1
0
mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2024-12-14 10:23:17 +02:00
Commit Graph

11 Commits

Author SHA1 Message Date
Oarcinae
0d5ec9210e Saving my work. The game loads and most of the basics are working but not properly tested yet. 2024-10-21 13:48:42 -04:00
Oarcinae
ca347d88bf Messing around with debug launch options for directly loading a scenario to speed up development. Blueprint.zip is only a temporary solution and will be deleted later. 2024-08-12 20:22:11 -04:00
Oarcinae
7b2b26a330 First empty commit for V2. 2024-08-10 10:07:30 -04:00
Oarcinae
b44a5b9b62 Fix invalid comma and up richness in example file. 2020-03-26 13:02:57 -04:00
Oarcinae
6864f0fd5a Polishing the scaling resources feature and changing the default settings for map gen too. 2020-03-26 12:51:49 -04:00
Oarcinae
ca8cae37e1 Tweaks to map setting example file so it actually works. 2020-02-04 15:16:28 -05:00
Oarcinae
2f4fef256a Trying to push out some minor changes. Added restart player button in admin panel (next to ban button). Updated readme to use --map-settings because it DOES seem to work. 2019-03-15 15:58:39 -04:00
Oarcinae
01fcaf893f Copying example map gen settings from the actual source example file. 2019-03-13 21:05:09 -04:00
Oarcinae
bea0ea0eaa Stupid json doesn't allow plain // comments. 2019-03-08 20:32:54 -05:00
Oarcinae
43488f4875 Removed alien params completely. Added map-settings example. Updated readme. Returned autofill and long reach soft mods. Needs more testing. 2019-03-08 20:29:47 -05:00
Oarcinae
3f10bc4edd Adding my current map gen settings for helping others as an example and/or starting point. 2019-03-03 17:38:46 -05:00