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Bug.
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@ -523,8 +523,7 @@ function InitSpawnGlobalsAndForces()
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-- This is what any new player is assigned to when they join, even before they spawn.
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local main_force = CreateForce(global.ocfg.main_force)
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main_force.set_spawn_position({x=0,y=0}, GAME_SURFACE_NAME)
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global.oe.tech_levels[global.ocfg.main_force] = 0
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global.oe.tech_levels[main_force.index] = 0
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end
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function DoesPlayerHaveCustomSpawn(player)
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