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https://github.com/ComfyFactory/ComfyFactorio.git
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25 lines
593 B
Lua
25 lines
593 B
Lua
local blacklist = {
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['cliff'] = true,
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['item-entity'] = true
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}
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local function on_marked_for_deconstruction(event)
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local entity = event.entity
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if not entity.valid then
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return
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end
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if not event.player_index then
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return
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end
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if entity.force.name ~= 'neutral' then
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return
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end
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if blacklist[entity.type] then
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return
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end
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entity.cancel_deconstruction(game.players[event.player_index].force.name)
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end
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local Event = require 'utils.event'
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Event.add(defines.events.on_marked_for_deconstruction, on_marked_for_deconstruction)
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