Gerkiz
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690c1b6e48
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2.0 changes
Change global -> storage
Rework how rendering works
Game prototypes are now stored inside 'prototypes.#'
Renamed entity names
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2024-09-24 19:37:11 +02:00 |
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hanakocz
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a0baa770e8
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Fixes for some buggerinos
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2023-01-06 21:58:46 +01:00 |
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Gerkiz
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966dcf220a
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Move files in main folder to utils
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2021-12-05 22:15:49 +01:00 |
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Gerkiz
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fbaa411073
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refactor and changes
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2021-05-23 17:03:52 +02:00 |
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Gerkiz
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e2a33f9f30
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luacheck more fixes
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2021-03-24 20:14:55 +01:00 |
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Gerkiz
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cd8f5105e2
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first attempt to make luacheck happy
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2021-03-24 16:46:00 +01:00 |
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MewMew
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6a3f72052b
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updates
biter battles - evasion replaced with health boost
mountain map - collapse disabled by default
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2020-01-01 18:25:14 +01:00 |
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Gerkiz
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ae94ef6dae
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command update and player_modifier removed from global
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2019-11-10 22:02:45 +01:00 |
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Gerkiz
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eb299b4421
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new module system and removal from _G
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2019-10-28 17:38:36 +01:00 |
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MewMew
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8de20e2bd5
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eating below max health fix
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2019-10-22 08:37:06 +02:00 |
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MewMew
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2fbfb15460
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messages to constants
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2019-10-02 23:06:50 +02:00 |
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MewMew
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0836fe94c2
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RPG mode integration
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2019-10-02 21:13:14 +02:00 |
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MewMew
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bc15efc87d
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module and tool folder path changes
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2019-03-13 17:09:06 +01:00 |
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