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Enforce island map type so you don't need to choose it in the map options.
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@ -449,11 +449,11 @@ function CreateGameSurface()
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if global.ocfg.enable_vanilla_spawns then
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nauvis_settings.starting_points = CreateVanillaSpawns(global.ocfg.vanilla_spawn_count, global.ocfg.vanilla_spawn_spacing)
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-- DeleteAllChunksExceptCenter(game.surfaces[GAME_SURFACE_NAME])
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-- ISLAND MAP GEN -- WARNING
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-- nauvis_settings.property_expression_names.elevation = "0_17-island"
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-- ISLAND MAP GEN -- WARNING
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-- ENFORCE ISLAND MAP GEN
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if (global.ocfg.silo_islands) then
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nauvis_settings.property_expression_names.elevation = "0_17-island"
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end
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end
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-- Create new game surface
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