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README.md
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README.md
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# THIS IS STILL AN ALPHA
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# THIS IS STILL AN ALPHA - Please only use if you want to test and give feedback
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# Rampant
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Factorio Mod - Uses potential fields to improve the enemy AI
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Factorio Mod - Uses potential fields/pheromones to improve the enemy AI
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# Notes
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There will be a slight pause the first time this is started up due to indexing all the chunks that have been generated.
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# Features
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Tactical Retreats
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Unit Group Merging
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Unit Group Forming
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Probing Behaviour Against Defenses
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Player Hunting
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Tactical Retreats - these will take place when a unit group is in a chunk that has reached a death threshold
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Unit Group Merging - if multiple unit groups retreat at the same time there is a chance the groups will merge
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Unit Group Forming - any chunks with spawners in it that is covered by a pollution, player, player base, or player defense pheromone clouds will form groups based on the evolution factor
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Probing Behavior Against Defenses - unit groups will attempt to avoid chunks that are soaked in death
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Player Hunting - unit groups will track the player based on there emitted pheromone cloud
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# Planned Features
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Tunneling biters
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Base Expansion
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