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A custom scenario for Factorio which provides each player a unique starting spawn point in a multiplayer game.
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2016-11-25 16:20:41 -08:00
config.lua Added RSO, tags, frontier silo, multiple improvements 2016-11-25 16:20:41 -08:00
control.lua Added RSO, tags, frontier silo, multiple improvements 2016-11-25 16:20:41 -08:00
drand.lua Added RSO, tags, frontier silo, multiple improvements 2016-11-25 16:20:41 -08:00
event.lua Added RSO, tags, frontier silo, multiple improvements 2016-11-25 16:20:41 -08:00
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metaball.lua Added RSO, tags, frontier silo, multiple improvements 2016-11-25 16:20:41 -08:00
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rso_config.lua Added RSO, tags, frontier silo, multiple improvements 2016-11-25 16:20:41 -08:00
rso_control.lua Added RSO, tags, frontier silo, multiple improvements 2016-11-25 16:20:41 -08:00
rso_resource_config.lua Added RSO, tags, frontier silo, multiple improvements 2016-11-25 16:20:41 -08:00
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tag.lua Added RSO, tags, frontier silo, multiple improvements 2016-11-25 16:20:41 -08:00

FactorioScenarioMultiplayerSpawn

A custom scenario for allowing separate spawn locations in multiplayer. Designed for Co-op and PvE.

Instructions

Download the zip.

Place it in your Factorio/scenarios/... folder

It should look something like this (for my windows steam install location):

C:\Users\user\AppData\Roaming\Factorio\scenarios\FactorioScenarioMultiplayerSpawn\control.lua

TODO

I need to update this with more details about the implementation and explain some of the configuration options.

For now, just take a look at the source and it should be mostly easy to understand I hope.