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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2025-01-18 02:58:37 +02:00

Tweaking enemies.

This commit is contained in:
Oarcinae 2018-02-03 21:51:14 -05:00
parent dcbd996bb3
commit 10814e30fa
2 changed files with 5 additions and 5 deletions

View File

@ -558,8 +558,8 @@ function ConfigureAlienStartingParams()
if (OARC_DIFFICULTY_CUSTOM) then
game.map_settings.pollution.diffusion_ratio = 0.05
game.map_settings.pollution.ageing = 1.2
game.map_settings.pollution.diffusion_ratio = 0.08
game.map_settings.pollution.ageing = 1
game.map_settings.enemy_expansion.max_expansion_distance = 20
@ -570,9 +570,9 @@ function ConfigureAlienStartingParams()
game.map_settings.enemy_expansion.max_expansion_cooldown = TICKS_PER_MINUTE*60
game.map_settings.unit_group.min_group_gathering_time = TICKS_PER_MINUTE
game.map_settings.unit_group.max_group_gathering_time = 6 * TICKS_PER_MINUTE
game.map_settings.unit_group.max_group_gathering_time = 4 * TICKS_PER_MINUTE
game.map_settings.unit_group.max_wait_time_for_late_members = 1 * TICKS_PER_MINUTE
game.map_settings.unit_group.max_unit_group_size = 50
game.map_settings.unit_group.max_unit_group_size = 15
-- game.map_settings.pollution.enabled=true,
-- -- these are values for 60 ticks (1 simulated second)

View File

@ -123,7 +123,7 @@ local function fillEnemies()
spawns_per_region={min=2,max=4},
size={min=2,max=4},
size_per_region_factor=1,
size_per_region_factor=0.3,
richness=3,
absolute_probability=absolute_enemy_chance, -- chance to spawn in region