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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2024-12-04 09:43:00 +02:00
Commit Graph

10 Commits

Author SHA1 Message Date
Oarcinae
305786da57 Have the basics of a Fulgora spawn working. Looks like shit, but best I can do for now. 2024-11-06 12:37:48 -05:00
Oarcinae
0d5ec9210e Saving my work. The game loads and most of the basics are working but not properly tested yet. 2024-10-21 13:48:42 -04:00
Oarcinae
6d75811639 Renaming global to storage. 2024-10-19 20:48:20 -04:00
Oarcinae
4000063d6f Fixed some issues with regrowth missing vehicles. Added regrowth refresh around spidertrons and on exiting any vehicle. Added more info to the ingame settings GUI with subheaders. Added checks to ensure mod default settings match internal example config. Reduced refresh area for regrowth around players to reduce UPS impact. Added more info about template scenario in config file. 2024-09-24 22:28:45 -04:00
Oarcinae
fe4b6212ec Fix unnecessary global entry. 2024-09-24 11:35:53 -04:00
Oarcinae
f6cfc898f3 Making the holding pen pretty. 2024-09-24 11:32:58 -04:00
Oarcinae
a7c300f991 Cleaning up a lot of small things. Localizations, minor todos, removing extra log messages. Fixed an issue with regrowth refreshing chunks around players. Added FAQ for sharing electricity and items. Getting ready for first mod release. 2024-09-22 22:18:22 -04:00
Oarcinae
ca7cd6ac41 Added custom entities for power sharing and item sharing via cross-surface electric networks and linked-chests respectively. Added settings for adjusting enemy evo level. 2024-09-20 21:39:01 -04:00
Oarcinae
2108835030 Working on GUI tabs. Currently only placeholders. Removed filename header info. 2024-08-21 20:46:29 -04:00
Oarcinae
f3e04c88ce MAJOR work to do conversion to a proper mod! Started to connect surface selection in GUI to implementation. 2024-08-16 01:40:16 -04:00