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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2024-12-14 10:23:17 +02:00
Commit Graph

63 Commits

Author SHA1 Message Date
Oarcinae
d8a755846b Add fix for long-reach being lost upon death. 2016-12-14 16:45:45 -05:00
Oarcinae
98816a10b8 Fixing shared player slots being taken up if player leaves within time limit. Added welcome msg insert msg here msg. 2016-12-14 16:00:00 -05:00
Oarcinae
acbffca830 Fix silo spawn point issue. Need a global so that it doesn't change when creating and then hosting the save. 2016-12-13 19:58:56 -05:00
Oarcinae
cdfc09c929 Adding long-reach soft mod, random silo position, player limit for joining spawns, text changes messages. 2016-12-13 18:46:48 -05:00
Oarcinae
db1532575f Remove event.lua since I don't use it. Minor config value changes. 2016-12-09 14:51:47 -05:00
Oarcinae
2decffcd5c Fixed a spawn bug when it can't find a good spawn within the limited area. Added a new feature to re-use abanonded bases. 2016-12-02 16:26:49 -05:00
Oarcinae
2f2a08d7de Cleaned up a lot of code. Starting from scratch with spawn options. 2016-11-30 21:41:04 -05:00
Oarcinae
0808b35d8a Updating readme with credit to others 2016-11-26 08:45:51 -08:00
Oarcinae
9339ce2964 Added RSO, tags, frontier silo, multiple improvements 2016-11-25 16:20:41 -08:00
Oarcinae
46f0905059 Improved gravestone. Added other team disable option and set it to default off since there is a bug. 2016-11-16 07:43:03 -05:00
Oarcinae
4390114f02 Update README.md
Add todo note in readme.
2016-11-10 19:19:48 -05:00
Oarcinae
ea74f349d9 First commit 2016-11-10 05:22:32 -05:00
Oarcinae
ab299fa3ae Initial commit 2016-11-10 05:20:59 -05:00