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A custom scenario for Factorio which provides each player a unique starting spawn point in a multiplayer game.
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OARC Multiplayer Spawn

A Factorio mod for allowing separate spawn locations in multiplayer. Designed for Co-op and PvE.

WORK IN PROGRESS

The mod should mostly be stable now for use in V1.1.110+ Factorio V2.0 is not yet released so once it is out, it will take me some time to make sure this mod works with V2.0 and Space Age.

Read the WIKI

The github wiki page will have the most up to date information. If you have questions, go there first, otherwise just ask.

Versions

Check releases for stable versions.
2.0.X WILL BE the currently in work version that will support Factorio V2.0 with and without the Space Age expansion.
1.1.X is the latest stable version for V1.0 that I plan to do minimal maintenance on.
0.17 and 0.16 have final stable versions that will no longer be maintained.

Status

New 2.0.0 mod version should be mostly stable and playable with Factorio V1.1.110+ Currently working on adding support for V2.0 Factorio.
Will be removing many of the soft-mod features and other feature creep things for the first version.
Waiting on Space Age release so I can start working on support for that.

Credit

Thanks to https://github.com/vfinn (JustGoFly) and many others for their assistance!
https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn/graphs/contributors

Random Notes

Feel free to submit bugs/fixes/requests/pulls/forks whatever you want.

I do not plan on supporting PvP, but I will help anyone who wants to make it a configurable option.

Contact

https://discord.gg/trnpcen
oarcinae@gmail.com