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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2025-01-10 00:28:22 +02:00
Commit Graph

45 Commits

Author SHA1 Message Date
Oarcinae
8edf9b0a49 Slight change to modular-armor quick start kit. 2020-02-26 15:03:44 -05:00
Oarcinae
567408dbbc Add modular armor quick start option. 2020-02-26 02:01:20 -05:00
Oarcinae
a46c9a4889 Make it so buddy spawns work with the new enemy offline inhibiting system. Fix broken render fadeout. 2020-02-16 14:30:27 -05:00
Oarcinae
539a0aa065 First attempt (with lots of debug logging) at stopping enemy attacks when a player is offline. 2020-02-15 22:03:25 -05:00
Oarcinae
5b4deb6eff Some bug fixes and rate display for energy. 2020-02-07 17:43:18 -05:00
Oarcinae
7960dd3b57 Added shared electricity, tweaks to center spawn and added render text for joining player. Sorted shared item list by alphabet. 2020-02-07 01:15:38 -05:00
Oarcinae
7621330e88 Fancy text rendering. Simple cutscene for chest sharing. New starting pen area. 2020-02-06 00:56:40 -05:00
Oarcinae
e138a69e93 Bit more cleanup and added chest randomization and minimum distribution of 1. 2020-02-04 15:10:13 -05:00
Oarcinae
543e929666 Adding my shared chest stuff. 2020-02-04 14:12:52 -05:00
Oarcinae
397cbce9cf Tweaks to Oarc enemies to try and work with IR mod. Main problem was new players joining an advanced main force and evo factor being overwhelming. 2019-10-19 15:02:11 -04:00
Oarcinae
3fc4b004d3 Tweaking spawns to use new landfill tiles. Tweaks to moats. 2019-10-19 15:00:23 -04:00
Oarcinae
6ae1702acd Fixing conflicts in control.lua after rebase on master. 2019-10-12 11:38:02 -04:00
Oarcinae
f22f7d4003 Fixes for broken regrowth... 2019-09-29 13:32:20 -05:00
Oarcinae
d7b7dca750 Reverting regrowth back into a soft mod. Cleaning up and tweaking the example config. 2019-09-24 09:50:48 -05:00
Oarcinae
11a5091bb1 More regrowth related fixes. 2019-07-31 15:31:34 -05:00
Oarcinae
c94bef3e77 Working on new GUI improvements and converting regrowth into a mod. 2019-07-31 13:53:21 -05:00
Oarcinae
b593d8a7e8 Working on restricted build mod/mode. 2019-07-24 06:09:55 -05:00
Oarcinae
96b00cbb19 Change player joining spots to be permanent spots, not only while online.
Added writing out to file option for discord or other types of integrations, disabled by default, only writes for servers.
2019-06-07 22:52:14 -05:00
Oarcinae
b634435faf Added loaders as a config option.
MOVED TO MOD GUI - WAY NICER!
2019-06-03 00:10:19 -05:00
Oarcinae
b836536430 Workaround/fix for possible bug with get_inventory? Untested. Bug reported in forums. 2019-05-16 12:12:02 +08:00
Oarcinae
cb4d18ec42 Quite untested, but changed silos to be build-able only in certain areas. Also added loaders. 2019-05-12 22:00:56 +08:00
Oarcinae
e64bd6fdd7 Add fixes for breaking changes in 0.17.35. Also added a corpse timeout dump to chests function. 2019-05-03 16:52:38 -05:00
Oarcinae
20fad10da7 Set FF to be off all the time, pulled it out of the anti-griefer settings. 2019-04-28 22:25:18 -05:00
Oarcinae
925f21ffd4 Enforce island map type so you don't need to choose it in the map options. 2019-04-28 20:31:13 -05:00
Oarcinae
d571eff2b2 Slight tweak to worm distance scaling and fixing comments. 2019-04-28 14:45:37 -04:00
Oarcinae
f5c4b86774 Splitting out rocket launch code into a separate file, with a proper GUI. 2019-04-28 14:13:46 -04:00
Oarcinae
9bb581e055 Lock some goodies behind a rocket launch. 2019-04-10 21:57:25 -04:00
Oarcinae
8c2efd9052 Better starting pen area generation. Simpler. 2019-04-10 21:33:13 -04:00
Oarcinae
badd4ab018 Converting my table references to something less insane. 2019-04-10 20:40:34 -04:00
Oarcinae
9fa17f53b7 Ton of work to separate out the config settings and put them into global table so we can modify during run time. Also to make sure same code can support the mod version. 2019-04-10 13:59:57 -04:00
Oarcinae
637780b3ff Clean up of config file and welcome text. Trying to trim things down a bit and get rid of my own customized stuff to make it easier to update/maintain for others. 2019-03-29 21:51:07 -04:00
Oarcinae
b7bfadf784 Standardized on log() for debug printing. 2019-03-26 16:56:59 -04:00
Oarcinae
2afd833eff Found a few bugs in the old spawn validation logic, but were so rare as to not happen. Vanilla spawns is close to being done I think. Needs proper testing now. 2019-03-20 16:02:50 -04:00
Oarcinae
d07f767389 I have a close to complete vanilla spawn solution. Needs testing and tweaking though... 2019-03-19 16:46:31 -04:00
Oarcinae
c0680bae0c Removing gravestone from being called. It's buggy apparently and I already removed the config options in config.lua awhile ago. 2019-03-16 20:31:29 -04:00
Oarcinae
c990a86008 Yay autoplaced resources :) 2019-03-15 16:47:38 -04:00
Oarcinae
e3771acb2b Rework of resource configuration. 2019-03-15 16:09:14 -04:00
Oarcinae
3896a239d7 Updating readme/comments and tweaking worm distance scaling. 2019-03-11 09:52:55 -04:00
Oarcinae
f870f720db Returning alien params config since --map-settings doesn't work.
Also improved biter/worm spawning and scaling with overall distance and distance to bases.
Reimplemented anti-grief stuff, not really tested though.
Getting pretty close to a good .17 stable version.
2019-03-11 09:29:00 -04:00
Oarcinae
acf2ea028a Oops, forgot to uncomment this too. 2019-03-09 07:24:51 -05:00
Oarcinae
a19cee2478 Whoops, forgot to enable autofill code... 2019-03-09 07:17:30 -05:00
Oarcinae
43488f4875 Removed alien params completely. Added map-settings example. Updated readme. Returned autofill and long reach soft mods. Needs more testing. 2019-03-08 20:29:47 -05:00
Oarcinae
5e90474bb9 Incorrectly used require with .lua extension. 2019-03-03 17:27:25 -05:00
Oarcinae
10870172a8 Still doing more cleanup and removal of soft mods. Probably still pretty buggy at the moment. 2019-03-02 20:51:17 -05:00
Oarcinae
e1839a8756 Moving around stuff, about to test on headless. 2019-03-01 21:07:24 -05:00