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A compilation of factorio scenarios, featuring many different maps.
2944a907aa
Changes: - Changed requirements for placing structures on islands: instead of trying to squeeze in-between trees, now it needs a single corner to be on land (it still can't spawn in ocean). In result, islands with more dense forests should see special structures more often and more scattered around the island, rather than them spawning mostly on beaches (because they had no trees) - When area in which structure is going to be placed contains water, it's replaced with landfill - New structure: friendly small-cliff-base with cliffs, gun turrets and car - Captain's cabin now contains cliff-explosives that can be placed in hold's chests to remove them - Moved repeating code snippets into seperate functions |
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.github | ||
functions | ||
locale | ||
maps | ||
modules | ||
terrain_layouts | ||
tools | ||
utils | ||
.gitignore | ||
.luacheckrc | ||
control.lua | ||
description.json | ||
image.png | ||
LICENSE | ||
map_loader.lua | ||
readme.md |
Comfy Repository
ComfyFactorio
A factorio scenario.
Using Comfy maps
- Check out the wiki for getting started.
- We're also live at discord. Don't hesitate to reach out if you're having issues getting started!
- The scenario is free to play, host or modify, however, you are welcome to visit our servers.
Factorio Version
- We always try to use the latest stable branch, meaning - if you want to play our maps then you need to be on the stable branch.