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A compilation of factorio scenarios, featuring many different maps.
2728852ef6
Changes: - Delayed pump and red-splitter item as requirement appearance for quest structures (now they shouldn't appear on 2nd or 3rd islands). - Increased amount of fish caught by all fishing classes. - Made disband crew button disabled by default - Disabled instant concrete research and enabled crafting of it (this means nuclear buildings are now craftable and obtainable). - Blue belts in mazes (and other minor structures) now can be rotated. - Removed discord message "Difficulty changed to ...". - Added explanatory text that deckhand and boatswain classes don't generate ore while at sea. - Increased respawn speed boost duration from 17.5 -> 20 secs (This change mainly targets cave island, but a welcome change to other islands too). - Fixed rocks giving far more ore than intended in cave island. - Fixed cave island always having the same layout. NOTE: Some changes mentioned here are from "test_commit" |
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.github | ||
functions | ||
locale | ||
maps | ||
modules | ||
terrain_layouts | ||
tools | ||
utils | ||
.gitignore | ||
.luacheckrc | ||
control.lua | ||
description.json | ||
image.png | ||
info.json | ||
LICENSE | ||
map_loader.lua | ||
readme.md |
Comfy Repository
ComfyFactorio
A factorio scenario.
Using Comfy maps
- Check out the wiki for getting started.
- We're also live at discord. Don't hesitate to reach out if you're having issues getting started!
- The scenario is free to play, host or modify, however, you are welcome to visit our servers.
Factorio Version
- We always try to use the latest stable branch, meaning - if you want to play our maps then you need to be on the stable branch.