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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2025-01-10 00:28:22 +02:00
Commit Graph

22 Commits

Author SHA1 Message Date
Oarcinae
85d6a2b3db Forgot to remove the debug settings in regrowth. 2020-06-21 14:32:13 -04:00
Oarcinae
5800ca5ed5 Cleanup before testing on ALT server. 2020-06-21 07:33:27 -04:00
Oarcinae
76aef6d1ed More bug fixes. 2020-06-20 15:06:08 -04:00
Oarcinae
6df4bbd629 Trying to polish the new regrowth and player reset features. Will require lots of testing. 2020-06-20 14:13:44 -04:00
Oarcinae
01cf0fd922 Remove prints. 2020-06-19 14:37:23 -04:00
Oarcinae
28373e9a8b More cleanup and corrections around player reset event. 2020-06-19 14:25:03 -04:00
Oarcinae
08ac307423 Some minor tweaks to regrowth. It seems to be working for now but still not fully tested. 2020-06-19 11:30:27 -04:00
Oarcinae
97fbc50b89 Added world eater logic to regrowth! 2020-06-19 00:12:42 -04:00
Oarcinae
989afdfb78 Lots and lots of renaming and rework of regrowth. Definitely still buggy. 2020-06-18 23:18:29 -04:00
Oarcinae
14830c9a3c Pushing all my recent work and tweaks and clean up. Hopefull should be final soon... 2020-05-01 14:59:47 -04:00
Oarcinae
d7b7dca750 Reverting regrowth back into a soft mod. Cleaning up and tweaking the example config. 2019-09-24 09:50:48 -05:00
Oarcinae
c94bef3e77 Working on new GUI improvements and converting regrowth into a mod. 2019-07-31 13:53:21 -05:00
Oarcinae
b593d8a7e8 Working on restricted build mod/mode. 2019-07-24 06:09:55 -05:00
Oarcinae
959612be79 Adding a stupid check, for an impossible crash. 2019-05-12 17:01:20 +08:00
Oarcinae
c44257ad6d Fix a bad bug with regrowth! 2019-04-29 14:21:31 -05:00
Oarcinae
479686059b Trying to fix a bug with shared spawns when a player leaves. Cleaning up some more of the config settings, regrowth logic and some other minor things. 2019-04-28 14:41:37 -04:00
Oarcinae
badd4ab018 Converting my table references to something less insane. 2019-04-10 20:40:34 -04:00
Oarcinae
9fa17f53b7 Ton of work to separate out the config settings and put them into global table so we can modify during run time. Also to make sure same code can support the mod version. 2019-04-10 13:59:57 -04:00
Oarcinae
644d008e86 Changed base removal to be more forceful. Ignores pollution and removes chunks properly now. (Still only works in a 10 chunk radius square around the spawn pos.)
Double checked that regrowth is still working as intended even with this change. (It seems to be.)
2019-03-29 21:27:42 -04:00
Oarcinae
b7bfadf784 Standardized on log() for debug printing. 2019-03-26 16:56:59 -04:00
Oarcinae
c813b47fed I'm finished with adding support for vanilla spawns. Cleaned up some text and removed support for BOTH "oarc-type" prefixed spawns and vanilla at the same time. It's not possible to balance them correctly. 2019-03-25 18:05:47 -04:00
Oarcinae
e1839a8756 Moving around stuff, about to test on headless. 2019-03-01 21:07:24 -05:00