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NA: Killed all units during faction and new enemy removal

This commit is contained in:
Aaron Veden 2023-03-26 14:42:43 -07:00
parent 2c6adbd3c0
commit 0c70b86dcb
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@ -1080,6 +1080,7 @@ remote.add_interface("rampantTests",
local function removeNewEnemies() local function removeNewEnemies()
game.print({"description.rampant--removeNewEnemies"}) game.print({"description.rampant--removeNewEnemies"})
Universe.NEW_ENEMIES = false Universe.NEW_ENEMIES = false
game.forces.enemy.kill_all_units()
for _,map in pairs(Universe.maps) do for _,map in pairs(Universe.maps) do
local surface = map.surface local surface = map.surface
if surface.valid then if surface.valid then
@ -1142,6 +1143,7 @@ local function removeFaction(cmd)
game.print({"description.rampant--removeFactionNames"}) game.print({"description.rampant--removeFactionNames"})
return return
end end
game.forces.enemy.kill_all_units()
factionNames = split(factionNames) factionNames = split(factionNames)
for _,factionName in pairs(factionNames) do for _,factionName in pairs(factionNames) do
local found = false local found = false