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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-02-03 13:12:11 +02:00
Piratux 2728852ef6 fixes and tweaks
Changes:
- Delayed pump and red-splitter item as requirement appearance for quest structures (now they shouldn't appear on 2nd or 3rd islands).
- Increased amount of fish caught by all fishing classes.
- Made disband crew button disabled by default
- Disabled instant concrete research and enabled crafting of it (this means nuclear buildings are now craftable and obtainable).
- Blue belts in mazes (and other minor structures) now can be rotated.
- Removed discord message "Difficulty changed to ...".
- Added explanatory text that deckhand and boatswain classes don't generate ore while at sea.
- Increased respawn speed boost duration from 17.5 -> 20 secs (This change mainly targets cave island, but a welcome change to other islands too).
- Fixed rocks giving far more ore than intended in cave island.
- Fixed cave island always having the same layout.

NOTE: Some changes mentioned here are from "test_commit"
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Comfy Repository

ComfyFactorio

A factorio scenario.

Using Comfy maps

  • Check out the wiki for getting started.
  • We're also live at discord. Don't hesitate to reach out if you're having issues getting started!
  • The scenario is free to play, host or modify, however, you are welcome to visit our servers.

Factorio Version

  • We always try to use the latest stable branch, meaning - if you want to play our maps then you need to be on the stable branch.
Description
A compilation of factorio scenarios, featuring many different maps.
Readme GPL-3.0 31 MiB
Languages
Lua 100%