2018-01-20 09:15:13 +02:00
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2018-01-19 09:25:32 +02:00
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data:extend({
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2018-01-20 09:15:13 +02:00
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{
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type = "container",
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name = "chunk-scanner-squad-rampant",
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icon = "__base__/graphics/icons/wooden-chest.png",
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icon_size = 32,
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flags = {},
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collision_mask = {"player-layer", "object-layer", "water-tile"},
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collision_box = {{-6, -6}, {6, 6}},
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selection_box = {{-6, -6}, {6, 6}},
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minable = {mining_time = 1, result = "wooden-chest"},
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max_health = 100,
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corpse = "small-remnants",
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fast_replaceable_group = "container",
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inventory_size = 16,
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open_sound = { filename = "__base__/sound/wooden-chest-open.ogg" },
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close_sound = { filename = "__base__/sound/wooden-chest-close.ogg" },
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vehicle_impact_sound = { filename = "__base__/sound/car-wood-impact.ogg", volume = 1.0 },
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2019-03-06 08:18:03 +02:00
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picture =
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{
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filename = "__base__/graphics/entity/wooden-chest/wooden-chest.png",
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priority = "extra-high",
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width = 32,
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height = 36,
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shift = util.by_pixel(0.5, -2),
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2019-03-09 08:23:00 +02:00
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hr_version =
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{
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filename = "__base__/graphics/entity/wooden-chest/hr-wooden-chest.png",
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priority = "extra-high",
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width = 62,
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height = 72,
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shift = util.by_pixel(0.5, -2),
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scale = 0.5
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}
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},
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circuit_wire_connection_point = circuit_connector_definitions["chest"].points,
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circuit_connector_sprites = circuit_connector_definitions["chest"].sprites,
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circuit_wire_max_distance = default_circuit_wire_max_distance
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},
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{
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type = "container",
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name = "chunk-scanner-squad-movement-rampant",
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icon = "__base__/graphics/icons/wooden-chest.png",
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icon_size = 32,
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flags = {},
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collision_mask = {"water-tile"},
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collision_box = {{-1, -1}, {1, 1}},
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selection_box = {{-1, -1}, {1, 1}},
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minable = {mining_time = 1, result = "wooden-chest"},
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max_health = 100,
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corpse = "small-remnants",
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fast_replaceable_group = "container",
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inventory_size = 16,
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open_sound = { filename = "__base__/sound/wooden-chest-open.ogg" },
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close_sound = { filename = "__base__/sound/wooden-chest-close.ogg" },
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vehicle_impact_sound = { filename = "__base__/sound/car-wood-impact.ogg", volume = 1.0 },
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picture =
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{
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filename = "__base__/graphics/entity/wooden-chest/wooden-chest.png",
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priority = "extra-high",
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width = 32,
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height = 36,
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shift = util.by_pixel(0.5, -2),
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2019-03-06 08:18:03 +02:00
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hr_version =
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{
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filename = "__base__/graphics/entity/wooden-chest/hr-wooden-chest.png",
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priority = "extra-high",
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width = 62,
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height = 72,
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shift = util.by_pixel(0.5, -2),
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scale = 0.5
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}
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},
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circuit_wire_connection_point = circuit_connector_definitions["chest"].points,
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circuit_connector_sprites = circuit_connector_definitions["chest"].sprites,
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circuit_wire_max_distance = default_circuit_wire_max_distance
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2019-03-13 02:27:32 +02:00
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}-- ,
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2019-03-10 00:47:35 +02:00
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-- {
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-- type = "container",
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-- name = "chunk-scanner-nest-rampant",
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-- icon = "__base__/graphics/icons/wooden-chest.png",
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-- icon_size = 32,
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-- flags = {},
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-- collision_mask = {"player-layer", "object-layer", "water-tile"},
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-- collision_box = {{-6, -6}, {6, 6}},
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-- selection_box = {{-6, -6}, {6, 6}},
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-- minable = {mining_time = 1, result = "wooden-chest"},
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-- max_health = 100,
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-- corpse = "small-remnants",
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-- fast_replaceable_group = "container",
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-- inventory_size = 16,
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-- open_sound = { filename = "__base__/sound/wooden-chest-open.ogg" },
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-- close_sound = { filename = "__base__/sound/wooden-chest-close.ogg" },
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-- vehicle_impact_sound = { filename = "__base__/sound/car-wood-impact.ogg", volume = 1.0 },
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-- picture =
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-- {
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-- filename = "__base__/graphics/entity/wooden-chest/wooden-chest.png",
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-- priority = "extra-high",
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-- width = 32,
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-- height = 36,
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-- shift = util.by_pixel(0.5, -2),
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-- hr_version =
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-- {
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-- filename = "__base__/graphics/entity/wooden-chest/hr-wooden-chest.png",
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-- priority = "extra-high",
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-- width = 62,
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-- height = 72,
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-- shift = util.by_pixel(0.5, -2),
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-- scale = 0.5
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-- }
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-- },
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-- circuit_wire_connection_point = circuit_connector_definitions["chest"].points,
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-- circuit_connector_sprites = circuit_connector_definitions["chest"].sprites,
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-- circuit_wire_max_distance = default_circuit_wire_max_distance
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-- },
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-- {
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-- type = "container",
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-- name = "chunk-scanner-worm-rampant",
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-- icon = "__base__/graphics/icons/wooden-chest.png",
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-- icon_size = 32,
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-- flags = {},
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-- collision_mask = {"player-layer", "object-layer", "water-tile"},
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-- collision_box = {{-3, -3}, {3, 3}},
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-- selection_box = {{-3, -3}, {3, 3}},
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-- minable = {mining_time = 1, result = "wooden-chest"},
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-- max_health = 100,
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-- corpse = "small-remnants",
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-- fast_replaceable_group = "container",
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-- inventory_size = 16,
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-- open_sound = { filename = "__base__/sound/wooden-chest-open.ogg" },
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-- close_sound = { filename = "__base__/sound/wooden-chest-close.ogg" },
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-- vehicle_impact_sound = { filename = "__base__/sound/car-wood-impact.ogg", volume = 1.0 },
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-- picture =
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-- {
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-- filename = "__base__/graphics/entity/wooden-chest/wooden-chest.png",
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-- priority = "extra-high",
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-- width = 32,
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-- height = 36,
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-- shift = util.by_pixel(0.5, -2),
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-- hr_version =
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-- {
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-- filename = "__base__/graphics/entity/wooden-chest/hr-wooden-chest.png",
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-- priority = "extra-high",
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-- width = 62,
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-- height = 72,
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-- shift = util.by_pixel(0.5, -2),
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-- scale = 0.5
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-- }
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-- },
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-- circuit_wire_connection_point = circuit_connector_definitions["chest"].points,
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-- circuit_connector_sprites = circuit_connector_definitions["chest"].sprites,
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-- circuit_wire_max_distance = default_circuit_wire_max_distance
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-- }
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2018-01-19 09:25:32 +02:00
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})
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