Gerkiz
cc0df3d549
minor changes
2021-01-11 23:34:19 +01:00
Gerkiz
8521eb4278
locale fixes
2020-11-29 21:26:49 +01:00
Gerkiz
f3ef03915a
locale fixes
2020-11-29 21:20:39 +01:00
Gerkiz
1b2c7f6cd8
tweaks
2020-11-15 19:23:54 +01:00
Gerkiz
24831460d3
mtn fortress changes
2020-10-30 10:45:12 +01:00
Gerkiz
da8f82ba29
changes
...
added export_stats so web panel can fetch data from instance
and minor tweaks
2020-10-26 23:55:06 +01:00
Gerkiz
729c252a02
added UPS measurement
...
this is done in the wrapper
2020-10-21 13:34:59 +02:00
Gerkiz
6335126c6c
refactor
2020-07-07 23:42:44 +02:00
Gerkiz
552088b099
improved server callback
2020-04-24 22:40:10 +02:00
Gerkiz
8e507a8984
minor fix
2020-04-05 18:39:16 +02:00
Gerkiz
58427b8083
Update server.lua
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Added new a new command.
Only the server can utilize this.
2020-04-05 18:34:29 +02:00
Gerkiz
202aca5b52
Update server.lua
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Added new command.
Server.stop_scenario()
2020-02-25 22:29:51 +01:00
cogito123
44bed491ea
utils/server.lua: don't assume player association
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Until now, it was assumed that entity "character" was player associated.
While this is true in 99% of cases, mods that allows NPCs are not
associated with a player and thus when they kill, error happens.
This patch adds additional check.
2020-01-04 21:54:11 +01:00
Gerkiz
b1c386a3ac
added to_banned
2019-12-19 22:47:10 +01:00
Gerkiz
581273dc46
Minor changes
...
Task is no longer global
global.lua now returns token.
2019-10-26 13:10:56 +02:00
Gerkiz
2ad8db371a
Major overhaul to player sessions
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Removed all local files for player session.
Player sessions are now fetched from the scenario-data.
2019-07-06 16:38:03 +02:00
Gerkiz
acb57960a6
Minor changes to server
...
Added so it prints to discord what the player was killed by.
2019-06-30 20:58:39 +02:00
Gerkiz
a335796d19
fixed error on startup
2019-03-09 23:57:57 +01:00
Gerkiz
e318da6578
event_changes
2019-03-09 23:14:30 +01:00
MewMew
3e63fa3362
server utils
2019-02-20 11:43:29 +01:00