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Commit Graph

11 Commits

Author SHA1 Message Date
cogito
a5be9ad3e4 planet_prison: balance adjustement 2020-01-18 08:58:28 +01:00
cogito
198b5fd17a planet_prison: add timer to player spawn
These generators from ships are way to op as you can easily place
radars around it. We'll explode the ships after 10 minutes, so they
don't clutter the map and don't give exploits.
2020-01-18 08:58:28 +01:00
cogito
01b55c8df1 planet_prison: rename "buddies" to "NAP"
Renames "buddies" to "non-aggressive pact", so it's less confusing.
2020-01-18 08:58:28 +01:00
cogito
fd97d1ef93 planet_prison: bump to 1.0.3 2020-01-11 19:34:30 +01:00
cogito
86e9da6549 planet_prison: allow fast inserter
Looks like people dislike idea of having to buy inserters from
merchant. Fast inserter tech will be now permitted.
2020-01-11 19:34:30 +01:00
cogito
16a391648b planet_prison: add "coins" section to manual
Player obviously now know what you get coins for. This patch adds the short
explanation to the manual.
2020-01-11 19:34:30 +01:00
cogito
01842c2bdb planet_prison: tweaks tech tree 2020-01-11 19:34:30 +01:00
cogito
1b42918315 planet_prison: enable flashlight by default
Forcing a player to buy a flashlight is a bad idea. This patch
removes possiblity of flashlight buying as he'll have it by default.
2020-01-11 14:59:03 +01:00
cogito
6a07ed102e planet_prison: bump to 1.0.2 2020-01-10 17:39:44 +01:00
cogito
ef96d174b7 planet_prison: fix double chunk generation bug
Unknowingly, the on_chunk_generated event was permitted to be processed
on 2 surfaces instead of the "arena" one, thus producing a "double
pass" effect. Since now, we'll filter based on name, which surface is
getting processed.
2020-01-07 18:28:03 +01:00
cogito123
019f933fde maps/planet_prison: add scenario
This scenario must be ran with all comfy gui shutdown.
2020-01-04 21:54:17 +01:00