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ComfyFactorio/maps/biter_battles_v2/on_tick.lua
2019-03-18 01:30:41 +01:00

63 lines
2.0 KiB
Lua

local event = require 'utils.event'
local gui = require "maps.biter_battles_v2.gui"
local ai = require "maps.biter_battles_v2.ai"
local chunk_pregen = require "maps.biter_battles_v2.pregenerate_chunks"
local mirror_map = require "maps.biter_battles_v2.mirror_terrain"
local server_restart = require "maps.biter_battles_v2.game_won"
local spy_forces = {{"north", "south"},{"south", "north"}}
local function spy_fish()
for _, f in pairs(spy_forces) do
if global.spy_fish_timeout[f[1]] - game.tick > 0 then
local r = 96
local surface = game.surfaces["biter_battles"]
for _, player in pairs(game.forces[f[2]].connected_players) do
game.forces[f[1]].chart(surface, {{player.position.x - r, player.position.y - r}, {player.position.x + r, player.position.y + r}})
end
else
global.spy_fish_timeout[f[1]] = 0
end
end
end
--[[
local function reveal_team(f)
local m = 32
if f == "north" then
game.forces["south"].chart(
game.surfaces["biter_battles"],
{{x = global.force_area[f].x_top - m, y = global.force_area[f].y_top - m}, {x = global.force_area[f].x_bot + m, y = global.force_area[f].y_bot + m}}
)
else
game.forces["north"].chart(
game.surfaces["biter_battles"],
{{x = global.force_area[f].x_top - m, y = global.force_area[f].y_top - m}, {x = global.force_area[f].x_bot + m, y = global.force_area[f].y_bot + m}}
)
end
end
]]
local function on_tick(event)
if game.tick % 30 ~= 0 then return end
chunk_pregen()
mirror_map()
if game.tick % 60 ~= 0 then return end
global.bb_threat["north_biters"] = global.bb_threat["north_biters"] + global.bb_threat_income["north_biters"]
global.bb_threat["south_biters"] = global.bb_threat["south_biters"] + global.bb_threat_income["south_biters"]
if game.tick % 120 == 0 then gui() end
if game.tick % 300 ~= 0 then return end
spy_fish()
if global.bb_game_won_by_team then server_restart() return end
if game.tick % 1800 ~= 0 then return end
ai.main_attack()
ai.send_near_biters_to_silo()
end
event.add(defines.events.on_tick, on_tick)