gerkiz
|
da85c08300
|
Wave defense
Bosses are boosted when wave is above 50
Units are boosted only when wave is above 200
Adjusted unit group sizes
|
2021-12-18 14:03:22 +01:00 |
|
Gerkiz
|
6b543ae2b2
|
RPG - Range buff
Adds buffs to ranged weapons
|
2021-12-18 14:02:45 +01:00 |
|
Gerkiz
|
b86b81c830
|
fix wave defense
|
2021-12-10 23:02:33 +01:00 |
|
Gerkiz
|
c1536fe5b4
|
Biter health booster - more checks
|
2021-12-10 22:47:30 +01:00 |
|
Johny
|
02bb30997d
|
Balance worm health and gun turrets
|
2021-12-06 16:22:25 +01:00 |
|
Johny
|
64f1a845b4
|
Balance biter health
|
2021-12-06 10:19:08 +01:00 |
|
Gerkiz
|
a837a97100
|
minor fix
|
2021-12-05 22:35:53 +01:00 |
|
Gerkiz
|
7ccec23e28
|
minor gui changes
|
2021-12-05 22:26:18 +01:00 |
|
Gerkiz
|
966dcf220a
|
Move files in main folder to utils
|
2021-12-05 22:15:49 +01:00 |
|
Gerkiz
|
a9cbdbd270
|
add wintery mode
|
2021-11-28 21:20:23 +01:00 |
|
Gerkiz
|
495b6416d2
|
balance tweaks and bug fixes
|
2021-11-28 20:42:38 +01:00 |
|
Gerkiz
|
04cabd81ad
|
rpg - fix one punch causing lag
|
2021-11-26 08:52:31 +01:00 |
|
Gerkiz
|
18d126463f
|
minor fixes
|
2021-11-23 20:30:34 +01:00 |
|